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Tome of Beasts 3 Lairs (5E)

Tome of Beasts 3 Lairs (5E)

Jon Sawatsky; Richard Green; Mike Welham; Kelly Pawlik

PAIZO PUBLISHING, LLC
2022
sidottu
An abandoned bardic college overrun with musical instruments come to life... A druid’s hidden sanctuary filled with exotic, deadly plant creatures... An ancient, once-dormant volcano, awakened and unleashing horrors... Inside, you’ll find these adventures and more! Created for the 5th Edition of the world’s first roleplaying game, these 23 standalone, single-map adventures feature new monsters from Kobold Press’s Tome of Beasts 3. Run these as side quests alongside your ongoing campaign or as a one-shot change of pace. With adventures suitable for heroes of level 1–12, there are enough dangers—and pandemonium—for everyone!
Tome of Beasts 2

Tome of Beasts 2

Wolfgang Baur; Dan Dillon; James Introcaso; Phillip Larwood; Brian Suskind; Mike Welham

Paizo Publishing, LLC
2020
sidottu
The Tome of Beasts 2 from Kobold Press brings nearly 400 new monsters to 5th edition-designed by some of the most talented, and wildly creative, designers working today.You'll find monsters for almost every location your heroes might journey: from farmlands to forests...dungeons to deserts...and from bustling cities to fantastical planar realms.Tome of Beasts 2 brings you:Angelic Enforcers and Alligator Turtles.Befouled Weirds and Clockwork Tigers.Hoard drakes and zombie dragons.Death Vultures and Dragonflesh Golems.Imperial dragons and swordbreaker skeletons. Swamp Nagas and Magma Octopuses.Sasquatch and Shriekbats.Walled Horrors and Wraith Bears.Keep your players surprised, entertained, and terrified with all-new opponents they've never seen before-and won't be expected.
Empire of the Ghouls for 5th Edition

Empire of the Ghouls for 5th Edition

Richard Green; Wolfgang Baur; Christopher Lockey; Jeff Lee; Kelly Pawlik; Mike Welham

Paizo Publishing, LLC
2020
sidottu
Dark Motives and Darker Alliances Citizens of Zobeck are going missing. Catacombs beneath the urban abodes may have answers, but what lurks in them may not enjoy company... Rumors swirl of an unholy marriage between blood thirsty factions. As haunting dreams and prophetic utterances swell, the danger becomes clear. Such a union would be catastrophic… Who will uncover and stop these foul and ghoulish workings? Will your adventurers have the fortitude and ambition—or the greed and cunning—it takes to put a stop to them? Empire of the Ghouls is a complete adventure for characters level 1-13 for the 5th edition of the world’s first RPG. You’ll also find a gazetteer detailing the Ghoul Imperium in the depths of the Underworld--complete with map! --and appendices filled with new cults, creatures, magic items, and NPCs. Sharpen your blade and conjure magical light, and root out the foulness below the earth!
Tome of Beasts ll Pocket Edition for 5th Edition

Tome of Beasts ll Pocket Edition for 5th Edition

Wolfgang Baur; Dan Dillon; James Introcaso; Phillip Larwood; Kelly Pawlik; Brian Suskind; Mike Welham

Paizo Inc.
2021
nidottu
WIZARD: “It says it used to be a dragon of the outer darkness…” FIGHTER: “What does that even mean? Used to be? What is it now? Does anyone else speak Draconic?” WIZARD: “It says you are not sufficiently respectful to its dragon nature. It says… Run?” FIGHTER: “Run? In this armor?” DM: “FWOOOOSH!” Inside Tome of Beasts 2—now in this convenient, more portable softcover edition!—you’ll find monsters for almost every location your heroes might journey: from farmlands to forests, dungeons to deserts, and bustling cities to fantastical planar realms, all with an emphasis on dungeons and the underworld! Tome of Beasts 2 brings you: • Angelic enforcers and avalanche screamers • Kami and clockwork tigers • Void drakes and zombie dragons • Death vultures and demon lords • Imperial dragons and swordbreaker skeletons • Swamp nagas and magma octopuses • Chameleon hydras and shriekbats • Walled horrors and wraith bears! Keep your players surprised, entertained, and terrified with all-new opponents they’ve never seen before—and won’t ever see coming!
Tome of Beasts 3 Pocket Edition

Tome of Beasts 3 Pocket Edition

Jeff Lee; Richard Green; Sarah Madsen; Kelly Pawlik; Scott Gable; Mike Welham; Sebastian Rombach

PAIZO PUBLISHING, LLC
2023
nidottu
A Flock of Ferocious Monsters for 5th Edition! DM: “Inside the chest, you find a handful of potions.” ROGUE: “Ooh! I’m going to take a taste. Let’s see what these—" DM: “As you unstopper the first one, the potion itself leaps free of the bottle and attaches to your face.” WIZARD: “Gah! I should have listened to my father and become a rug merchant!” Whether you need creepy crawlies to clamber from the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 Pocket Edition has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented. Tome of Beasts 3 Pocket Edition brings you: - Void knights and breakwater trolls - Musk deer and fiend lords - Prismatic dragons and royal chimeras - Stained glass moths and voidclaw zombies - Tar golems and witchwillows - Kobold drake riders and hellfire giants Terrify and delight your players with a whole host of new, exotic, and deadly opponents!
Royal Tournaments (5E)

Royal Tournaments (5E)

Mike D. Welham; Jason Nelson

Createspace Independent Publishing Platform
2017
nidottu
Days of Wine, Roses, and Glory An iconic moment in fantasy fiction is the grand tournament. From the archery contests of Robin Hood to the jousts of Ivanhoe, it seems like half the stories about the Middle Ages have the heroes attend such a festival somewhere along the line. Whether honoring the king's birthday, the birth of a saint, the nation's victory over its enemies, or just because it's Midsummer's Day, festive pavilions are raised and flags and pennants flap in the rising breeze to signal that it is time for the main event to begin However, even in the real-world tournaments were about far more than bows and lances, and in a fantasy game the options for what would constitute a friendly (or even not-so-friendly) competition are infinitely varied, from gritty and brutal feats of raw strength to magical marvels of the highest fantasy. You'll find athletic contests for running, riding, jumping, and more, to caber tossing, target shooting, tag-team wrestling, and armored ring races From prosaic rural delights of a country fair to exotic events like the tower of jewels and pillars of life and death, Royal Tournaments is a fantastic resource for incorporating tournaments and festivals into your campaign, including an array of different tournament events and awards, some physical, some magical, some social, and all delightful. Whether your players want to promote the interests of their own kingdom or simply fight for glory and prizes, Royal Tournaments has everything you need to make the tournaments in your campaign magnificent and memorable. Grab this 40-page 5th Edition accessory today and Make Your Game Legendary
Legendary Planet: The Scavenged Codex (Starfinder)

Legendary Planet: The Scavenged Codex (Starfinder)

Mike Shel; Mike D. Welham; Neil Spicer

Createspace Independent Publishing Platform
2017
nidottu
Hope for the Homeward Road Marooned on an alien planet with few friends, your heroes discover a ray of hope - a possible way home While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing journey across the wasteland peninsula of the Broken Baronies to locate the pieces of the Opus Aeterna. With mutant barbarians, misguided zealots, and savage predators challenging every step of the way, the PCs must use every ounce of luck, strength, skill, and guile to survive and in the process begin to unravel the mystery of the ancient Patrons and the nature of the Weave between worlds. With treachery on every hand, can they survive long enough to reclaim the wisdom of the ancients and their only hope of returning home lies in the pages of The Scavenged Codex? The Scavenged Codex is an adventure for 5th to 8th level characters using using the Starfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. The Scavenged Codex includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, including new rules for vehicles, races, and chases, a full gazetteer of the planet of Rythes, and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond Grab this exotic epic today and Make Your Game Legendary This 112-page PDF or 110-page print volume contains the following - "The Scavenged Codex," a Starfinder adventure for 5th to 8th-level characters by Mike Shel and Mike Welham - A "Planetary Bestiary" by Mike Shel and Mike Welham, featuring the beautiful but deadly beghedi seedling, parasite, and mother plant; the rapacious chag beetle; the stealthy sand glutton; the warlike krang; the merciless syaandi; the disgusting oulbaene; and the sinister sarlu - A collection of "Alien Treasures" by Mike Shel and Mike Welham, including 4 new magic items and 6 new technological items, from the Bellianic crown to the meteroite flare - A gazetteer of the planet Rythes, "The One-Way World," by Mike Shel and Jonathan H. Keith. - A detailed exploration of fantasy vehicles, including rules for races and chases and brand-new vehicles like the deadcrawler, sand skiff, and sarlu aquarium by Tim Hitchcock and Jason Nelson. - A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more. - And last but not least, "Fixer," the second chapter in a 7-part short story by award-winning author Chris A. Jackson For further information on the Legendary Planet Adventure Path and upcoming adventures like Dead Vault Descent and Confederates of the Shattered Zone, pick up the Legendary Planet Player's Guide for Starfinder and check the Legendary Games website The Legendary Planet Adventure Path includes the following Starfinder adventures: #1: To Worlds Unknown (1st to 5th level) #2: The Scavenged Codex (5th to 7th level) #3: Dead Vault Descent (8th to 10th level) #4: Confederates of the Shattered Zone (11th to 14th level) #5: The Depths of Desperation (15th to 16th level) #6: Mind Tyrants of the Merciless Moons (17th to 18th level) #7: To Kill a Star (19th to 20th level) You can get To Worlds Unknown (Starfinder) at: https: //www.amazon.com/Legendary-Planet-Worlds-Starfinder/dp/1973790246
Stonehenge

Stonehenge

Mike Parker Pearson; Joshua Pollard; Colin Richards; Julian Thomas; Kate Welham

Council for British Archaeology
2015
nidottu
Stonehenge is an iconic monument for people all around the world. Built around 5000 years ago, it stands for mystery and forgotten secrets waiting to be decoded. In this latest book in the Council for British Archaeology’s ‘Archaeology for All’ series, Professor Mike Parker Pearson presents an up-to-date interpretation of Stonehenge and its landscape. Drawing on his years of research and excavation, the author presents a highly readable account that is lavishly illustrated with images by the renowned photographer Adam Stanford and the reconstruction artist Peter Dunn.
Stonehenge for the Ancestors

Stonehenge for the Ancestors

Mike Parker Pearson; Joshua Pollard; Colin Richards; Julian Thomas; Kate Welham

Sidestone Press
2020
nidottu
For many centuries, scholars and enthusiasts have been fascinated by Stonehenge, the world’s most famous stone circle. In 2003 a team of archaeologists commenced a long-term fieldwork project for the first time in decades. The Stonehenge Riverside Project (2003-2009) aimed to investigate the purpose of this unique prehistoric monument by considering it within its wider archaeological context.This is the first of four volumes which present the results of that campaign. It includes investigations of the monuments and landscape that pre-dated Stonehenge on Salisbury Plain as well as of excavation at Stonehenge itself. The main discovery at Stonehenge was of cremated human remains from many individuals, allowing their demography, health and dating to be established. With a revised radiocarbon-dated chronology for Stonehenge’s five stages of construction, these burials can now be considered within the context of the monument’s development. The different types of stone from which Stonehenge is formed – bluestones from Wales and sarsen silcretes from more local sources – are investigated both at Stonehenge and in its surroundings. These surrounding monuments include single standing stones, the Cuckoo Stone and the Tor Stone, as well as the newly discovered circle of Bluestonehenge at West Amesbury beside the River Avon. The ceremonial Stonehenge Avenue, linking Stonehenge to Bluestonehenge, is also included, based on a series of excavations along its length.The working hypothesis behind the Stonehenge Riverside Project links Stonehenge with a complex of timber monuments upstream at the great henge of Durrington Walls and neighbouring Woodhenge. Whilst these other sites are covered in a later volume (Volume 3), this volume explores the role of the River Avon and its topographic and environmental evidence.With contributions by:Umberto Albarella, Michael Allen, Olaf Bayer, Wayne Bennett, Richard Bevins, Christopher Bronk Ramsey, Chris Casswell, Andrew Chamberlain, Benjamin Chan, Rosamund Cleal, Gordon Cook, Glyn Davies, David Field, Charles French, Robert Ixer, Neil Linford, Peter Marshall, Louise Martin, Claudia Minniti, Doug Mitcham, Bob Nunn, Andy Payne, Mike Pitts, Rebecca Pullen, Julian Richards, David Robinson, Clive Ruggles, Jim Rylatt, Rob Scaife, Ellen Simmons, Charlene Steele, James Sugrue, Anne Teather, Sarah Viner, Tony Waldron, Katy Whitaker and Christie Willis
Stonehenge for the Ancestors

Stonehenge for the Ancestors

Mike Parker Pearson; Joshua Pollard; Colin Richards; Julian Thomas; Kate Welham

Sidestone Press
2020
sidottu
For many centuries, scholars and enthusiasts have been fascinated by Stonehenge, the world’s most famous stone circle. In 2003 a team of archaeologists commenced a long-term fieldwork project for the first time in decades. The Stonehenge Riverside Project (2003-2009) aimed to investigate the purpose of this unique prehistoric monument by considering it within its wider archaeological context.This is the first of four volumes which present the results of that campaign. It includes investigations of the monuments and landscape that pre-dated Stonehenge on Salisbury Plain as well as of excavation at Stonehenge itself. The main discovery at Stonehenge was of cremated human remains from many individuals, allowing their demography, health and dating to be established. With a revised radiocarbon-dated chronology for Stonehenge’s five stages of construction, these burials can now be considered within the context of the monument’s development. The different types of stone from which Stonehenge is formed – bluestones from Wales and sarsen silcretes from more local sources – are investigated both at Stonehenge and in its surroundings. These surrounding monuments include single standing stones, the Cuckoo Stone and the Tor Stone, as well as the newly discovered circle of Bluestonehenge at West Amesbury beside the River Avon. The ceremonial Stonehenge Avenue, linking Stonehenge to Bluestonehenge, is also included, based on a series of excavations along its length.The working hypothesis behind the Stonehenge Riverside Project links Stonehenge with a complex of timber monuments upstream at the great henge of Durrington Walls and neighbouring Woodhenge. Whilst these other sites are covered in a later volume (Volume 3), this volume explores the role of the River Avon and its topographic and environmental evidence.With contributions by:Umberto Albarella, Michael Allen, Olaf Bayer, Wayne Bennett, Richard Bevins, Christopher Bronk Ramsey, Chris Casswell, Andrew Chamberlain, Benjamin Chan, Rosamund Cleal, Gordon Cook, Glyn Davies, David Field, Charles French, Robert Ixer, Neil Linford, Peter Marshall, Louise Martin, Claudia Minniti, Doug Mitcham, Bob Nunn, Andy Payne, Mike Pitts, Rebecca Pullen, Julian Richards, David Robinson, Clive Ruggles, Jim Rylatt, Rob Scaife, Ellen Simmons, Charlene Steele, James Sugrue, Anne Teather, Sarah Viner, Tony Waldron, Katy Whitaker and Christie Willis
Stonehenge for the Ancestors

Stonehenge for the Ancestors

Mike Parker Pearson; Joshua Pollard; Colin Richards; Julian Thomas; Kate Welham

Sidestone Press
2022
nidottu
For many centuries, scholars and enthusiasts have been fascinated by Stonehenge, the world’s most famous stone circle. In 2003 a team of archaeologists commenced a long-term fieldwork project for the first time in decades. The Stonehenge Riverside Project (2003-2009) aimed to investigate the purpose of this unique prehistoric monument by considering it within its wider archaeological context.This is the second of four volumes which present the results of that campaign. It includes studies of the lithics from excavations, both from topsoil sampling and from excavated features, as well as of the petrography of the famous bluestones, as identified from chippings recovered during excavations. Other specialist syntheses are those of the land mollusca. The volume provides an overview of Stonehenge in its landscape over millennia from before the monument was built to the last of its five constructional stages. It concludes with a chapter placing Stonehenge in its full context within Britain and western Europe during the third millennium BC.With contributions by:Umberto Albarella, Michael Allen, Richard Bevins, Benjamin Chan, Robert Ixer, Claudia Minniti, Doug Mitcham and Sarah Viner-Daniels