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4 kirjaa tekijältä Geir B. Asheim

The Consistent Preferences Approach to Deductive Reasoning in Games
During the last decade I have explored the consequences of what I have chosen to call the 'consistent preferences' approach to deductive reasoning in games. To a great extent this work has been done in coop­ eration with my co-authors Martin Dufwenberg, Andres Perea, and Ylva Sovik, and it has lead to a series of journal articles. This book presents the results of this research program. Since the present format permits a more extensive motivation for and presentation of the analysis, it is my hope that the content will be of interest to a wider audience than the corresponding journal articles can reach. In addition to active researcher in the field, it is intended for graduate students and others that wish to study epistemic conditions for equilibrium and rationalizability concepts in game theory. Structure of the book This book consists of twelve chapters. The main interactions between the chapters are illustrated in Table 0.1. As Table 0.1 indicates, the chapters can be organized into four dif­ ferent parts. Chapters 1 and 2 motivate the subsequent analysis by introducing the 'consistent preferences' approach, and by presenting ex­ amples and concepts that are revisited throughout the book. Chapters 3 and 4 present the decision-theoretic framework and the belief operators that are used in later chapters. Chapters 5, 6, 10, and 11 analyze games in the strategic form, while the remaining chapters-Chapters 7, 8, 9, and 12-are concerned with games in the extensive form.
Justifying, Characterizing and Indicating Sustainability

Justifying, Characterizing and Indicating Sustainability

Geir B. Asheim

Springer-Verlag New York Inc.
2007
sidottu
During the last two decades, I have subjected the concept of sustainable development to economic analysis. To a great extent this work has been done in co-operation with my co-authors Wolfgang Buchholz, Bertil Tungodden, Martin Weitzman and Cees Withagen, and it has lead to a series of journal articles. This book presents the results of this research program. The original articles are reproduced. However, I have updated information about references and corrected a few mistakes (mostly typographical). STRUCTURE OF THE BOOK This book consists of 19 chapters. Chapter 1 is new, written as a guide to the book and its content. It also gives an up-to-date survey of relevant literature and its relation to the later chapters. Chapters 2–19 are reproductions of published articles. The articles are organized into three parts. Part I, which comprises Chaps.2–7, is concerned with the normative question of how to justify sustainability. Part II, consisting of Chaps.8–13, considers how sustainable development can be characterized. Finally, in Part III, Chaps.14–19 are devoted to the problem of indicating sustainability. Within each part, the initial chapter – i.e., Chap.2 for Part I, Chap.8 for Part II and Chap.14 for Part III – is an overview article that functions as a survey for the later chapters in the corresponding part.
The Consistent Preferences Approach to Deductive Reasoning in Games
During the last decade I have explored the consequences of what I have chosen to call the 'consistent preferences' approach to deductive reasoning in games. To a great extent this work has been done in coop­ eration with my co-authors Martin Dufwenberg, Andres Perea, and Ylva Sovik, and it has lead to a series of journal articles. This book presents the results of this research program. Since the present format permits a more extensive motivation for and presentation of the analysis, it is my hope that the content will be of interest to a wider audience than the corresponding journal articles can reach. In addition to active researcher in the field, it is intended for graduate students and others that wish to study epistemic conditions for equilibrium and rationalizability concepts in game theory. Structure of the book This book consists of twelve chapters. The main interactions between the chapters are illustrated in Table 0.1. As Table 0.1 indicates, the chapters can be organized into four dif­ ferent parts. Chapters 1 and 2 motivate the subsequent analysis by introducing the 'consistent preferences' approach, and by presenting ex­ amples and concepts that are revisited throughout the book. Chapters 3 and 4 present the decision-theoretic framework and the belief operators that are used in later chapters. Chapters 5, 6, 10, and 11 analyze games in the strategic form, while the remaining chapters-Chapters 7, 8, 9, and 12-are concerned with games in the extensive form.
Justifying, Characterizing and Indicating Sustainability
During the last two decades, I have subjected the concept of sustainable development to economic analysis. To a great extent this work has been done in co-operation with my co-authors Wolfgang Buchholz, Bertil Tungodden, Martin Weitzman and Cees Withagen, and it has lead to a series of journal articles. This book presents the results of this research program. The original articles are reproduced. However, I have updated information about references and corrected a few mistakes (mostly typographical). STRUCTURE OF THE BOOK This book consists of 19 chapters. Chapter 1 is new, written as a guide to the book and its content. It also gives an up-to-date survey of relevant literature and its relation to the later chapters. Chapters 2–19 are reproductions of published articles. The articles are organized into three parts. Part I, which comprises Chaps.2–7, is concerned with the normative question of how to justify sustainability. Part II, consisting of Chaps.8–13, considers how sustainable development can be characterized. Finally, in Part III, Chaps.14–19 are devoted to the problem of indicating sustainability. Within each part, the initial chapter – i.e., Chap.2 for Part I, Chap.8 for Part II and Chap.14 for Part III – is an overview article that functions as a survey for the later chapters in the corresponding part.