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1000 tulosta hakusanalla Ray Perman

Ray Tracing: A Tool for All

Ray Tracing: A Tool for All

Jon Peddie

Springer Nature Switzerland AG
2019
sidottu
This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist.It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing.Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move.Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about.It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.
Ray Tracing: A Tool for All

Ray Tracing: A Tool for All

Jon Peddie

Springer Nature Switzerland AG
2020
nidottu
This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist.It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing.Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move.Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about.It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.
The Poetical Works of Ray Palmer
The Poetical Works of Ray Palmer is an unchanged, high-quality reprint of the original edition of 1876. Hansebooks is editor of the literature on different topic areas such as research and science, travel and expeditions, cooking and nutrition, medicine, and other genres. As a publisher we focus on the preservation of historical literature. Many works of historical writers and scientists are available today as antiques only. Hansebooks newly publishes these books and contributes to the preservation of literature which has become rare and historical knowledge for the future.
Ray Burton

Ray Burton

M Train

Hansebooks
2017
pokkari
Ray Burton - A Chicago tale is an unchanged, high-quality reprint of the original edition of 1895. Hansebooks is editor of the literature on different topic areas such as research and science, travel and expeditions, cooking and nutrition, medicine, and other genres. As a publisher we focus on the preservation of historical literature. Many works of historical writers and scientists are available today as antiques only. Hansebooks newly publishes these books and contributes to the preservation of literature which has become rare and historical knowledge for the future.
Ray Shooting, Depth Orders and Hidden Surface Removal

Ray Shooting, Depth Orders and Hidden Surface Removal

Mark de Berg

Springer-Verlag Berlin and Heidelberg GmbH Co. K
1993
nidottu
Computational geometry is the part of theoretical computer science that concerns itself with geometrical objects; it aims to define efficient algorithms for problems involving points, lines, polygons, and so on. The field has gained popularity very rapidly during the last decade. This is partly due to the many application areas of computational geometry and partly due to the beauty of the field itself. This monograph focuses on three problems that arise in three-dimensional computational geometry. The first problem is the ray shooting problem: preprocess a set of polyhedra into a data structure such that the first polyhedron that is hit by a query ray can be determined quickly. The second problem is that of computing depth orders: we want to sort a set of polyhedra such thatif one polyhedron is (partially) obscured by another polyhedron then it comes first in the order. The third problem is the hidden surface removal problem: given a set of polyhedra and a view point, compute which parts of the polyhedra are visible from the view point. These three problems involve issues that are fundamental to three-dimensional computational geometry. The book also contains a large introductory part discussing the techniques used to tackle the problems. This part should interest not only those who need the background for the rest of the book but also anyone who wants to know more about some recent techniques in computational geometry.
Ray Optics, Fermat’s Principle, and Applications to General Relativity

Ray Optics, Fermat’s Principle, and Applications to General Relativity

Volker Perlick

Springer-Verlag Berlin and Heidelberg GmbH Co. K
2000
sidottu
All kind ofinformationfrom distant celestialbodies comestous intheform of radiation. Inmost the of electromagnetic cases thisradiation propagation be can as a reasonable in described, terms of This is approximation, rays. truenot inthe but also inthe radio only ofthe electro opticalrange range Forthis the of reason laws areoffundamental magneticspectrum. optics ray for importance and astronomy, astrophysics, cosmology. to According arethe of general relativity, light light likegeodesics a rays Lorentzianmetric whichthe is described. how by spacetimegeometry This, is true as as the under the ever, only long light are rays freelypropagating influence ofthe fieldwhich is coded in the only gravitational spacetime ge If a is in an medium ometry. light ray influenced, addition, by optical (e. g. , then it will not follow ofthe by a a plasma), light like geodesic spacetime metric. It is true that for radiation the electromagnetic traveling through universe the influence ofamedium on the ofthe and usually path on ray the is small. there are several cases inwhich this influ frequency However, ence is well in inthe radio For measurable, particular very range. example, the deflection ofradio inthe field oftheSun is consider gravitational rays influenced the Solarcorona. currentand ably by Moreover, planned Doppler with microwaves in the Solar reach in the an experiments system accuracy 5 of 10 15 whichmakes it totakethe influence frequency Awlw necessary ofthe medium into account.
Ray Optics, Fermat’s Principle, and Applications to General Relativity

Ray Optics, Fermat’s Principle, and Applications to General Relativity

Volker Perlick

Springer-Verlag Berlin and Heidelberg GmbH Co. K
2011
nidottu
All kind ofinformationfrom distant celestialbodies comestous intheform of radiation. Inmost the of electromagnetic cases thisradiation propagation be can as a reasonable in described, terms of This is approximation, rays. truenot inthe but also inthe radio only ofthe electro opticalrange range Forthis the of reason laws areoffundamental magneticspectrum. optics ray for importance and astronomy, astrophysics, cosmology. to According arethe of general relativity, light light likegeodesics a rays Lorentzianmetric whichthe is described. how by spacetimegeometry This, is true as as the under the ever, only long light are rays freelypropagating influence ofthe fieldwhich is coded in the only gravitational spacetime ge If a is in an medium ometry. light ray influenced, addition, by optical (e. g. , then it will not follow ofthe by a a plasma), light like geodesic spacetime metric. It is true that for radiation the electromagnetic traveling through universe the influence ofamedium on the ofthe and usually path on ray the is small. there are several cases inwhich this influ frequency However, ence is well in inthe radio For measurable, particular very range. example, the deflection ofradio inthe field oftheSun is consider gravitational rays influenced the Solarcorona. currentand ably by Moreover, planned Doppler with microwaves in the Solar reach in the an experiments system accuracy 5 of 10 15 whichmakes it totakethe influence frequency Awlw necessary ofthe medium into account.