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69 kirjaa tekijältä David Mark

Borrowed Time

Borrowed Time

David Mark

Severn House
2021
pokkari
Adam Nunn's search for his true identity has horrifying consequences in this compelling psychological thriller.A badly mutilated body has been discovered in a remote woodland pond on the Essex borders - a location known to be the haunt of the ruthless crime gang that ruled London in the 70s. When one of the victim's hands is found nearby, forensic tests reveal a number scrawled on the palm. It is quickly identified as the National Insurance number of struggling family man Adam Nunn.As Adam is arrested in connection with the murder, it emerges that the dead man was a private investigator he had hired to find out the identity of his birth parents. Just what did Larry Paris discover that got him killed?As Adam seeks the truth surrounding his origins and promises justice for the mother he never knew, he is drawn into a lurid criminal world of violence and violation, reprisal and merciless death. Torn between the man he wants to be and the man he fears becoming, Adam's investigations will lead him ever deeper into darkness.
Suspicious Minds

Suspicious Minds

David Mark

Severn House
2021
pokkari
When you're dreaming, it's dangerous to wake up . . . An addictive psychological thriller from David Mark, currently writing "at the top of his game" (Publishers Weekly)Liz Zahavi is desperate. Desperate for her controlling partner, Jay, to stay with her, to actually love her. Desperate to be well again, after a recent diagnosis of Borderline Personality Disorder. Desperate to be understood.Private therapy seems like the answer to her prayers, but Liz doesn't even make it to her first appointment. Lost in a maze of country roads, she crashes her car, only to be rescued by a brooding local farmer . . . who just keeps on rescuing her. Attractive and intense, Jude is a dream, and Liz doesn't want to wake up. But four years ago, Jude's perfect, pretty wife died alone in the woods near their house. And as Jude's past boils into the present, threatening to destroy their new happiness, Liz begins to wonder what exactly her new man is capable of . . . and how far he's willing to go.
Cages

Cages

David Mark

Canongate Books
2022
pokkari
A dark past. A terrifying secret. A deadly game is about to begin . . . Washed-up author Rufus Orton needs money. It's the main reason he takes the gig teaching creative writing to inmates at HMP Holderness. That, and the flattery of prison officer Annabeth Harris, who contacted him out of the blue and begged him to take the job.Annabeth loves Rufus' work. Genuinely. She loves being a prison officer too. But Annabeth is keeping a secret. Fifteen years ago she did something bad, and if it ever comes out, her new, perfect life will be destroyed.HMP resident Griffin Cox has no black marks against his name. He claims he's been wrongly convicted of the sex offence that put him in prison. He's lying. He has a plan - and everything hinges on him securing a place in the classroom with Rufus and Annabeth. It's only then that the game can begin . . .Dark, twisted and gripping, CAGES is an addictive psychological thriller from a "master" of the genre (Kirkus Reviews). If you enjoy disturbing, charismatic criminals like Hannibal Lector and Patrick Bateman, you'll love Griffin Cox.
Darkness Falls

Darkness Falls

David Mark

Head of Zeus -- an Aries Book
2021
nidottu
Read the prequel to the Sunday Times bestseller Dark Winter, where DS Aector McAvoy's journey began... A city united in grief. A journalist ready to kill to keep his secrets. A copper capable of darker deeds than murderers. An unworldly detective fighting to save an innocent man. Welcome to Hull Newly appointed DS McAvoy is an outsider to his new force and must confront his darkest fears, while hunting a killer that nobody else believes in. In a landscape at once tender and brutal, McAvoy must tread the path between the darkness and the light, before facing an enemy who will brand him for life. Reviewers on David Mark: 'Dark, compelling crime writing of the highest order' Daily Mail 'Brilliantly written – a cracking story' Richard Madeley, Richard and Judy Book Club 'Breathtaking' Peter May 'Truly exhilarating and inventive. Mark is a wonderfully descriptive writer' Peter James 'Exceptional... Mark is writing at the top of his game' Publishers Weekly starred review 'A master of the dark psychological thriller' Kirkus
Anatomy of a Heretic

Anatomy of a Heretic

David Mark

Head of Zeus -- an Aries Book
2022
nidottu
From Sunday Times bestselling author and Richard & Judy Book Club pick David Mark, a thrilling historical adventure of murder and mayhem on the high seas. Two assassins. One prize. A deadly voyage to the unknown. London, 1628. Nicolaes de Pelgrom is a skilled assassin and an asset to his wealthy, scheming master. No victim is beyond de Pelgrom's deadly reach – even if that means enduring the perilous voyage to Batavia in south-east Asia. Jeronimus Cornelisz is a conniving apothecary determined to escape the backstreets of Amsterdam and become rich beyond imagination. Hired to escort a precious cargo on that same ship to Batavia, he will kill anyone who stands in his way.When these mercenary killers clash, so too do their missions. One cannot succeed without destroying the other. But this deadly game is bigger than both of them... so who will triumph and who will die? Reviews for David Mark'Dark and compelling' Elly Griffiths 'Mark's books are always taut, intelligent page-turners' Abir Mukherjee'David Mark is the king of grimy historical crime' Alex Reeve 'A lush masterpiece' Historical Novel Society'Breathtaking' Peter May
The Burying Ground

The Burying Ground

David Mark

Black Thorn
2020
pokkari
'Mark is a wonderfully descriptive writer' Peter JamesCumbria, 1967. Grieving the loss of her son, Cordelia Hemlock is in the village graveyard when lightning strikes a tomb, giving her a glimpse of a fresh corpse that doesn't belong among the crumbling bones. But when the body vanishes, the authorities refuse to believe her, a relative newcomer to rural and ancient Upper Denton.Cordelia persuades Felicity, her new friend from the village and the only other person to have seen the corpse, to join her unofficial investigation. But the other villagers don't take kindly to their interference. There are those who believe the village's secrets should remain buried . . . whatever the cost.
The Mausoleum

The Mausoleum

David Mark

Severn House Publishers Ltd
2019
pokkari
1967. In a quiet village in the wild lands of the Scottish borders, disgraced academic Cordelia Hemlock is trying to put her life back together. Grieving the loss of her son, she seeks out the company of the dead, taking comfort amid the ancient headstones and crypts of the local churchyard. When lightning strikes a tumbledown tomb, she glimpses a corpse that doesn't belong among the crumbling bones. But when the storm passes and the body vanishes, the authorities refuse to believe the claims of a hysterical 'outsider'. Teaming up with a reluctant witness, local woman Felicity Goose, Cordelia's enquiries all lead back to a former POW camp that was set up in the village during the Second World War. But not all Gilsland's residents welcome the two young women's interference. There are those who believe the village's secrets should remain buried . whatever the cost.
A Mother's Heart

A Mother's Heart

David Mark

Fox Tales Children
2021
pokkari
David Marks was born in Guatemala City, Guatemala. His loving parents, Donna and Steven Marks, adopted him when he was six months old. David grew up in Southwest Florida.In this book, David acknowledges his faith in God and the love both of his parents have for him. Ultimately, it was his mother's loving heart and his father's unconditional support that changed his life. Growing up knowing he was adopted, David struggled with feelings of rejection rather than focusing on the fact that he was selected.His parents helped him see the value of family. He learned to overcome feelings of rejection by focusing on the love in his life, reinforcing strong bonds with his family, and surrounding himself with people who care about him. He wrote this book in honor of his mother.
Learn Cocoa on the Mac

Learn Cocoa on the Mac

David Mark; Jeff LaMarche; Jack Nutting

APress
2010
nidottu
The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he's lived here for years, and he'll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. He'll show you which parts of your application require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Jack's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master.
iPhone Advanced Projects

iPhone Advanced Projects

David Mark; Dylan Bruzenak; Joachim Bondo; Owen Goss; Peter Honeder; Ray Kiddy; Steve Finkelstein; Tom Harrington; Jonathan Saggau; Noel Llopis; Ben Smith; Joe Pezzillo; Florian Pflug; Roderick Smith

APress
2009
nidottu
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben “Panda” Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.
More iPhone 3 Development

More iPhone 3 Development

David Mark; Jeff LaMarche

APress
2009
nidottu
Interested in iPhone development? Want to learn more? Whether you’re a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you. More iPhone 3 Development: Tackling iPhone SDK 3 digs deeper into Apple’s latest SDK. Best-selling authors Dave Mark and Jeff LaMarche explain concepts as only they can, covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iPhone 3 Development left off with a series of chapters devoted to Core Data, the standard for persistence that Apple introduced to iPhone with SDK 3. Jeff and Dave carefully step through each of the Core Data concepts and show you techniques and tips specifically for writing larger applications—offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more. This book covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. Whether you are a relative newcomer to iPhone development or an old hand looking to expand your horizons, there’s something for everyone in More iPhone 3 Development. Note: Afew of the apps in this book demonstrate technologies not yet supported by the simulator. To run them on your iPhone or iPod touch, you'll need to join one of Apple's paid iPhone developer programs.
Beginning iPhone 4 Development

Beginning iPhone 4 Development

David Mark; Jeff LaMarche; Jack Nutting

APress
2011
nidottu
Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action. Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of tablebuilding will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers Written in an accessible, easy-to-follow style Full of useful tips and techniques to help you become an iOS pro NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.
Beginning iOS 5 Development

Beginning iOS 5 Development

David Mark; Jack Nutting; Jeff LaMarche

APress
2011
nidottu
The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera,photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style
More iOS 6 Development

More iOS 6 Development

David Mark; Jeff LaMarche; Alex Horovitz; Kevin Kim

APress
2012
nidottu
Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple’s latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting moreand more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there’s something for everyone in More iOS 6 Development.
Beginning iOS 6 Development

Beginning iOS 6 Development

David Mark; Jack Nutting; Jeff LaMarche; Fredrik Olsson

APress
2013
nidottu
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to yourapplications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style