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29 kirjaa tekijältä Dave Duncan

The Alchemist's Pursuit

The Alchemist's Pursuit

Dave Duncan

Ace Books
2009
nidottu
Hampered by arthritis, Nostradamus is in no mood for granting favors or running about looking for trouble. But when his apprentice Alfeo's mistress asks him to investigate the murder of her beloved courtesan mentor-and promises a fortune in payment-he comes around. It appears that someone is murdering the courtesans of Venice. All were well-known, admired for their skills-and somehow connected by a sinister event involving one of the great families of the city. While Nostradamus attempts to use the dark arts to solve riddles which confound explanation, Alfeo finds himself led by a possibly demonic force through a maze of deceit and death. And when the master and apprentice come to the end of their intertwined paths, there may be hell to pay.
Speak to the Devil

Speak to the Devil

Dave Duncan

Tor Books
2016
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A new adventure of brotherhood and magic from beloved fantasist Dave Duncan In the Kingdom of Jorgary, the days of feudal chivalry are fading as national armies are formed. But Ottokar Magnus is still baron, and his host of brothers include Anton, an ambitious young soldier, and Wulfgang, an amiable teenager. Unable to seek his fortune as a knight errant, Anton has enlisted with the royal Jorgarian hussars and taken Wulf along as his servant. There is magic in Jorgary, but it is regarded as Satanism, rituals performed by Speakers who are in contact with the Devil. The Speakers, though, believe that the Voices they hear belong to saints. Anton is not a Speaker...but Wulf is. Anxious to impress the court, Anton exhibits spectacular horsemanship at a royal hunt, with a little boost from Wulf. Two nights later he is dragged before Cardinal Zdenek, the king's chief minister. Zdenek offers him an earldom and anything else he could dream of if he will ride at once to a strategic fortress at Cardice and take command there. The count and his son have died, victims of both treason and witchcraft. The cardinal thinks that neighboring enemies are preparing to invade, using "modern" arms to capture the fort. Mortal resources alone will not suffice, but Zdenek knows that Anton's improbable jump at the hunt was aided by supernatural power. Anton wants nothing to do with this mission, but Wulf's Voices tell him that they should accept the charge. The result is a harrowing ride through limbo with astonishing results.
The Coming of Wisdom

The Coming of Wisdom

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
A barbarian warrior faces the forces of the Fire God in this thrilling adventure from the acclaimed author of Children of Chaos. Wallie Smith is staring death in the face; only a miracle can save him. And then one does! The Goddess appears to preserve his soul, but she does much more than that. She promises to bestow upon him a new and powerful body, and, more important, to endow him with the fabled Sapphire Sword of Chioxin. But nothing in this world or any other comes without a price. The Goddess demands that, for her services, Wallie become her champion. It will be an honor to serve such a presence, to have the chance to be victorious over all challengers. But Wallie and his sword quickly find themselves outmatched in a world of high-stakes magic. Even the Goddess’s priests cannot offer any resistance to the invading sorcerers and their quest to conquer souls for the Fire God. Wallie will need to find in himself and in the world the powers that will save all mortals. He will need to find the Coming of Wisdom.
The Cursed

The Cursed

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
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“A complex and gripping story” of plague, prophecy, and a woman’s quest for freedom from the author of Portal of a Thousand Worlds (Booklist). The world was desperate. Since the empire had fallen a hundred years ago, Gwin and her people had nearly given up hope that the Renewer would come. Gwin had lost everything. Her husband was killed in one of the wars. Her children died of Star Sickness. Even her work at the hostel was in jeopardy because the politicians had it out for her. The cursed Gwin, therefore, had nothing to lose. When she took in the girl, a survivor of the Star Sickness, it was a dreadful crime. Gwin was at the end of her rope, and possibly the end of her life if she was found out. But the Sickness had left the girl with certain magic, certain powers, which could prove very useful to them both. Was it possible that this young survivor could save their lives and the empire? Was a new life for Gwin and her world finally at hand?
The Cutting Edge

The Cutting Edge

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
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The Aurora Award–winning author of the Man of His Word novels returns to the magical realm of Pandemia with the first in his Handful of Men series. For fifteen years, Queen Inos and King Rap—the former stable boy and secret sorcerer—have ruled Krasnegar wisely and happily, raising a family and prospering in their remote little kingdom. But a darkness is encroaching, foreshadowed by prophecies of unimagined cataclysms across Pandemia. Prince Emshandar, better known as Shandie to Krasnegar’s royal family, is engaged in several conflicts along the Impire’s borderlands, as armies of djinns, gnomes, and other races declare and wage war. His grandfather, the aged imperor himself, continues to behave more erratically and tyrannically with each passing hour. Rap dismisses the warnings as superstitious nonsense and the borderland battles as far from home and none of his kingdom’s affair. But on the night of the birth of his fourth child, Rap is visited by a god who regales him with a cryptic tale of Pandemia’s impending doom. Once upon a time, a young sorcerer made an error, an error that now threatens to nullify the Protocol, the treaty that has controlled the use of magic for a millennium. Without the Protocol, the realm will fall into chaos and certain destruction—unless Rap embarks on a dangerous quest to right his long ago wrong . . . The beginning of a new series by the author of the Seventh Sword novels and many other acclaimed works of fantasy, The Cutting Edge is “deftly woven and set forth with a refreshingly unpretentious clarity and directness: imagine David Eddings rewritten by Kate Wilhelm. Grab this one” (Kirkus Reviews).
The Death of Nnanji

The Death of Nnanji

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
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In this masterful sword-and-sorcery epic, “Duncan has created strong and moving characters . . . and a world as rich and layered as our own” (Iceberg Ink). For fifteen years, the truce has held. Swordsmen of the Tryst of Casr have kept the peace and extended the rule of law over half the world, but now sorcerers have started killing swordsmen again, and swordsmen traitors are aiding them. Shonsu—who was Wallie Smith before he became a swordsman of the seventh rank and liege lord of the Tryst—must once more gird on the seventh sword of Chioxin, and this time he rides out to fight the war that he hoped would never come. As he leads his army forth, its two most junior members are Vixini, son of Shonsu, and Addis, son of Nnanji, who has an oath of vengeance to fulfill. Their failure or success will determine the fate of the world for the next thousand years.
Demon Knight

Demon Knight

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
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Longdirk, the hero of medieval Europe, faces his greatest threat. “Duncan excels at old-fashioned swashbuckling fantasy” (RT Book Reviews). The Scottish outlaw Toby Strangerson, known as Longdirk, has used gramarye, dark magic, to defeat the Fiend and save Europe from abject slavery—but he has also made himself the most feared and envied man in all of Italy. The hordes are reorganizing and plan to sweep over the Alps once more and retake their lost prize of power and conquest. Toby and his friend Hamish struggle to unite the quarreling city‑states into a single, powerful force to resist the invasion in a world where no ally can be trusted and traitors lurk in every shadow. But there is more at stake than freedom and the destiny of a continent. A woman’s love is also hanging in the balance. This book was originally published under the name Ken Hood.
Demon Rider

Demon Rider

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
In medieval Scotland, an outlaw seeks his freedom—from both the merciless khan who conquered Europe, and the demon spirit that possesses him. All of Europe is ruled by the Khan, whose Golden Horde swept its conquering way across Europe in 1244. The Scottish outlaw Toby Strangerson, known as Longdirk, is ruled by an even harsher master. He is possessed by a “hob,” a demon spirit murderous as a child, although inherently neither good nor evil. Toby wants his freedom—and the spirit of the tyrant‑demon Nevil, ensorcelled in amethyst, can be traded for the exorcism of the hob. In order to make the exchange, though, Toby and his friend and ally Hamish must face the hexer Oreste on his own ground, in the dank and fetid dungeons of Barcelona, where souls are racked and tortured and destroyed on the relentless wheel of the Inquisition. This book was originally published under the pseudonym Ken Hood.
Demon Sword

Demon Sword

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
In medieval Scotland, a Highlander picks up his sword against his oppressors. “Duncan excels at old-fashioned swashbuckling fantasy” (RT Book Reviews). All of Europe is under the control of the Khan, whose conquering armies swept across the West in 1244. Scotland, in addition, lies under the heel of England. Young Toby Strangerson, a half‑English bastard, reared by a witchwife, wants only to shed his hated “Sassenach” blood and free his beloved highlands. Toby wields a sword as the outlaw Longdirk. The sword can cut down men like so many stalks of corn. But stranger winds are swirling and howling across the lochs, eldritch winds that are ridden by “hobs” and “wisps” and demons. The enemy Sassenach king is also a sorcerer. His demon soul needs a body and his Black Arts can free Europe from the Khan's Golden Horde. This book was originally published under the pseudonym Ken Hood.
The Destiny of the Sword

The Destiny of the Sword

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
A sword-and-sorcery classic from the Aurora Award–winning author of the King’s Blades series. Wally Smith, having died on Earth, finds himself reincarnated as a swordsman in another world and entrusted by the presiding goddess with a mission that has no appeal for him at all. Can he bring together all the swordsmen to finally defeat the sorcerors and their terrible technology? Wally is not quite convinced he should, but goddesses can be very persuasive . . . This is the third and final exciting book, after The Reluctant Swordsman and The Coming of Wisdom, in the Seventh Sword Trilogy.
Emperor and Clown

Emperor and Clown

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
The saga of Inos and Rap comes to its thrilling conclusion in the final Man of His Word novel from “one of the leading masters of epic fantasy” (Publishers Weekly). While Queen Inos and her new husband, the cursed Sultan Azak, head to the capital city to beg the emperor’s aid, Rap is imprisoned and tortured in the sultan’s dungeons. But a third magic word gives him power beyond his wildest dreams, allowing him to escape. Struggling with his newfound abilities—and his feelings for Inos—he follows after her. With his faithful companions, Rap will find himself battling old enemies, fulfilling prophecies, and navigating the empire’s politics, forging his own destiny as one of the most feared men in the kingdom. “If it’s traditional fantasy adventure with a bit of nudge-nudge wink-wink you’re after, Dave Duncan is your go-to guy. ”—SFReviews.net “Duncan takes all the trusted fantasy ingredients, meticulously prepares them and brings them together with skill and relish. . . . The series bears resemblance to Robin Hobb’s Farseer Trilogy.” —Fantasy Book Review “Duncan’s unique concept of goblins, fauns, and imps adds a new twist to this imaginative fantasy adventure. Recommended.” —Library Journal
Faery Lands Forlorn

Faery Lands Forlorn

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
The author of Magic Casement returns to the fantastical world of Pandemia: “The series bears resemblance to Robin Hobb’s Farseer Trilogy” (Fantasy Book Review). When Queen Inos was abducted through the magic casement and her friend, the stableboy Rap, tried to follow her, they arrived in places very strange—and very far apart . . . Inos finds herself in the country of Zark, captured by a powerful sorceress who rules over the desert land with a brutal magic. Meanwhile, Rap and his companions wind up in Faerie. Desperate to find Inos, he’ll try anything, even though witches and warlocks abound—and trustworthy allies are hard to find. One, though, a sea captain, hires Rap as part of his crew, and they embark on a journey that could take him farther away from Inos—and deeper into a dangerous adventure . . . “If it’s traditional fantasy adventure with a bit of nudge-nudge wink-wink you’re after, Dave Duncan is your go-to guy. ”—SFReviews.net “Duncan takes all the trusted fantasy ingredients, meticulously prepares them and brings them together with skill and relish. . . . The series bears resemblance to Robin Hobb’s Farseer Trilogy.” —Fantasy Book Review “Duncan’s unique concept of goblins, fauns, and imps adds a new twist to this imaginative fantasy adventure. Recommended.” —Library Journal
Future Indefinite

Future Indefinite

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
The “tightly written, intelligent, and original” fantasy epic of interdimensional war comes to “a decisive and satisfactory end” (Booklist). In a place called Nextdoor—the farthest flung outpost of British imperialism—earthborn mortals possess the power of gods. Young Englishman Edward Exeter has spent five years trying to escape the magnetic and powerfully magical pull of the Great Game, which has designated him as its most important player. But war and bloodthirsty intrigue rage on both sides of magical portals and across worlds, and Exeter can resist his destiny no longer. He accepts the mantle of Liberator that has been thrust upon him, and the decision turns old friends into foes and old enemies into acolytes as he is surrounded by murderous plots and betrayals. But this is not the uninformed Edward Exeter who came naked into this hidden realm years ago. He has lived the Game and learned it well—and he intends to play it boldly to its shocking, worlds‑shattering conclusion.
The Hunters' Haunt

The Hunters' Haunt

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
First seen in The Reaver Road—“a fun, very readable fantasy with agreeable, intelligent characters”—Omar the Storyteller returns (Metaphorosis Reviews). Omar often gets into trouble as a result of his role as the world's greatest storyteller. The wrong tale told at the wrong time to the wrong audience could prove fatal. When a slighted innkeeper threatens to kill Omar by tossing him out into the vicious storm that rages just outside the door, Omar has the chance to redeem himself by using his gift. If he can top the most outrageous tales invents by the inn's guests, he may get away with his neck intact. Soon, Omar not only tells a series of stories that would astonish the most gifted bard, but also corrects the errors of the others and weaves everything together into one absolutely compelling tale of adventure.
Ill Met in the Arena

Ill Met in the Arena

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
“Complicated politics and family scandals twist through this tale of courtly intrigue from prolific fantasist Duncan” (Publishers Weekly). Though Quirt’s name is little known, his skills as a gladiator are quickly obvious and hard to match. In Aureity, noblemen battle in the arena circuit, using their powers of teleportation and telekinesis to prove their breeding and strength. The prizes at play are not only silver and bronze but also the chance to rise amongst the nobility and mate with the ruling class of women. Older than most players, Quirt still manages to draw attention and awe through his mastery of the games. Some of that attention comes from Humate, a brash young competitor with unbelievable power and little patience or control. To him, Quirt is a mystery he can’t resist. However, that mystery soon proves much bigger than all of them. Ancient crimes, struggles for status, romance, vengeance, duty—Humate has a lot to learn from the world‑wise Quirt. As the secret of Quirt’s true identity and past unfolds, Humate and Quirt race to bring justice to the murderer and madman whose blood links the two gladiators together. With Ill Met in the Arena, award‑winning fantasy author Dave Duncan creates yet another new, fully realized world filled with complex cultures and brisk adventure. Intrigue, politics, action, humor—this book will grab you from page one and not let go until the final word.
Lord of the Fire Lands

Lord of the Fire Lands

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
“Exceptional . . . Duncan can swashbuckle with the best, but his characters feel more deeply and think more clearly than most” (Publishers Weekly). Raider and Wasp have spent five years at Ironhall studying to become Blades, expert swordsmen whose talents stand unmatched. Magic both enhances the Blades’ fighting skills and binds them to lifelong duty. But when Raider and Wasp are selected to protect the king of Chivial himself, they refuse, an act unprecedented in the living history of the Blades. Now on the run for their “treasonous” act, the two gifted swordsmen must escape to the Fire Lands, where pirates, monsters, and mixed allegiances wait around every corner. As old hatreds and still‑fresh tragedies come to light, these young swashbucklers must confront both harsh truths from the past and a present swarming with their would‑be brothers at arms seeking vengeance and intending punishment. Dave Duncan’s Lord of the Fire Lands serves as a splendid sequel and companion to his earlier book The Gilded Chain, and his later Tale of the King’s Blades Sky of Swords. Engaging and complex, it may be enjoyed as a standalone novel or in combination with the rest of the trilogy. Either way, readers are in for a smart, thrilling adventure that cuts like a knife.
The Monster War

The Monster War

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
A new link in the tale begun in The Gilded Chain from “one of the great unsung figures of Canadian fantasy and science fiction” (Quill & Quire). Originally issued as a YA trilogy called the King’s Daggers (including volumes Sir Stalwart, The Crooked House, and Silvercloak), The Monster War works equally well as a single novel. The story fills a gap in the first Blades novel, The Gilded Chain, when King Ambrose sought to shut down the evil sorcery of the Elementaries, and the sorcerers fought back by trying to kill him. The same great characters are all here: Ambrose himself, Grand Master, and Blades Durendal, Bandit, and Snake. Appearing for the first time are Sir Stalwart, the only Blade who does not bear a binding scar, and Emerald of the White Sisters, the only girl ever enrolled in Ironhall. The action wanders across Chivial from the White Sisters’ headquarters at Oakendown, to Grandon, and into the heart of Ironhall, for the evil penetrates even there. If you missed this one the first time (and most Blades fans did), then here is your chance to join the action as the King’s Blades ride again!
Past Imperative

Past Imperative

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
First in the WWI alternate reality trilogy. “Duncan has a wonderful knack of conjuring up wacky scenarios and making them believable and fascinating” (Kirkus Reviews). The Great Game of Gods is afoot in a world on the brink of madness . . . In the summer of 1914, a young man of reputation beyond reproach awakens under police guard—grievously injured and accused of heinous, impossible murder. And in a strange, distant place, the youngest member of a penniless acting troupe has been taken prisoner by the loyal minions of a corrupt, vengeful goddess. For an ancient prophecy has divided the realm’s ruling deities into warring factions—a prophecy that mentions the crippled captive child and a youth recovering from inexplicable wounds in a British hospital bed. The game weaves through worlds and dimensions as it has since time immemorial—a deadly contest of skill and manipulations that ruthlessly creates wizards, destroys human pawns, and transforms ordinary men, women, and children into something more.
Perilous Seas

Perilous Seas

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
The epic fantasy adventure of Queen Inos continues as she is pursued by powerful warlocks, all the while convinced her beloved servant, Rap, is dead. Still stuck in the desert land of Zark—and mourning Rap—Queen Inos has conflicted feelings about Sultan Azak’s proposal. Her heart lies with her beloved kingdom of Krasnegar and her duty to its people. But when she and Azak make a desperate escape, Inos is shocked by an image of Rap and knows that he must be alive—somewhere . . . On the island of Durthing, Rap’s gift of farsight has made him too valuable to be truly free—until the evil Nordland raider Kalkor captures him after a bloody slaughter. Testing his magical wits against Kalkor, Rap searches for a chance to escape and restore Inos to her rightful throne. “If it’s traditional fantasy adventure with a bit of nudge-nudge wink-wink you’re after, Dave Duncan is your go-to guy. ” —SFReviews.net “Duncan takes all the trusted fantasy ingredients, meticulously prepares them and brings them together with skill and relish. . . . The series bears resemblance to Robin Hobb’s Farseer Trilogy.” —Fantasy Book Review “Duncan’s unique concept of goblins, fauns, and imps adds a new twist to this imaginative fantasy adventure. Recommended.” —Library Journal
Present Tense

Present Tense

Dave Duncan

Open Road Media Sci-Fi Fantasy
2014
pokkari
As WWI rages on, two immortal enemies engage in a war between alternate worlds in book two of this epic fantasy series. In the midst of the horror of the First World War, a stranger falls from nowhere into the mud and death of Flanders battlefield—bruised, babbling, and stark naked . . . with a remarkable story to tell. The Great Game—the timeless diversion of human gods, a ruthless contest of treachery, magic, betrayal, and manipulation, created to relieve the tedium of immortality—goes on.