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1000 tulosta hakusanalla Lars Machmuller
The game is on. Time is ticking. Somebody is rigging the deck. Carl and his bottom-scraper minions were a success story from any perspective. Against all odds, they managed to defeat all of Carl's dragon siblings and kill the filthy Soul Carver. Now, all that is left for him to do is take up the comfy place as the rightful ruler of the Scoured Mountain. With that out of the way, Selys the dragon matriarch can retire and go do whatever she feels like. Small issue: 'whatever Selys feels like' turns out to be world domination. Even though Carl isn't native to this world, unleashing fiery wings of doom upon the world seems impolite. There's no such thing as a free lunch, especially in this world. If he wants to be the true ruler of the Scoured Mountain, Carl will have to fight to earn his keep. If he survives, there is still the question of a questionable magical oath to be sworn to Selys. The situation is spiraling out of control for Carl and his people. A crossroads looms ahead of them: choose guaranteed survival... or pick a fight they're destined to lose.
Sword versus claw. Shield against fire. The knight rises to challenge the wild dragon. Carl and his armies of non-humans barely managed to fend off the human army attacking the Scoured Mountain last time. That's how it's supposed to go, according to the stories. It's supposed to be Man-o-a-dragon-o. Only... the Nefren Empire never got that memo. Now the bloody two-legged smooth skins are back, with reinforcements. Until now, the forces of the mountain have always been divided. Either by species, belief, or just plain mentality. All of that has changed thanks to Carl. He has managed to gather all the large bestial groupings under his banner, and the human armies are going to run face-first into a united mountain. The full might of the human empire, pitted against a multitude of monstrous beasts backed by a Blessing of the goddess Deyra. It would appear to be a fair fight. If only there weren't so many blasted humans.
When the deck is stacked against you? Change the game In the frontier town of Isarn, Chase will never be more than the lowly Darkborn thief he is. Banned from training, banned from acquiring better cards, if the Lightborn had their way, he'd be banned from life itself. He's not alone though, and the one thing he and his friends have is determination. Losing a hand to a brutal punishment only fueled his obsession to get access to his own amazing, reality-bending cards. That is the path to power and a future for them all. Nobody cares where you came from when you're rich enough. For now, though, they're facing both established powers, churches and age-old prejudices. It's time to get to work, and if the Lightborn won't share and play nice? Sometimes the only way to get dealt a better hand is to steal the whole damn deck D&D meets Magic the Gathering in this epic fantasy deckbuilding LitRPG.
When the deck is stacked against you? Change the game In the frontier town of Isarn, Chase will never be more than the lowly Darkborn thief he is. Banned from training, banned from acquiring better cards, if the Lightborn had their way, he'd be banned from life itself. He's not alone though, and the one thing he and his friends have is determination. Losing a hand to a brutal punishment only fueled his obsession to get access to his own amazing, reality-bending cards. That is the path to power and a future for them all. Nobody cares where you came from when you're rich enough. For now, though, they're facing both established powers, churches and age-old prejudices. It's time to get to work, and if the Lightborn won't share and play nice? Sometimes the only way to get dealt a better hand is to steal the whole damn deck D&D meets Magic the Gathering in this epic fantasy deckbuilding LitRPG.
When the deck is stacked against you? Change the game In the frontier town of Isarn, Chase will never be more than the lowly Darkborn thief he is. Banned from training, banned from acquiring better cards, if the Lightborn had their way, he'd be banned from life itself. He's not alone though, and the one thing he and his friends have is determination. Losing a hand to a brutal punishment only fueled his obsession to get access to his own amazing, reality-bending cards. That is the path to power and a future for them all. Nobody cares where you came from when you're rich enough. For now, though, they're facing both established powers, churches and age-old prejudices. It's time to get to work, and if the Lightborn won't share and play nice? Sometimes the only way to get dealt a better hand is to steal the whole damn deck D&D meets Magic the Gathering in this epic fantasy deckbuilding LitRPG.
Tamara MacBride has a much bigger problem than hiding her shifter side from the world. By the skin of her teeth, and with a smattering of Irish luck, she manages to kill her sister's murderer. Escaping from the scene of the crime is much harder than she anticipated. Just when she thinks she might be safe, her cab driver shrieks and slumps over the wheel.An unknown assailant terminates Lars Kinsvogel's target. Pleased by the outcome--after all dead is dead--he exchanges the glitz of Monte Carlo for a nearby airport, intent on collecting the private plane he left there. He's no sooner arrived when a cab jumps the curb, and he races over to investigate. There's not much he can do for the cabbie, but his passenger is still very much alive.Trying to hustle Tamara out of the cab is tough. She's frozen by fear, but when Lars lays out the rest of his plan to move her out of danger's path, her temper flares. He can't leave her alone in Monte Carlo. Can he convince her to trust him in time to save her life?
Reprint of the original, first published in 1873.
Reprint of the original, first published in 1873.
Mitt i morgonpromenaden, steg 1834 för att vara mer exakt, bestämmer sig Lars för att han ska ta livet av sig. Han bestämmer också att han ska göra det en regnig dag – han vill nämligen inte påverka någons soliga dag med sitt avslut.Den soligaste sommaren på 103 år får vi sedan följa Lars och hans tankar när han planerar allt in i minsta detalj, i väntan på regnet.I ett bibliotek står Lisa och tar emot för sent tillbakalämnade böcker med dåliga ursäkter som obligatoriskt komplement.Hon drömmer sig tillbaka till när barnen var så små att hon kunde högläsa deckare för dem, eftersom de ändå inte förstod vad hon sa. Nu är allt hon hinner läsa baksidestexter på böckerna hon packar upp på jobbet, och samma barnböcker om och om igen.
Lars von Trier built a reputation as a provocateur from the start—but in the late 2000s, he entered an even more inflammatory phase. Amid Cannes controversies, Antichrist (2009), Melancholia (2011), Nymphomaniac (2013–14), and The House That Jack Built (2018) brandished the cinematic virtuosity von Trier once banned under the Dogme 95 Manifesto while subjecting audiences to “extreme” cinema. Following von Trier’s experience of clinical depression in 2006 and 2007, these films took an aggressively personal and retrospective turn against the backdrop of the director’s controversy-courting public appearances.Playing against widespread assumptions, Linda Badley takes a reparative approach, offering an in-depth examination of these four films and the contexts that produced them. Drawing on numerous interviews with the director and his collaborators as well as inside access to archival materials, she provides a thorough and comprehensive account of von Trier’s preproduction and creative process. Highlighting a transmedial turn, Badley tracks von Trier’s artistic touchstones from Wagner, Proust, and the Marquis de Sade to Scandinavian erotic cinema and serial killer genre tropes. She considers his portrayals of mental illness and therapy, gender and sexuality, nature and extinction, shedding light on the thematic concerns that unite these films as a distinct cycle. Offering nuanced readings of these films, the book emphasizes the significance of von Trier’s work for current critical and philosophical debates, showing how they engage with notions of the Anthropocene, “dark ecology,” and the postcinematic.