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Goodman Games 2023 Yearbook

Goodman Games 2023 Yearbook

Goodman Staff

Goodman Games
2024
nidottu
Goodman Games is proud to present the Goodman Games 2023 Yearbook, our annual release that collects both brand-new gaming material for Dungeon Crawl Classics and 5E, and provides a look back at the year that was. Inside you will find new monsters, traps, adventures, game design advice, and more, plus plenty of great full-color pictures documenting everything Goodman Games got up to in 2023. The Goodman Games 2023 Yearbook is an 80-page softcover book containing a wide array of great (and sometimes off-beat) RPG content, plus essays and articles about Goodman Games’ Road Crew, convention appearances, interviews, and wonderful, full-color pictures. It’s the perfect keepsake for everyone who was part of the 2023 Goodman Games’ gaming experience or just wished they were part of the action!
Goodman Games Yearbook #11

Goodman Games Yearbook #11

Goodman Staff

Goodman Games
2024
nidottu
Goodman Games is proud to present the Goodman Games Yearbook #11, our annual release that collects both brand-new gaming material for Dungeon Crawl Classics and 5E, and provides a look back at the year that was. Inside, you will find new monsters, traps, adventures, game design advice, and more, plus plenty of great full-color pictures documenting everything Goodman Games got up to in 2023. The Goodman Games Yearbook #11 is a 96-page softcover book containing a wide array of great (and sometimes off-beat) RPG content, plus essays and articles about Goodman Games’ Road Crew, convention appearances, interviews, and wonderful, full-color pictures. It’s the perfect keepsake for everyone who was part of the 2023 Goodman Games’ gaming experience or just wished they were part of the action!
Goodman Games Yearbook #12

Goodman Games Yearbook #12

Goodman Staff

Goodman Games
2025
nidottu
Goodman Games is proud to present the Goodman Games Yearbook #12, our annual release that collects both brand-new gaming material for Dungeon Crawl Classics and 5E, and provides a look back at the year that was. Inside, you will find new monsters, traps, adventures, game design advice, and more, plus plenty of great full-color pictures documenting everything Goodman Games got up to in 2024. The Goodman Games Yearbook #12 is a 96-page softcover book containing a wide array of great (and sometimes off-beat) RPG content, plus essays and articles about Goodman Games’ Road Crew, convention appearances, interviews, and wonderful pictures. It’s the perfect keepsake for everyone who was part of the 2024 Goodman Games’ gaming experience or just wished they were part of the action!
DCC Annual

DCC Annual

Goodman Staff

Goodman Games
2025
sidottu
A book that has become a legend, despite never before being published! The DCC RPG Annual was originally conceived as an annual publication that would exist in some form to showcase the brilliance of the DCC RPG community. This would be the DCC RPG Annual, published each year to distribute these gaming creations. The best of things happened: the DCC RPG Annual was never needed. The DCC community burst forth a verdant jungle of inspiration, with ripe fruit on every limb. Blogs and personal posts; zines; community publications; the Gongfarmer’s Almanac; officially licensed third-party works: there is a vast supply of inspiration from whence the DCC judge can draw and iterate. Still, we had a wealth of material that needed a home, so The DCC RPG Annual became a reality. Here’s what you’ll find in this volume: • New Magic • New Quests and Journeys. Explore the lost continent of Mu! • New Judge’s Rules • New Magic Items • New Monsters • And Moustaches. Yes, you read that right—there are rules for moustaches in this book. You know you need it. You absolutely do not need the DCC Annual to play Dungeon Crawl Classics, nor does any material in this Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination.
Dungeon Crawl Classics Annual Foil Edition
The same great content as the standard edition, but with a special foil-enhanced cover! The DCC RPG Annual was originally conceived as an annual publication that would exist in some form to showcase the brilliance of the DCC RPG community. This would be the DCC RPG Annual, published each year to distribute these gaming creations. The best of things happened: the DCC RPG Annual was never needed. The DCC community burst forth a verdant jungle of inspiration, with ripe fruit on every limb. Blogs and personal posts; zines; community publications; the Gongfarmer’s Almanac; officially licensed third-party works: there is a vast supply of inspiration from whence the DCC judge can draw and iterate. Still, we had a wealth of material that needed a home, so The DCC RPG Annual became a reality. Here’s what you’ll find in this volume: • New Magic • New Quests and Journeys. Explore the lost continent of Mu! • New Judge’s Rules • New Magic Items • New Monsters • And Moustaches. Yes, you read that right—there are rules for moustaches in this book. You know you need it. You absolutely do not need the DCC Annual to play Dungeon Crawl Classics, nor does any material in this Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination.
Xcrawl Insider #1

Xcrawl Insider #1

Goodman Staff

Goodman Games
2025
nidottu
Get the inside scoop on the exciting world of Xtreme Dungeon Crawling with he XCC insider. This 32-page magazine-style supplement is a grand prize of new monsters, magic, NPCs, and challenges to add to your XCC campaign.
DCC RPG Tome of Adventure Volume 2

DCC RPG Tome of Adventure Volume 2

Goodman Staff

Goodman Games
2025
sidottu
Seven DCC RPG Adventures In One Volume! Tome of Adventure Vol. 2 collects 7 adventure modules published for the DCC RPG rules set, mostly written by DCC legend Harley Stroh and the DCC Director of Product Development, Michael Curtis. Within the covers of this book lurk sea queens, framed wizards, terrifying giants, time-frozen robots, and even more fantastic dangers, each demonstrating why Dungeon Crawl Classics is the perfect game to capture that classic “sword and sorcery” style of adventure. Whether this is your first taste of DCC RPG or you’re well acquainted with its flavor, you’ll find a feast unlike any other inside the Tome of Adventure Vol. 2!
DCC RPG Tome of Adventure Volume 3: DCC Lankhmar
Adventure in the City of The Black Toga! DCC RPG Tome of Adventure Vol. 3 collects 7 adventure modules published for the Dungeon Crawl Classics Lankhmar campaign setting, officially licensed from the estate of Fritz Lieber! Explore the back alleys of Lankhmar and pit yourself against thieves' guilds, undead denizens, corrupt officials, and even death itself! Each module demonstrates why Dungeon Crawl Classics is the perfect game to capture that classic “sword and sorcery” style of adventure exhibited by Fafhrd and the Gray Mouser. Whether this is your first taste of DCC Lankhmar or you’re well acquainted with its flavor, you’ll find a feast unlike any other inside the Tome of Adventure Vol. 3!
DCC RPG Slipcased Tomes of Adventure

DCC RPG Slipcased Tomes of Adventure

Goodman Staff

Goodman Games
2025
sidottu
This beautifully constructed slipcase is custom-fitted to the four hardcover volumes in the Dungeon Crawl Classics Tome of Adventure series that are contained within. The slipcase has new art by Doug Kovacs and contains Tome of Adventure Volume 1, Volume 2, Volume 3, and Volume 4.
Dungeon Denizens 2 (5E)

Dungeon Denizens 2 (5E)

Goodman Staff

Goodman Games
2025
sidottu
Dungeon Denizens 2 for 5E is a huge full-color hardcover featuring 350+ foes and allies! Many are low-level opponents, perfect for any starting campaign, with a good selection of iconic foes such as dragons, golems, and giants!
Dungeon Denizens 2 (DCC)

Dungeon Denizens 2 (DCC)

Goodman Staff

Goodman Games
2025
sidottu
Dungeon Denizens 2 for DCC RPG is a huge full-color hardcover featuring 350+ foes and allies! Many are low-level opponents, perfect for any starting campaign, with a good selection of iconic foes such as dragons, golems, and giants!
2-Page Dungeon Delves #2

2-Page Dungeon Delves #2

Goodman Staff

Goodman Games
2025
nidottu
2-Page Dungeon Delves #2 is a compilation of over 20 short adventures perfect for a single game session and easily inserted into any 5e or DCC RPG campaign. Each adventure is presented in a convenient 2-page format. These 2-page delves are perfect to slot into any ongoing adventure to add a little spice to a dungeon or world you’re exploring! Each delve includes monsters featured in Dungeon Denizens 2, including stat blocks to help you run these encounters and areas right from the pages!
Tome of Adventure #6: Holiday Adventures

Tome of Adventure #6: Holiday Adventures

Goodman Staff

Goodman Games
2025
sidottu
Eight DCC RPG Adventures In One Volume! It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one! Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.
Compendium of Dungeon Crawls #3

Compendium of Dungeon Crawls #3

Goodman Staff

Goodman Games
2025
sidottu
The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology: • The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest. • One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house. • The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest. • The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists. • Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp. • Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. • Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. • Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.
Compendium of Dungeon Crawls #4

Compendium of Dungeon Crawls #4

Goodman Staff

Goodman Games
2025
sidottu
The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology: • Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths. • Ambush at Dragon’s Cove, a level 1 adventure set on a rocky coast. • Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. • Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest. • The Sunless Garden, a level 7 dungeon crawl inhabited by an evil treant. • The Prism of Redemption, a level 12 plane-hopping adventure against a mighty dragon. • Secret of the Slayer’s Sword, a level 12 adventure set in a lost shrine deep in the jungle.
Terracotta Grecian Vase Dice - Traditional 9-set
Inspired by classic Greek terracotta pottery, Terracotta Greek Vase Dice are truly special. These are made with a special translucent tan resin, infused with flecks of black foil, with gold ink. You have to see them sparkle in sunlight to really appreciate how beautiful they are. This set contains a d4, 3d6, d8, d10, d%, d12, and d20.
Terracotta Grecian Vase Dice - DCC Funky 7-set
Inspired by classic Greek terracotta pottery, Terracotta Greek Vase Dice are truly special. These are made with a special translucent tan resin, infused with flecks of black foil, with gold ink. You have to see them sparkle in sunlight to really appreciate how beautiful they are. This set contains a d3, d5, d7, d14, d16, d24, and d30.