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16 kirjaa tekijältä Alex Kosh

Gates of Thunder (Loner Book #1)

Gates of Thunder (Loner Book #1)

Alex Kosh

Magic Dome Books
2021
pokkari
The next book of the series The Highway of Blades (Loner Book #2): LitRPG Series: https: //www.amazon.com/dp/B09K7XCQT1 Arktania is a virtual game with a steampunk style. It's a place where magic spells, enchanted artifacts, steam-powered machines, firearms and mechanical golems are a part of everyday life. Gamer Andrew Falk begins his journey in a small village on the border of Orcish territory. The locals are the keepers of many secrets, but their behavior is too realistic for characters in a game; so realistic, in fact, that Andrew starts to treat them as if they were real people. Maybe because of the way he plays, or maybe just thanks to good luck, he becomes one of a mysterious class of people known as "sliders," allowing him to control electricity and earn the favor of Elenia, the goddess of fate. But as he advances through levels, the pain threshold in his character settings gradually begins to drop, making the game increasingly more dangerous. Andrew is facing a hard choice: either to keep on playing, risking eventual death by pain shock, or to abandon his gamer pod altogether. Still, his digital adventures just won't let him go, immersing him ever deeper into VR...
Union of the Damned (Loner Book #3)

Union of the Damned (Loner Book #3)

Alex Kosh

Magic Dome Books
2022
pokkari
Thanks to the treachery of the Steel Rats clan, Falk never obtained the first of the five swords needed for his divine quest. Naturally, the new owner of the sword - the head of the Unnameables clan - has refused to sell such a valuable artifact. However, he is willing to give it up in exchange for Falk performing a little task for him in real life. All that's required is committing burglary by breaking into a secure location and stealing a well-guarded item. Fortunately for Falk, this won't be too difficult for him, since in today's world the ability to control electricity makes a lot of things possible. Meanwhile, in Arktania Falk has been accused of murdering his brother. Now, accompanied by an Imperial Necromancer (who also happens to be his virtual uncle, Renick Fudre), he finds himself on his way back to the village where he first began his life in Arktania. He'll have to prove his innocence, let the residents of Kelevre in on the secret of his curse, and - finally - dig deeper into his mysterious class. He'll have to survive not only in the real world, but in the virtual one as well.
Tore des Donners (Einzelgänger Buch 1)
Arktanien ist eine virtuelle Steampunk-Welt, in der Zauberspr che, verzauberte Artefakte, dampfbetriebene Maschinen, Schusswaffen und mechanische Golems zum Alltag geh ren. Andrew Falk beginnt seine Reise in der Spielwelt in einem kleinen Dorf an der Grenze zum Reich der Orks. Die Einwohner bewahren viele Geheimnisse, aber ihr Verhalten ist viel zu realistisch f r normale NPCs. Tats chlich beginnt Andrew schon nach kurzer Zeit, sie wie echte Menschen zu behandeln. Liegt es an seinem Spielstil oder hat er einfach nur Gl ck, dass sein Charakter Teil der geheimnisvollen Klasse der "Slider" wird und er daher Elektrizit t kontrollieren und sich die Gunst von Elenia, der Schicksalsg ttin, verdienen kann? W hrend er Level um Level aufsteigt, sinkt die Schmerzschwelle seines Charakters langsam, aber sicher. Dieser Umstand macht das Spiel immer gef hrlicher. Andrew muss eine schwere Entscheidung treffen. Wird er weiterspielen und einen m glicherweise t dlichen neurogenen Schock riskieren? Oder wird er seiner Spielkapsel den R cken kehren? Doch seine digitale Abenteuerreise l sst ihn nicht los, und er rutscht immer tiefer in die virtuelle Realit t hinein ...
Der Pfad der Klingen (Einzelgänger Buch 2)
Andrew setzt seine Erkundung von Arktanien fort. Dabei meistert er sowohl seine neue F higkeit im Umgang mit der Elektrizit t als auch seinen Beruf als Glasbl ser. W hrend er f r die Schicksalsg ttin Elenia auf einer epischen Quest unterwegs ist, stellt er mit Schrecken fest, dass ihre Macht nicht auf die Spielwelt beschr nkt ist. Aus der virtuellen Welt folgt sie Andrew in die Realit t. Sollte er ihren Auftrag nicht erf llen, steht sein Leben auf dem Spiel. Er muss weitermachen. Zum Gl ck f hlt er sich in Arktanien und unter seinen Bewohnern wohl. Doch der Auftrag der G ttin ist sehr viel komplexer als die anderen R tsel und Abenteuer, die Andrew in dieser Welt erlebt. Er muss sich an gef hrlichen Schaupl tzen auf die Suche nach Artefakten machen. Als Einzelg nger ist Andrew auf sich allein gestellt. Da er sich keiner Gruppe anschlie en kann, ist er auf Unterst tzung aus dem Stahlratten-Clan angewiesen. Aber wie soll er auf seinem niedrigen Level diese Hilfe vergelten?
Guardian of the Dungeon (Loner Book #4)
Andrey has finally obtained the first of the five swords he needs to complete the Goddess of Fate's quest. Now his path is taking him to the subterranean city of the Gremlins, Arkem. Gremlins are unpleasant, rascally creatures, with a twisted system of logic and a penchant for limitless chaos. So trying to negotiate with them is always fraught with danger. Fortunately, they happen to worship the mechanisms of the Ancients, which are somehow, mysteriously, connected to Andrey's hidden "Slider" class. This means that Andrey has a chance of recovering the second sword after all. Everything gets complicated, however, when a breach to the Inferno opens in Arkem, through which comes an invasion force headed by none other than Lamia, the Succubus who dreams of shredding Falk into tiny little ribbons. And the real world is full of problems, too - mysterious people keep trying to kidnap Andrey, and he's forced to use his newfound abilities to protect himself. As if that weren't enough, the game menu is now popping up in real life, which is making him question his own sanity. But the main question is: are there other people who've acquired powers from the game like he has? And what will it all lead to in the end?
Allianz der Verfluchten (Einzelgänger Buch 3)
Das n chste Buch der Reihe W chter des Dungeons (Einzelg nger Buch 4): LitRPG-Serie - https: //www.amazon.de/dp/B0BWNTQY22 Der niedertr chtige Verrat des Stahlratten-Clans hat verhindert, dass Falk das erste der f nf Schwerter f r seine g ttliche Quest an sich nehmen konnte. Der neue Besitzer des Schwertes ist zugleich das Oberhaupt des Clans der Unaussprechlichen. Er hat kein Interesse daran, ein derart wertvolles St ck zu verkaufen. Doch er w rde es Falk f r eine Gef lligkeit in der Realit t berlassen. Eine Gef lligkeit, die von Falk den Einbruch in eine gesicherte Einrichtung und den Diebstahl eines gut bewachten Gegenstands erfordert. Wie gut, dass unser Held gelernt hat, die Elektrizit t zu kontrollieren. Das macht die Sache einfacher. Allerdings hat Falk auch in der virtuellen Welt Arktanien mit Problemen zu k mpfen: Er wird beschuldigt, seinen Bruder ermordet zu haben. Sein Onkel in der Spielwelt, der kaiserliche Nekromant Renick Fudre, bringt ihn zur ck in das Dorf, in dem alles seinen Anfang nahm: Kelevre. Falk muss seine Unschuld beweisen, den Dorfbewohnern von seinem Fluch berichten und mehr ber seine geheimnisvolle Klasse herausfinden. Wird er in der virtuellen und der realen Welt berleben?
Tree of Fear (Loner Book #5)

Tree of Fear (Loner Book #5)

Alex Kosh

Magic Dome Books
2023
pokkari
Falk has managed to obtain the second of the five swords he'll need to complete the Goddess' task, and now his path is taking him to the lands of the Elves. Time is limited, but before starting a new quest, it might be nice to wrap up his business in Arkem. Which will mean using the Mechanisms of the Ancients to defend the Gremlins' city from an attack by an army of Demons. That's all in the game, though - in the real world, meanwhile, Andrew's met his first "colleague," another person whose in-game powers have transferred over to the real world. Who is he? A friend, or an enemy? And how much progress has he made in completing his divine quest?
Baum der Furcht (Einzelgänger Buch 5)

Baum der Furcht (Einzelgänger Buch 5)

Alex Kosh

Magic Dome Books
2023
pokkari
Falk hat das zweite der f nf Schwerter in seinen Besitz gebracht. Nun f hrt seine Quest f r die G ttin ihn ins Land der Elfen. Doch bevor er aufbrechen kann, muss er Arkem mithilfe der Mechanismen der Uralten gegen die anst rmenden D monenhorden verteidigen. Parallel dazu muss er in der echten Welt mehr ber die Person herausfinden, die ihm das Leben gerettet hat. Wer ist dieser Mann, der ebenfalls Kr fte aus dem Spiel in der Wirklichkeit nutzen kann? Ist er Freund oder Feind? Hat er auch eine g ttliche Quest erhalten? Wenn ja, welche Fortschritte hat er bereits gemacht?
The Turn of the Dead (Loner Book #6)

The Turn of the Dead (Loner Book #6)

Alex Kosh

Magic Dome Books
2024
pokkari
Falk has only a few days to obtain the Wood Sword in the Lands of the Elves. And he also has to make a trip to the capital to report the successful completion of his quest, and find out why the Empire needs a specialist who can control the Mechanisms of the Ancients in the first place. In the real world, meanwhile, more and more emissaries from Arktania's Gods are appearing all the time, and the confrontation between them is only getting more intense.
Ice and Thunder (Loner Book #7)

Ice and Thunder (Loner Book #7)

Alex Kosh

Magic Dome Books
2024
pokkari
The next book of the series The Sands of Eternity (Loner Book #8): https: //www.amazon.com/dp/B0DNTPRF31 Falk has only a few days to obtain the Wood Sword in the Lands of the Elves. And he also has to make a trip to the capital to report the successful completion of his quest, and find out why the Empire needs a specialist who can control the Mechanisms of the Ancients in the first place. In the real world, meanwhile, more and more emissaries from Arktania's Gods are appearing all the time, and the confrontation between them is only getting more intense.
Aufstieg der Toten (Einzelgänger Buch 6)
Das n chste Buch der Reihe Eis und Donner (Einzelg nger Buch 7): https: //www.amazon.de/dp/B0DQVMCF1Q Falk bleiben nur noch wenige Tage, um das Holzschwert im Land der Elfen zu finden. Au erdem muss er in der Hauptstadt Bericht ber den Abschluss seiner Quest erstatten und herausfinden, wieso das Kaiserreich jemanden ben tigt, der die Mechanismen der Uralten kontrollieren kann. Derweil erscheinen in der Realit t immer mehr Abgesandte der G tter Arktaniens. Das f hrt zu gewaltigen Spannungen.
The Sands of Eternity (Loner Book #8)

The Sands of Eternity (Loner Book #8)

Alex Kosh

Magic Dome Books
2025
pokkari
It's time to set off for the lands of the Orcs in search of the fourth sword, but first Falk and his friends have to bring someone back from the dead - another friend, who recently died in the real world. Henceforth, Artyom will become the Emissary of the God of the Dead in Arkatnia, while the virtual God migrates over into the real world. To make this happen, though, Artyom's girlfriend (who's never played a computer game in her life) will need to search the coffins that fly over the capital until she finds the one that contains a copy of Artyom's character. And then she'll need to bring him back to life. As if that weren't enough, Katar is under the control of the "Spirit of the Hunt" Clan, which represents a serious threat both in the virtual world and in the real one. Long story short, conducting the necessary ritual is most definitely not going to be easy.