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1000 tulosta hakusanalla Christopher W. Totten

Architectural Approach to Level Design

Architectural Approach to Level Design

Christopher W. Totten

A K Peters
2019
nidottu
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journalsBringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.
Architectural Approach to Level Design

Architectural Approach to Level Design

Christopher W. Totten

A K Peters
2019
sidottu
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journalsBringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.
Level Design

Level Design

Christopher W. Totten

TAYLOR FRANCIS LTD
2022
nidottu
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans
Level Design

Level Design

Christopher W. Totten

CRC Press
2017
sidottu
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans
World Design for 2D Action-Adventures

World Design for 2D Action-Adventures

Christopher W. Totten; Adrian Sandoval

TAYLOR FRANCIS LTD
2024
sidottu
Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical analysis, this book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It uses examples from popular games such as The Legend of Zelda and Hollow Knight, while also providing insights from the authors’ own experiences creating independent games in the genre.This book also intersperses these examples with practical exercises in 2D action-adventure world design using the free and easy-to-use GB Studio engine, allowing readers to practice their skills and see how lessons from the theory chapters apply in real game development environments. These practical chapters cover the basics of using GB Studio and related software, such as Aseprite and Tiled, to help readers create their own action-adventure characters, monsters, quest systems, switches, keys, and other mechanics - all the way up to designing their own dungeon!World Design for 2D Action-Adventures will be of great interest to all those looking to improve their level design skills within this genre.
World Design for 2D Action-Adventures

World Design for 2D Action-Adventures

Christopher W. Totten; Adrian Sandoval

TAYLOR FRANCIS LTD
2024
nidottu
Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical analysis, this book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It uses examples from popular games such as The Legend of Zelda and Hollow Knight, while also providing insights from the authors’ own experiences creating independent games in the genre.This book also intersperses these examples with practical exercises in 2D action-adventure world design using the free and easy-to-use GB Studio engine, allowing readers to practice their skills and see how lessons from the theory chapters apply in real game development environments. These practical chapters cover the basics of using GB Studio and related software, such as Aseprite and Tiled, to help readers create their own action-adventure characters, monsters, quest systems, switches, keys, and other mechanics - all the way up to designing their own dungeon!World Design for 2D Action-Adventures will be of great interest to all those looking to improve their level design skills within this genre.
The President is Naked

The President is Naked

Christopher Totten

Lulu.com
2019
nidottu
My new book "The President is Naked" delves into the political disaster that's befallen America at the hands of Trump & his unscrupulous Republican lackeys. Karma will soon have it's way with the evildoers on election day as the Republican Party will fail!
Autobiography of a Hippie

Autobiography of a Hippie

Christopher Totten

Lulu.com
2007
nidottu
This book is mainly about my teenage years as a runaway "flower-child", between the years of 1964 and 1969. I'd become one of the many "Ken Kesey Electric Cool-Aid Acid Test Hippies", experiencing the "turn on, tune in and drop out" culture of the 1960s. Memories of those most amazing times are still quite vivid for me, and I've often felt compelled to write about them over the years. It all began when I ran away from home at the age of 14, leaving a terrifyingly dysfunctional situation; where an insane and violent alcoholic father; almost murdered me! By age 16, I'd become one of the "hardened street youths" who were all experimenting with various powerful "mind altering substances" available back in those days. The crazy and often absurd "misadventures" that I describe in this book, range from wildly ecstatic; to insanely mind bending!
Long 'on' the Tooth

Long 'on' the Tooth

Christopher W. Schmidt

Academic Press Inc
2020
nidottu
Long 'on' the Tooth: Dental Evidence of Diet addresses human dental macroscopic and microscopic wear, as well as dental disease, as indicators of diet. The book focuses primarily on 350 pre-contact humans from North America dating from approximately 5,500 to 600 years ago. These populations had subsistence strategies ranging from terrestrial foraging to intensive maize agriculture. The study makes intra- and intergroup comparisons to elucidate dietary nuances that are largely beyond the reach of other means of dietary reconstruction. Finally, the book discusses the importance of using multiple dietary indicators in unison in order to provide paleodietary insights.
Hester

Hester

Christopher W. E. Bigsby; Christopher Bigsby

PENGUIN BOOKS
1995
nidottu
In his first novel, British scholar Christopher W.E. Bigsby provides a prequel to The Scarlet Letter, introducing readers to a younger Hester Prynne. He tells of her attempts to flee an oppressive marriage to Roger Chillingworth, her love affair with Arthur Dimmesdale, and her life in the New World. In the process, Bigsby condemns the obstacles and prejudices that strong, intelligent women faced in the 17th century, providing a powerful narrative reframing of a compelling literary character.
Self-Cultivation Philosophies in Ancient India, Greece, and China

Self-Cultivation Philosophies in Ancient India, Greece, and China

Christopher W. Gowans

Oxford University Press Inc
2021
sidottu
Philosophies in several ancient traditions aimed to alleviate people's anxieties and improve their lives. In contrast to the contemporay world, in which philosophy is mostly an academic subject and personal concerns are commonly addressed by psychological therapies, philosophy in these traditions often played a central role in programs that aspired to enable people to achieve a good life. In this volume, Christopher W. Gowans argues that the idea of self-cultivation philosophy provides a valuable approach for comprehending and reflecting on several philosophies in ancient India, Greece and China. Self-cultivation philosophies put forward a program of development for ameliorating the lives of human beings. On the basis of an account of human nature and the place of human beings in the world, they claim that our lives can be substantially transformed from what is thought to be a problematic condition into what purports to be an ideal state of being. Self-cultivation philosophies are preeminently practical in their aspirations: their purpose is to change human life in fundamental ways. Yet, in pursuing these practical ends, these philosophies typically make significant theoretical as well as empirical claims about human nature and the world. The book shows how the concept of self-cultivation philosophy provides an interpretive framework for understanding, comparing, assessing and learning from several philosophical outlooks in India, the Greco-Roman world, and China. The self-cultivation philosophies in India are those expressed in: the Bhagavad Gita; the Samkhya and Yoga philosophies of Isvarakrsna and Patanjali; and the teaching of the Buddha and his followers Buddhaghosa and Santideva. The philosophies originating in Greece, with subsequent development in the Roman world, are the most prominent Hellenistic approaches: the Epicureanism of Epicurus, Lucretius, and Philodemus; the Stoicism of Chrysippus, Epictetus, and Seneca; and Pyrrho and the Pyrrhonism of Sextus Empiricus. The self-cultivation philosophies from China are the early Confucian outlooks of Confucius, Mencius, and Xunzi; the classical Daoist perspectives of the Daodejing and the Zhuangzi; and the Chan tradition of Bodhidharma, Huineng and Linji. Though these philosophies developed in very different traditions, Gowans shows the connections between them in this compelling work of comparative philosophy.
Innocence Lost

Innocence Lost

Christopher W. Gowans

Oxford University Press Inc
1994
sidottu
Our lives are such that moral wrongdoing is sometimes inescapable for us. We have moral responsibilities to persons which may conflict and which it is wrong to violate even when they do conflict. Christopher W. Gowans argues that we must accept this conclusion if we are to make sense of our moral experience and the way in which persons are valuable to us. In defending this position, he critically examines the recent moral dilemmas debate. He maintains that what is important in this debate is not whether there are irresolvable moral conflicts, but whether there are moral conflicts in which wrongdoing is unavoidable. Though it would be incoherent to conclude moral deliberation by deciding to perform incompatible actions, he argues that there is nothing incoherent in supposing that we have conflicting moral responsibilities. In this way, he shows that it is possible to capture the intuitions of those who have defended the idea of moral dilemmas while meeting the objections of those who have rejected this idea. Gowans carefully evaluates utilitarian and Kantian analyses of moral dilemmas. He argues that these approaches eliminate genuine moral conflict only by displacing persons as direct objects of moral concern. As an alternative, he develops a more concrete account in which moral responsibilities to persons are central. The book also includes discussions of Melville's Billy Budd, methodology in moral philosophy, moral pluralism, moral tragedy, and `dirty hands' in politics.
Canon Law and Episcopal Authority

Canon Law and Episcopal Authority

Christopher W. B. Stephens

Oxford University Press
2015
sidottu
Christopher Stephens focuses on canon law as the starting point for a new interpretation of divisions between East and West in the Church after the death of Constantine the Great. He challenges the common assumption that bishops split between 'Nicenes' and 'non-Nicenes', 'Arians' or 'Eusebians'. Instead, he argues that questions of doctrine took second place to disputes about the status of individual bishops and broader issues of the role of ecclesiastical councils, the nature of episcopal authority, and in particular the supremacy of the bishop of Rome. Canon law allows the author to offer a fresh understanding of the purposes of councils in the East after 337 particularly the famed Dedication Council of 341 and the western meeting of the council of Serdica and the canon law written there, which elevated the bishop of Rome to an authority above all other bishops. Investigating the laws they wrote, the author describes the power struggles taking place in the years following 337 as bishops sought to elevate their status and grasp the opportunity for the absolute form of leadership Constantine had embodied. Combining a close study of the laws and events of this period with broader reflections on the nature of power and authority in the Church and the increasingly important role of canon law, the book offers a fresh narrative of one of the most significant periods in the development of the Church as an institution and of the bishop as a leader.
The Sit-Ins

The Sit-Ins

Christopher W. Schmidt

University of Chicago Press
2018
sidottu
On February 1, 1960, four African American college students entered the Woolworth department store in Greensboro, North Carolina, and sat down at the lunch counter. This lunch counter, like most in the American South, refused to serve black customers. The four students remained in their seats until the store closed. In the following days, they returned, joined by growing numbers of fellow students. These "sit-in" demonstrations soon spread to other southern cities, drawing in thousands of students and coalescing into a protest movement that would transform the struggle for racial inequality. The Sit-Ins tells the story of the student lunch counter protests and the national debate they sparked over the meaning of the constitutional right of all Americans to equal protection of the law. Christopher W. Schmidt describes how behind the now-iconic scenes of African American college students sitting in quiet defiance at "whites only" lunch counters lies a series of underappreciated legal dilemmas--about the meaning of the Constitution, the capacity of legal institutions to remedy different forms of injustice, and the relationship between legal reform and social change. The students' actions initiated a national conversation over whether the Constitution's equal protection clause extended to the activities of private businesses that served the general public. The courts, the traditional focal point for accounts of constitutional disputes, played an important but ultimately secondary role in this story. The great victory of the sit-in movement came not in the Supreme Court, but in Congress, with the passage of the Civil Rights Act of 1964, landmark legislation that recognized the right African American students had claimed for themselves four years earlier. The Sit-Ins invites a broader understanding of how Americans contest and construct the meaning of their Constitution.
The Sit-Ins

The Sit-Ins

Christopher W. Schmidt

University of Chicago Press
2018
pokkari
On February 1, 1960, four African American college students entered the Woolworth department store in Greensboro, North Carolina, and sat down at the lunch counter. This lunch counter, like most in the American South, refused to serve black customers. The four students remained in their seats until the store closed. In the following days, they returned, joined by growing numbers of fellow students. These "sit-in" demonstrations soon spread to other southern cities, drawing in thousands of students and coalescing into a protest movement that would transform the struggle for racial inequality. The Sit-Ins tells the story of the student lunch counter protests and the national debate they sparked over the meaning of the constitutional right of all Americans to equal protection of the law. Christopher W. Schmidt describes how behind the now-iconic scenes of African American college students sitting in quiet defiance at "whites only" lunch counters lies a series of underappreciated legal dilemmas--about the meaning of the Constitution, the capacity of legal institutions to remedy different forms of injustice, and the relationship between legal reform and social change. The students' actions initiated a national conversation over whether the Constitution's equal protection clause extended to the activities of private businesses that served the general public. The courts, the traditional focal point for accounts of constitutional disputes, played an important but ultimately secondary role in this story. The great victory of the sit-in movement came not in the Supreme Court, but in Congress, with the passage of the Civil Rights Act of 1964, landmark legislation that recognized the right African American students had claimed for themselves four years earlier. The Sit-Ins invites a broader understanding of how Americans contest and construct the meaning of their Constitution.
Money, Power, and the People

Money, Power, and the People

Christopher W Shaw

University of Chicago Press
2019
sidottu
Banks and bankers are hardly the most beloved people and institutions in this country. With its corruptive influence on politics and stranglehold on the American economy, Wall Street is not held in high regard by many outside the financial sector. But the pitchforks raised against this behemoth are largely rhetorical: we rarely see riots in the streets or public demands for an equitable and democratic banking system that result in serious national changes. Yet the situation was vastly different a century ago, as Christopher W. Shaw shows in Money, Power, and the People. His book upends the conventional thinking that financial policy in the early twentieth century was set primarily by the needs and demands of bankers. Shaw shows that banking and politics were directly shaped by the literal and symbolic investments of the grassroots. This engagement remade financial institutions and the national economy, through populist pressure and the establishment of federal regulatory programs and agencies like the Farm Credit System and the Federal Deposit Insurance Corporation. Shaw reveals the surprising groundswell behind such seemingly arcane legislation as the Emergency Currency Act of 1908, as well as the power of the people to demand serious political repercussions for the banks that caused the Great Depression. One result of this sustained interest and pressure was legislation and regulation that brought on a long period of relative financial stability, with a reduced frequency of economic booms and busts. Ironically, though, this stability led to the current decline of the very banking politics that enabled it. Giving voice to a broad swath of American figures, including workers, farmers, politicians, and bankers alike, Money, Power, and the People recasts our understanding of what might be possible in balancing the needs of the people with those of their financial institutions.