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1000 tulosta hakusanalla Brian Ward

The Church Mission Society

The Church Mission Society

Brian Stanley; Kevin Ward

TAYLOR FRANCIS LTD
2022
nidottu
The Church Missionary Society (now renamed the Church Mission Society) has been for most of its 200-year history the largest and most influential of the British Protestant missionary agencies. Its bicentenary in 1999 is being marked by the publication of this collection of historical and theological essays by an international team of scholars, including Lamin Sanneh, Kenneth Cragg, and Geoffrey A. Oddie. The volume contains re-assessments of the classic centenary history of the CMS by Eugene Stock and of the strategic vision of Henry Venn, one of the two architects of the Three-Self theory of the indigenous church. There are chapters on the close links between the CMS and the Basel Mission, women missionaries, and regional studies of Samuel Crowther and the Niger mission, Iran, the Middle East, New Zealand, India, and Kikuyu Christianity. The volume makes a major contribution to the growing body of literature on the indigenization of missionary traditions, and will be of interest to historians of the missionary movement and non-western Christianity, as well as theologians concerned with religious pluralism, dialogue, and Christian mission.
King of Sports

King of Sports

Peter Ward; Brian Cookson

Pendle Press
2024
nidottu
'There is no other book in the English language entirely devoted to describing this complex sport. I thought it was high time we had one.' In 1967 Peter Ward crashed in a training ride. While recovering, he wrote the iconic King of Sports: Cycling Road Racing, which hasn't been republished since - until now. Sixty years ago, King of Sports provided up-and-comers, trainers and veterans with a tried and tested methodology towards not just training and racing, but the lifestyle to go with it. Ward was ahead of his time - he preached the benefits of clean living, while breaking down exactly what that means; he urged his readers to seek out yoga, for 'you will discover much that will benefit you as a cyclist, and it will lead you to a fuller life.' Ward's detailed graphs, diagrams and meticulous listings of equipment and nutrition offer today's tech-fiend cyclist a snapshot into the work ethic of a 1960s amateur cyclist. It demonstrates how far the sport has come, yet how much it has remained unchanged. This new edition, reimagined for a twenty-first century audience, features a Foreword by former UCI and British Cycling president Brian Cookson, an extended biography of the author, and restored original hand-drawn artwork and photography.
The Cinema of Britain and Ireland

The Cinema of Britain and Ireland

Brian Mcfarlane; Roy Ward Baker

Wallflower Press
2005
nidottu
A fresh, concise, but wide-ranging introduction and overview to British and Irish cinema, this volume contains 24 essays, each on a separate seminal film from the region. Films ranging from 1928 to 2002 are featured from directors such as John Boorman, Nicolas Roeg, Sally Potter and Jack Clayton. As well as discussions of genre and influences, "The Cinema of Britain and Ireland" includes in-depth studies of films such as "Room at the Top" (1958), "The Italian Job" (1969), "The Man Who Fell to Earth" (1976), "Distant Voices, Still Lives" (1988), "Orlando" (1992), and "Sweet Sixteen" (2002).
The Cinema of Britain and Ireland

The Cinema of Britain and Ireland

Brian Mcfarlane; Roy Ward Baker

Wallflower Press
2005
sidottu
A fresh, concise, but wide-ranging introduction and overview to British and Irish cinema, this volume contains 24 essays, each on a separate seminal film from the region. Films ranging from 1928 to 2002 are featured from directors such as John Boorman, Nicolas Roeg, Sally Potter and Jack Clayton. As well as discussions of genre and influences, "The Cinema of Britain and Ireland" includes in-depth studies of films such as "Room at the Top" (1958), "The Italian Job" (1969), "The Man Who Fell to Earth" (1976), "Distant Voices, Still Lives" (1988), "Orlando" (1992), and "Sweet Sixteen" (2002).
The Video Games Textbook

The Video Games Textbook

Brian J. Wardyga

TAYLOR FRANCIS LTD
2023
nidottu
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games.Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast.This edition features new content in every chapter, including color timelines, sections on color theory and lighting, the NEC PC-98 series, MSX series, Amstrad CPC, Sinclair ZX Spectrum, Milton Bradley Microvision, Nintendo Game & Watch, gender issues, PEGI and CERO rating systems, and new Pro Files and quiz questions, plus expanded coverage on PC and mobile gaming, virtual reality, Valve Steam Deck, Nintendo Switch, Xbox Series X|S, and PlayStation 5.Key Features Explores the history, business, and technology of video games, including social, political, and economic motivations Facilitates learning with clear objectives, key terms, illustrative timelines, color images, tables, and graphs Highlights the technical specifications and key titles of all major game consoles, handhelds, personal computers, and mobile platforms Reinforces material with market summaries and reviews of breakthroughs and trends, as well as end-of-chapter activities and quizzes
The Video Games Textbook

The Video Games Textbook

Brian J. Wardyga

TAYLOR FRANCIS LTD
2023
sidottu
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games.Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast.This edition features new content in every chapter, including color timelines, sections on color theory and lighting, the NEC PC-98 series, MSX series, Amstrad CPC, Sinclair ZX Spectrum, Milton Bradley Microvision, Nintendo Game & Watch, gender issues, PEGI and CERO rating systems, and new Pro Files and quiz questions, plus expanded coverage on PC and mobile gaming, virtual reality, Valve Steam Deck, Nintendo Switch, Xbox Series X|S, and PlayStation 5.Key Features Explores the history, business, and technology of video games, including social, political, and economic motivations Facilitates learning with clear objectives, key terms, illustrative timelines, color images, tables, and graphs Highlights the technical specifications and key titles of all major game consoles, handhelds, personal computers, and mobile platforms Reinforces material with market summaries and reviews of breakthroughs and trends, as well as end-of-chapter activities and quizzes
The Video Games Textbook

The Video Games Textbook

Brian J. Wardyga

TAYLOR FRANCIS LTD
2026
nidottu
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images and graphs, in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Third Edition also serves as a go-to handbook for any video game enthusiast. This edition introduces new content in each chapter, including coverage of adaptive gaming technology, cloud gaming, influential industry professionals, hardware innovations, and significant gaming milestones—from classic systems to PlayStation 5 Pro, Nintendo Switch 2, and the latest Xbox platforms. Also included is a practical document providing directions and links to play many of the video games mentioned throughout the textbook. Comprehensive Instructor Resources Educators will benefit from an extensive suite of teaching materials, including: A customizable syllabus template with a curated list of supplementary videos to enhance classroom instruction A completely updated test bank specifically designed for this third edition, featuring new questions that reflect the latest content These instructor resources ensure seamless integration of the textbook into any gaming curriculum while providing students with engaging, hands-on learning experiences.
The Video Games Textbook

The Video Games Textbook

Brian J. Wardyga

TAYLOR FRANCIS LTD
2026
sidottu
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images and graphs, in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Third Edition also serves as a go-to handbook for any video game enthusiast. This edition introduces new content in each chapter, including coverage of adaptive gaming technology, cloud gaming, influential industry professionals, hardware innovations, and significant gaming milestones—from classic systems to PlayStation 5 Pro, Nintendo Switch 2, and the latest Xbox platforms. Also included is a practical document providing directions and links to play many of the video games mentioned throughout the textbook. Comprehensive Instructor Resources Educators will benefit from an extensive suite of teaching materials, including: A customizable syllabus template with a curated list of supplementary videos to enhance classroom instruction A completely updated test bank specifically designed for this third edition, featuring new questions that reflect the latest content These instructor resources ensure seamless integration of the textbook into any gaming curriculum while providing students with engaging, hands-on learning experiences.
Managerial Economics

Managerial Economics

Brian T. McCann; Mike Shor; Michael R. Ward; Luke M. Froeb

CENGAGE Learning Custom Publishing
2017
nidottu
Discover how to use managerial economics to both diagnose and solve business problems with this breakthrough text, designed specifically for MBA students. Froeb/McCann/Ward/Shor's MANAGERIAL ECONOMICS, 5E offers a succinct, fast-paced, yet challenging, approach full of invaluable insights. This edition incorporates less math and fewer technical models, graphs and figures than traditional managerial economics texts, while emphasizing the real decisions that today's managers face daily. You'll find this learning guide useful both now and throughout your business career. The latest economic updates keep you abreast of the most recent economic developments and current economic challenges worldwide. You learn how to apply economic theory to even the most formidable business challenges.
Managerial Economics

Managerial Economics

Luke Froeb; Brian McCann; Michael Ward; Mike Shor

CENGAGE LEARNING, INC
2023
sidottu
Learn how to use managerial economics to diagnose and solve business problems with Froeb/McCann/Ward/Shor's MANAGERIAL ECONOMICS: A PROBLEM SOLVING APPROACH, 6E. This breakthrough text, designed specifically for upper-level and M.B.A. students like you, offers a succinct and fast-paced, yet challenging, approach full of invaluable insights. This edition incorporates less math and fewer technical models, graphs and figures than traditional managerial economics texts, while emphasizing the real decisions that today's managers face daily. The authors use models only to help you determine why mistakes are made and how to fix them. The latest economic updates introduce the most recent economic developments and current economic challenges worldwide. You learn how to apply economic theory to even the most formidable business challenges as interactive applications and MindTap digital resources reinforce understanding. Meaningful insights make this learning guide useful now and throughout your business career.
Marketing Due Diligence

Marketing Due Diligence

Malcolm McDonald; Keith Ward; Brian Smith

Butterworth-Heinemann Ltd
2007
nidottu
The ultimate test of marketing investment, and indeed any investment, is whether it creates value for shareholders. But few marketing investments are evaluated from this perspective. Increasingly, boards of directors and city analysts the world over are dissatisfied with this lack of accountability. Cranfield School of Management has been addressing this problem by working with a range of blue-chip companies. They have created a new framework which shows how marketing systematically contributes to shareholder value based on three key questions- • Does the promised market exist? • Will the strategy deliver the market share promised? • Will the market share create shareholder value? This groundbreaking new book explains the principles and practice behind rigorous due diligence in marketing for Marketing and Finance Directors, CEOs, Strategists and MBA students wanting to understand the key drivers of modern business Surely, the time has come for marketing directors to take their rightful place in the boardroom by proving that what they are doing creates shareholder value added?
Marketing and Finance

Marketing and Finance

Malcolm McDonald; Brian D. Smith; Keith Ward

John Wiley Sons Inc
2013
nidottu
Written for marketing and finance directors, CEOs, and strategists, as well as MBA students, this practical book explains the principles and practice behind rigorous due diligence in marketing. It connects marketing plans and investment to the valuation of the firm and how it can contribute to increasing stakeholder value. Completely revised and updated throughout, the Second Edition features new case examples as well as a completely new first chapter containing the results of new research into risk and marketing strategies amongst Finance Directors and Chief Marketing Officers.
Lonely Planet Eastern USA

Lonely Planet Eastern USA

Trisha Ping; Isabel Albiston; Mark Baker; Amy C Balfour; Robert Balkovich; Ray Bartlett; Jade Bremner; Gregor Clark; Ashley Harrell; Adam Karlin; Brian Kluepfel; Ali Lemer; Vesna Maric; Virginia Maxwell; Hugh McNaughtan; MaSovaida Morgan; Lorna Parkes; Kevin Raub; Charles Rawlings-Way; Simon Richmond; Regis St Louis; Mara Vorhees; Benedict Walker; Greg Ward; Karla Zimmerman

Lonely Planet Global Limited
2020
nidottu
Lonely Planet: The world's leading travel guide publisher Lonely Planet's Eastern USA is your passport to the most relevant, up-to-date advice on what to see and skip, and what hidden discoveries await you. Explore the tropical islands of the Florida Keys, hit the streets of New York City and watch the leaves change color in New England - all with your trusted travel companion. Get to the heart of Eastern USA and begin your journey now! Inside Lonely Planet's Eastern USA: NEW pull-out, passport-size 'Just Landed' card with wi-fi, ATM and transportation info - all you need for a smooth journey from airport to hotelImproved planning tools for family travelers - where to go, how to save money, plus fun stuff just for kidsNEW Accommodations feature gathers all the information you need to plan your accommodationsColour maps and images throughoutHighlights and itineraries help you tailor your trip to your personal needs and interestsInsider tips to save time and money and get around like a local, avoiding crowds and trouble spotsCultural insights give you a richer, more rewarding travel experience - history, people, music, landscapes, wildlife, cuisine, politicsCovers New York, New Jersey, Pennsylvania, Maryland, New England, Washington DC, Florida, the Great Lakes, North & South Carolina, Tennessee, Alabama, Louisiana, and more The Perfect Choice: Lonely Planet's Eastern USA is our most comprehensive guide to Eastern USA, and is perfect for discovering both popular and off-the-beaten-path experiences. About Lonely Planet: Lonely Planet is a leading travel media company and the world's number one travel guidebook brand, providing both inspiring and trustworthy information for every kind of traveler since 1973. Over the past four decades, we've printed over 145 million guidebooks and grown a dedicated, passionate global community of travelers. You'll also find our content online, and in mobile apps, video, 14 languages, nine international magazines, armchair and lifestyle books, ebooks, and more. 'Lonely Planet guides are, quite simply, like no other.' - New York Times 'Lonely Planet. It's on everyone's bookshelves, it's in every traveler's hands. It's on mobile phones. It's on the Internet. It's everywhere, and it's telling entire generations of people how to travel the world.' - Fairfax Media (Australia)
Lonely Planet Eastern USA

Lonely Planet Eastern USA

Trisha Ping; Isabel Albiston; Mark Baker; Amy C Balfour; Robert Balkovich; Ray Bartlett; Jade Bremner; Gregor Clark; Ashley Harrell; Adam Karlin; Brian Kluepfel; Ali Lemer; Vesna Maric; Virginia Maxwell; Hugh McNaughtan; MaSovaida Morgan; Lorna Parkes; Kevin Raub; Charles Rawlings-Way; Simon Richmond; Regis St Louis; Mara Vorhees; Benedict Walker; Greg Ward; Karla Zimmerman

Lonely Planet Global Limited
2022
nidottu
Lonely Planet’s Eastern USA is your passport to the most relevant, up-to-date advice on what to see and skip, and what hidden discoveries await you. Sample New Orleans cuisine, catch a Broadway show, and explore Michigan’s Gold Coast; all with your trusted travel companion. Get to the heart of Eastern USA and begin your journey now!Inside Lonely Planet’s Eastern USA Travel Guide: Up-to-date information - all businesses were rechecked before publication to ensure they are still open after2020’s COVID-19 outbreakNEW top experiences feature - a visually inspiring collection of Eastern USA’s best experiences and where to have themWhat's NEW feature taps into cultural trends and helps you find fresh ideas and cool new areasNEW pull-out, passport-size 'Just Landed' card with wi-fi, ATM and transport info - all you need for a smooth journey from airport to hotelAccommodations feature gathers all the information you need to plan your accommodationPlanning tools for family travelers - where to go, how to save money, plus fun stuff just for kidsColor maps and images throughoutHighlights and itineraries help you tailor your trip to your personal needs and interestsInsider tips to save time and money and get around like a local, avoiding crowds and trouble spotsEssential info at your fingertips - hours of operation, websites, transit tips, pricesHonest reviews for all budgets - eating, sleeping, sightseeing, going out, shopping, hidden gems that most guidebooks missCultural insights give you a richer, more rewarding travel experience - history, people, music, landscapes, wildlife, cuisine, politicsOver 50 maps Covers New York, New Jersey & Pennsylvania, New England, Washington, DC & the Capital Region, The South, Florida, Great LakesThe Perfect Choice: Lonely Planet’s Eastern USA, our most comprehensive guide to Eastern USA, is perfect for both exploring top sights and taking roads less traveled. Looking for just the highlights? Check out Pocket New York City, a handy-sized guide focused on the can't-miss sights for a quick trip.Looking for more extensive coverage? Check out Lonely Planet’s USA for a comprehensive look at all the country has to offer.About Lonely Planet: Lonely Planet is a leading travel media company, providing both inspiring and trustworthy information for every kind of traveler since 1973. Over the past four decades, we've printed over 145 million guidebooks and phrasebooks for 120 languages, and grown a dedicated, passionate global community of travelers. You'll also find our content online, and in mobile apps, videos, 14 languages, armchair and lifestyle books, ebooks, and more, enabling you to explore every day. 'Lonely Planet guides are, quite simply, like no other.' – New York Times'Lonely Planet. It's on everyone's bookshelves; it's in every traveler's hands. It's on mobile phones. It's on the Internet. It's everywhere, and it's telling entire generations of people how to travel the world.' – Fairfax Media (Australia)
The Fall of Rome

The Fall of Rome

Bryan Ward-Perkins

Oxford University Press
2006
nidottu
Why did Rome fall? Vicious barbarian invasions during the fifth century resulted in the cataclysmic end of the world's most powerful civilization, and a 'dark age' for its conquered peoples. Or did it? The dominant view of this period today is that the 'fall of Rome' was a largely peaceful transition to Germanic rule, and the start of a positive cultural transformation. Bryan Ward-Perkins encourages every reader to think again by reclaiming the drama and violence of the last days of the Roman world, and reminding us of the very real horrors of barbarian occupation. Attacking new sources with relish and making use of a range of contemporary archaeological evidence, he looks at both the wider explanations for the disintegration of the Roman world and also the consequences for the lives of everyday Romans, in a world of economic collapse, marauding barbarians, and the rise of a new religious orthodoxy. He also looks at how and why successive generations have understood this period differently, and why the story is still so significant today.