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1000 tulosta hakusanalla CJ Rhoads

Code of the Running Cross

Code of the Running Cross

CJ Carroll

Lulu.com
2012
nidottu
In 1933 a Bauhaus artist's secretive actions in a Europe on the edge of war; in current time, two transatlantic lovers, Claudia, a Taos, New Mexico based photographer and Francois, a creative Paris businessman, get caught up in a tangled web of Nazi confiscated art, pursued by those who could be the leaders of a ruthless neo-Nazi resurgence. A page-turning, sensual mystery involving the two lovers, Code of the Running Cross is also a complex, character-driven story of men and women ensnared in the dangerous web created by the actions and beliefs, codes of malignant evil and selfless good, inherited from their WWII era fathers.
Resonant Blue

Resonant Blue

Cj Marsicano

Lulu.com
2012
sidottu
"Kid, you're too young, too punk, and too female to be in a real rock and roll band." When an audition for a guitarist's position in an established group goes sour with one snide sentence, 16-year-old Reina Kawamura is determined to start her own punk rock band. With her older brother's hand-me-down Strat in hand, her experiences witnessing the California punk scene a few years earlier, and her best friends at her side and on stage with her, the group starts off as a semi-serious lark. As time goes on, the experiences Reina goes through as a musician and a person in the ensuing months end up changing her life - on and off stage - for the better.
Inhabitable Infrastructures
Inhabitable Infrastructures: Science fiction or urban future?, the follow up to Food City and Smartcities and Eco-Warriors, from one of the world’s leading urban design and architectural thinkers, explores the potential of climate change-related multi-use infrastructures that address the fundamental human requirements to protect, to provide and to participate. The stimulus for the infrastructures derives from postulated scenarios and processes gleaned from science fiction and futurology as well as the current body of scientific knowledge regarding changing environmental impacts on cities. Science fiction is interdisciplinary by nature, aggregates the past and present, and evaluates both lay opinions and professional strategies in an attempt to develop foresight and to map possible futures. The research culminates in the creation of innovative multi-use infrastructures and integrated self-sustaining support systems that meet the challenges posed through climate change and overpopulation, and the reciprocal benefits of simultaneously addressing the threat and the shaping of cities. J. G. Ballard has written that the psychological realm of science fiction is most valuable in its predictive function, and in projecting emotions into the future. The knowledge from the book is widely transferable, constituting both solutions and speculative visions of future urban environments. The book is indispensable reading for professionals and students in the fields of urban design, architecture, engineering and environmental socio-politics.
Inhabitable Infrastructures
Inhabitable Infrastructures: Science fiction or urban future?, the follow up to Food City and Smartcities and Eco-Warriors, from one of the world’s leading urban design and architectural thinkers, explores the potential of climate change-related multi-use infrastructures that address the fundamental human requirements to protect, to provide and to participate. The stimulus for the infrastructures derives from postulated scenarios and processes gleaned from science fiction and futurology as well as the current body of scientific knowledge regarding changing environmental impacts on cities. Science fiction is interdisciplinary by nature, aggregates the past and present, and evaluates both lay opinions and professional strategies in an attempt to develop foresight and to map possible futures. The research culminates in the creation of innovative multi-use infrastructures and integrated self-sustaining support systems that meet the challenges posed through climate change and overpopulation, and the reciprocal benefits of simultaneously addressing the threat and the shaping of cities. J. G. Ballard has written that the psychological realm of science fiction is most valuable in its predictive function, and in projecting emotions into the future. The knowledge from the book is widely transferable, constituting both solutions and speculative visions of future urban environments. The book is indispensable reading for professionals and students in the fields of urban design, architecture, engineering and environmental socio-politics.
Once Upon a China

Once Upon a China

CJ Lim; Steve McCloy

Routledge
2021
sidottu
Once Upon a China is an unconventional architectural story of great beauty, empathy, honour and sadness. The chapters are ingenious reimaginations of ‘Dream of the Red Mansion’, ‘Journey to the West ’, ‘The Water Margin’, and ‘Romance of the Three Kingdoms’, and are conceived as specific themes of Chinese identity: domesticity, consumerism, democracy and adaptability. These four seminal pre-modern fictions contain diverse voices and philosophical perspectives on history as well as satires that have defined past developments of Chinese societies, politics and the built environment. Comics is an unorthodox but extraordinary medium for architectural speculations. The eccentric characteristics of comic-inspired drawings in this book enrich the processes of conception and conceptualisation of design – their fragmented yet sequential nature proves versatile in the imagination of spatial experiences, enabling the complex stories of place, brief and building to materialise. At the same time, the politicisation of architecture through comics engenders a sense of optimism to reappraise Chinese design futures and critical thinking beyond the exuberance of non-contextual Western capitalist models.
Once Upon a China

Once Upon a China

CJ Lim; Steve McCloy

Routledge
2021
nidottu
Once Upon a China is an unconventional architectural story of great beauty, empathy, honour and sadness. The chapters are ingenious reimaginations of ‘Dream of the Red Mansion’, ‘Journey to the West ’, ‘The Water Margin’, and ‘Romance of the Three Kingdoms’, and are conceived as specific themes of Chinese identity: domesticity, consumerism, democracy and adaptability. These four seminal pre-modern fictions contain diverse voices and philosophical perspectives on history as well as satires that have defined past developments of Chinese societies, politics and the built environment. Comics is an unorthodox but extraordinary medium for architectural speculations. The eccentric characteristics of comic-inspired drawings in this book enrich the processes of conception and conceptualisation of design – their fragmented yet sequential nature proves versatile in the imagination of spatial experiences, enabling the complex stories of place, brief and building to materialise. At the same time, the politicisation of architecture through comics engenders a sense of optimism to reappraise Chinese design futures and critical thinking beyond the exuberance of non-contextual Western capitalist models.
Devices

Devices

cj Lim

Routledge
2020
sidottu
Embedding memories into landscape. Measuring moisture, pressure and wind speed within a bedroom. Drawing power with a potato. These are but a few of the preoccupations described within this book. 'Devices' is a manual celebrating the invention of architectural and spatial machines. Nostalgic, metaphorical, analytical or even the down-right daft, each of the illustrated pieces demonstrates the potential for spatial occupation, leading to new territories in architectural design. A detailed analysis of each device and a 'recipe' for its construction is provided, including working drawings, assembly diagrams, materials and component descriptions. The reader will not only gain an insight into the technical makeup of the devices, but will have all the information at their fingertips to design and construct ground-breaking innovations of their own. With over 40 devices, this book will inspire architects, designers, engineers and artists alike.
Maeve Fly

Maeve Fly

Cj Leede

Tor Nightfire
2023
sidottu
A USA Today bestseller Winner of the Golden Poppy Octavia E. Butler Award - Winner of the Splatterpunk Award for Best Novel - A Bram Stoker Award Nominee - One of Esquire's Best Horror Books of the Year - An Indie Next Pick "This is gory and brutal and beautiful and painful and terrifying and a pure delight."--Stephen Graham JonesA provocative and unforgettable debut that is both a blood-soaked love letter to Los Angeles and a gleeful send-up to iconic horror villains, Maeve Fly will thrill fans of slashers and the macabre. By day, Maeve Fly works at the happiest place in the world as every child's favorite ice princess. By the neon night glow of the Sunset Strip, Maeve haunts the dive bars with a drink in one hand and a book in the other, imitating her misanthropic literary heroes. But when Gideon Green - her best friend's brother - moves to town, he awakens something dangerous within her, and the world she knows suddenly shifts beneath her feet. Untethered, Maeve ditches her discontented act and tries on a new persona. A bolder, bloodier one, inspired by the pages of American Psycho. Step aside Patrick Bateman, it's Maeve's turn with the knife. "An apocalyptic Anaheim Psycho." --Grady Hendrix, New York Times bestselling author of How to Sell a Haunted House Also by CJ Leede: American Rapture
American Rapture

American Rapture

Cj Leede

Tor Nightfire
2025
nidottu
The instant USA Today bestseller from CJ Leede, author of Maeve Fly--a scorching and sweeping new novel about the end of the world as we know it. "A blistering, feverish ride through a uniquely American apocalypse."--Chuck Wendig, New York Times bestselling author Named one of the Best Horror Books of 2024 (Esquire, Vulture, Paste, ScreenRant, and Literary Hub) - A GoodReads and Publishers Weekly Editors' Pick - An Indie Next Pick - A Splatterpunk Award Finalist A virus is spreading across America, transforming the infected and making them feral with lust. Sophie, a good Catholic girl, must traverse the hellscape of the midwest to try to find her family while the world around her burns. Along the way she discovers there are far worse fates than dying a virgin... The end times are coming. Also by CJ Leede: Maeve Fly
Headlights

Headlights

Cj Leede

Tor Nightfire
2026
sidottu
Every instinct tells him to run. Every memory tells him he can't. Special Agent Daniel Stansfield is ready for a change. Burnt out and defeated by the job, it's his last day with the FBI. But before he can turn in his badge, he's summoned back to Denver, the city he ran from four years ago, with a chilling message: it's happening again. Seemingly innocent people are waking up on the side of the highway, with no memory of how they got there, wearing the skin of victims they've allegedly never met. And they each share one haunting detail: a strand of a stranger's hair is tied around their tongue. Now Daniel is pulled back into the gruesome cycle, and every clue leads him deeper into the shadows of his own past. He will have to confront the ghosts of his traumatic childhood and face what's been hunting him all along-- before he and the people he loves become the next victims. Perfect for fans of The Shining and Longlegs, bestselling author CJ Leede's Headlights is a pulse-pounding hunt across the frozen wilderness of Colorado. Also by CJ Leede: American Rapture Maeve Fly
An0ma1y

An0ma1y

CJ Moseley

Lulu Press Inc
2014
nidottu
When Desi, a twenty-something sci-ence gradu-ate, can't get to sleep one night the last thing she expec-ted was for the TV to explode, for her to get abduc-ted by ali-ens or to get drawn into a tem-poral war that some-how is prob-ably her fault. Dur-ing her adven-tures we also fol-low the pro-gress of two other very dif-fer-ent com-batants also drawn into this war. One is Garner a half-fey, half-human wiz-ard work-ing for a mad machine-god and the other is a mem-ber of a spir-itu-ally rich spe-cies of shape-shifting trav-el-lers, that call them-selves the Bul-mas, but that Desi knows by a host of other names. This is a story with UFOs, ali-ens, time-travel, magic, faer-ies, shape-shifters, were-wolves, time-slips, tarot, nan-o-tech-no-logy, femto-tech-no-logy, weapon-ised tem-poral para-doxes, altern-ate uni-verses, fate, space-craft, arti-fi-cial intel-li-gence, cyber-wraiths, myth-o-logy and dreams...
Life on the ICU

Life on the ICU

CJ Juarez

Lulu.com
2014
sidottu
the poetic observation of my two week stay in a small psychiatric hospital. it is meant as a tribute to those in the mental health care field, who work hard each day to help find the road again, after our wheels have suddenly left it.
Avatars & Armies Adventure Module A2 - Kingdom Pax
KINGDOM PAX Module Adventure is a supplement to The World That Was Miniature Game. The World That Was Miniature Game - Avatars & Armies Rulebook is necessary to play this Adventure Module. Module Adventure Series This is a Module Adventure set in The World That Was setting and is intended to show greater detail of the Kingdoms within The World That Was, as well as provide more facets of game play. Kingdom Pax This Module is set in the Imp Nation's Kingdom Pax. The center of Kingdom Pax lies within the Caldera Crater of Amrika, in the mighty fortress Castle Pax. This is the dominion home of King Darius built on a large island in the Pax Sea. More details of Kingdom Pax are available within this Module Adventure to assist you in your own Adventures within this noble realm. This Module Adventure contains Hex Maps of Kingdom Pax, descriptions of major Cities and Towns within Kingdom, plus Wandering Monster Tables, Rumor Tables, and Weather Tables. This Module also contains more information on the Schizomids that threaten Kingdom Pax, New Special Avatars, New Tek, New Feats, and a New Class: the Ranger. Enjoy seven Adventures plus New rules for Bar Brawls and the Arena of Death. The KINGDOM PAX Module Adventure is jam-packed with activities for every Player in The World That Was Miniature Game.
Cu1ture B0mb

Cu1ture B0mb

CJ Moseley

Lulu.com
2014
nidottu
The Paradox War's knot in time tightens about Desi and her abductors; Lost in space and time, fighting a pitched battle against Garner and his machine-god ally, while Teucoi weaves his thread through their story. With the Paradox War now becoming a technological and magickal arms race between the two sides, that is until the creation of the first 'Culture Bomb'. This is a story with UFOs, aliens, time-travel, magic, Daemons, faeries, shape-shifters, werebears, dragons, nanotechnology, femtotechnology, weaponised Memes, alternate universes, fate, space-craft, artificial intelligence, cyberwraiths, mythology and masses of mysteries...And this is only the second book of the trilogy!
Chronoclysm

Chronoclysm

CJ Moseley

Lulu.com
2014
nidottu
The stunning conclusion to the Paradox War: Desi, Garner and Teucoi battle to survive in a universe that is coming apart at the seams. Desi quickly learns that she has not won the war. Norridi and Garner escaped her trap and are still continuing the war against her and her friends. Meanwhile Teucoi learns about the city in the centre of the Lea and the Daemons that besiege it. Each side of the War races back in time trying to secure the timeline for themselves in a conclusion that redefines the very nature of reality. Before the end of the book, each character has faced the same choice, with death being at least one of the options.
The Paradox War Omnibus

The Paradox War Omnibus

CJ Moseley

Lulu.com
2014
nidottu
When Desi, a twenty-something sci-ence gradu-ate, can't get to sleep one night, the last thing she expec-ted was for the TV to explode, for her to get abduc-ted by ali-ens, or to get drawn into a tem-poral war that, some-how, is prob-ably her fault. Dur-ing her adven-tures we also fol-low the pro-gress of two other, com-batants also drawn into this war: One is Garner a half-fey, half-human wiz-ard work-ing for a mad machine-god, and the other is a mem-ber of a spir-itu-ally rich spe-cies of shape-shifting trav-el-lers, that call them-selves the Bul-mas, but that Desi knows by a host of other names. We follow our three adventurers stories as they weave their way through Time and Space, through alternate histories, into the realms of the inner-world of Faery and the outer abyss, and finally right back to the beginning, fighting a war that holds the fate of Universes in the balance. Combining Humour, Science-Fiction, Fantasy, Time-Travel, Pop-culture, and Mythology into a spell-binding roller-coaster.
Ironmaster & Other Tales

Ironmaster & Other Tales

CJ Moseley

Lulu.com
2015
nidottu
From the author of "The Paradox War" trilogy, a new mosaic novel set in a world of Dark Faery tale, magic, and Steampunk mad science. In 1560, Queen Elizabeth I finally sued for peace with the Faeries that plagued her lands. The new Covenant granted noble titles to those with magic and magic to those with titles. Now it's the 1980s, and after centuries of mage rule, including a recent 30 years of total war in Europa followed by 20 years of uneasy peace, the world is ready to embrace change. Over 30 tales of Airship Pirates, Flying Monsters, Alchemical Adventurers, Rocket Ninjas, Chthonic Horrors, Mad Scientists, Occult Detectives, Dog-Headed Cops, Folk-Magicians, Seelie and Unseelie Faeries, Infernal Conspiracies, Sorceress-Queens, and Punk-Rocker Spies, build into the story of a revolution, and a Civil War that will change the destiny of a whole universe.