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6 kirjaa tekijältä C. Thi Nguyen

Games

Games

C. Thi Nguyen

Oxford University Press Inc
2020
sidottu
Games are a unique art form. Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations. This volume presents a new theory of games which insists on their unique value. C. Thi Nguyen argues that games are an integral part our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals. Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.
Games

Games

C. Thi Nguyen

OXFORD UNIVERSITY PRESS INC
2025
nidottu
Games are a unique art form. Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations. This volume presents a new theory of games which insists on their unique value. C. Thi Nguyen argues that games are an integral part our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals. Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.
The Score

The Score

C. Thi Nguyen

PENGUIN BOOKS LTD
2026
sidottu
'This is the best book on the topic you’ll ever find' Steve Wozniak, cofounder of Apple‘Games offer me the joys of complete absorption in a precise, well-defined world… and within those strictures, I find freedom.’Scoring systems are everywhere. They underpin our daily lives – from social media to education and health – they have become pervasive and increasingly dangerous, warping our desires and outsourcing our values to external institutions. Scores are instructional manuals for behaviour. Instead of encouraging us to be more playful, to take pleasure in the journey of striving towards a goal, institutions weaponize scoring to impose their own interests.In The Score, philosopher C. Thi Nguyen shows us how games and their scoring systems, such as likes on social media or university rankings, have fundamentally changed our value systems, prioritising what can be measured and monetized over what is truly meaningful to us.In this love-letter to the immersive and profound power of games, Nguyen charts a way we might be able to break free from these constraints to lead more creative and joyful lives. To start playing our own game.
The Score: How to Stop Playing Somebody Else's Game
A philosophy of games to help us win back control over what we value The philosopher C. Thi Nguyen--one of the leading experts on the philosophy of games and the philosophy of data--takes us deep into the heart of games, and into the depths of bureaucracy, to see how scoring systems shape our desires. Games are the most important art form of our era. They embody the spirit of free play. They show us the subtle beauty of action everywhere in life in video games, sports, and boardgames--but also cooking, gardening, fly-fishing, and running. They remind us that it isn't always about outcomes, but about how glorious it feels to be doing the thing. And the scoring systems help get us there, by giving us new goals to try on. Scoring systems are also at the center of our corporations and bureaucracies--in the form of metrics and rankings. They tell us exactly how to measure our success. They encourage us to outsource our values to an external authority. And they push on us to value simple, countable things. Metrics don't capture what really matters; they only capture what's easy to measure. The price of that clarity is our independence. The Score asks us is this the game you really want to be playing?
Pelien filosofia

Pelien filosofia

C. Thi Nguyen

Eurooppalaisen filosofian seura
2023
nidottu
Pelien filosofiaon yhdysvaltalaisfilosofin palkittu esitys siitä, mikä tekee peleistä kokonaan omaleimaisen taidemuotonsa. Kirjassa arvioidaan myös niin pelien vahvuuksia kuin vaarojakin.