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King of the Queen City

King of the Queen City

Jon Hartley Fox; Dave Alvin

University of Illinois Press
2009
sidottu
King of the Queen City is the first comprehensive history of King Records, one of the most influential independent record companies in the history of American music. Founded by businessman Sydney Nathan in the mid-1940s, this small outsider record company in Cincinnati, Ohio, attracted a diverse roster of artists, including James Brown, the Stanley Brothers, Grandpa Jones, Redd Foxx, Earl Bostic, Bill Doggett, Ike Turner, Roy Brown, Freddie King, Eddie Vinson, and Johnny "Guitar" Watson. While other record companies concentrated on one style of music, King was active in virtually all genres of vernacular American music, from blues and R & B to rockabilly, bluegrass, western swing, and country.A progressive company in a reactionary time, King was led by an interracial creative and executive staff that redefined the face and voice of American music as well as the way it was recorded and sold. Drawing on personal interviews, research in newspapers and periodicals, and deep access to the King archives, Jon Hartley Fox weaves together the elements of King's success, focusing on the dynamic personalities of the artists, producers, and key executives such as Syd Nathan, Henry Glover, and Ralph Bass. The book also includes a foreword by legendary guitarist, singer, and songwriter Dave Alvin.
Teacher Strike!

Teacher Strike!

Jon Shelton

University of Illinois Press
2017
sidottu
A wave of teacher strikes in the 1960s and 1970s roiled urban communities. Jon Shelton illuminates how this tumultuous era helped shatter the liberal-labor coalition and opened the door to the neoliberal challenge at the heart of urban education today. As Shelton shows, many working- and middle-class whites sided with corporate interests in seeing themselves as society's only legitimate, productive members. This alliance increasingly argued that public employees and the urban poor took but did not give. Drawing on a wealth of research ranging from school board meetings to TV news reports, Shelton puts readers in the middle of fraught, intense strikes in Newark, St. Louis, and three other cities where these debates and shifting attitudes played out. He also demonstrates how the labor actions contributed to the growing public perception of unions as irrelevant or even detrimental to American prosperity. Foes of the labor movement, meanwhile, tapped into cultural and economic fears to undermine not just teacher unionism but the whole of liberalism.
King of the Queen City

King of the Queen City

Jon Hartley Fox; Dave Alvin

University of Illinois Press
2014
nidottu
King of the Queen City is the first comprehensive history of King Records, one of the most influential independent record companies in the history of American music. Founded by businessman Sydney Nathan in the mid-1940s, this small outsider record company in Cincinnati, Ohio, attracted a diverse roster of artists, including James Brown, the Stanley Brothers, Grandpa Jones, Redd Foxx, Earl Bostic, Bill Doggett, Ike Turner, Roy Brown, Freddie King, Eddie Vinson, and Johnny "Guitar" Watson. While other record companies concentrated on one style of music, King was active in virtually all genres of vernacular American music, from blues and R & B to rockabilly, bluegrass, western swing, and country.A progressive company in a reactionary time, King was led by an interracial creative and executive staff that redefined the face and voice of American music as well as the way it was recorded and sold. Drawing on personal interviews, research in newspapers and periodicals, and deep access to the King archives, Jon Hartley Fox weaves together the elements of King's success, focusing on the dynamic personalities of the artists, producers, and key executives such as Syd Nathan, Henry Glover, and Ralph Bass. The book also includes a foreword by legendary guitarist, singer, and songwriter Dave Alvin.
Teacher Strike!

Teacher Strike!

Jon Shelton

University of Illinois Press
2017
nidottu
A wave of teacher strikes in the 1960s and 1970s roiled urban communities. Jon Shelton illuminates how this tumultuous era helped shatter the liberal-labor coalition and opened the door to the neoliberal challenge at the heart of urban education today. As Shelton shows, many working- and middle-class whites sided with corporate interests in seeing themselves as society's only legitimate, productive members. This alliance increasingly argued that public employees and the urban poor took but did not give. Drawing on a wealth of research ranging from school board meetings to TV news reports, Shelton puts readers in the middle of fraught, intense strikes in Newark, St. Louis, and three other cities where these debates and shifting attitudes played out. He also demonstrates how the labor actions contributed to the growing public perception of unions as irrelevant or even detrimental to American prosperity. Foes of the labor movement, meanwhile, tapped into cultural and economic fears to undermine not just teacher unionism but the whole of liberalism.
Chicago New Media, 1973-1992

Chicago New Media, 1973-1992

Jon Cates

University of Illinois Press
2018
nidottu
Chicago New Media, 1973-1992 chronicles the unrecognized story of Chicago's contributions to new media art by artists at the University of Illinois at Chicago's Electronic Visualization Laboratory, the School of the Art Institute of Chicago, and at Midway and Bally games. It includes original scholarship of the prehistory, communities, and legacy of the city's new media output in the latter half of the twentieth century along with color plate images of video game artifacts, new media technologies, historical photographs, game stills, playable video game consoles, and virtual reality modules. The featured essay focuses on the career of programmer and artist Jamie Fenton, a key figure from the era, who connected new media, academia, and industry. This catalog is a companion to the exhibition Chicago New Media 1973-1992, curated by Jon Cates, and organized by Video Game Art Gallery in partnership with Gallery 400 and the Electronic Visualization Laboratory. It is part of Art Design Chicago, a 2018 initiative of the Terra Foundation for American Art, with presenting partner The Richard H. Driehaus Foundation, to explore Chicago's art and design legacy.
Folk Art and Aging

Folk Art and Aging

Jon Kay

Indiana University Press
2016
sidottu
Growing old doesn't have to be seen as an eventual failure but rather as an important developmental stage of creativity. Offering an absorbing and fresh perspective on aging and crafts, Jon Kay explores how elders choose to tap into their creative and personal potential through making life-story objects. Carving, painting, and rug hooking not only help seniors to cope with the ailments of aging and loneliness but also to achieve greater satisfaction with their lives. Whether revived from childhood memories or inspired by their capacity to connect to others, meaningful memory projects serve as a lens for focusing on, remaking, and sharing the long-ago. These activities often help elders productively fill the hours after they have raised their children, retired from their jobs, and/or lost a loved one. These individuals forge new identities for themselves that do not erase their earlier lives but build on them and new lives that include sharing scenes and stories from their memories.
Folk Art and Aging

Folk Art and Aging

Jon Kay

Indiana University Press
2016
pokkari
Growing old doesn't have to be seen as an eventual failure but rather as an important developmental stage of creativity. Offering an absorbing and fresh perspective on aging and crafts, Jon Kay explores how elders choose to tap into their creative and personal potential through making life-story objects. Carving, painting, and rug hooking not only help seniors to cope with the ailments of aging and loneliness but also to achieve greater satisfaction with their lives. Whether revived from childhood memories or inspired by their capacity to connect to others, meaningful memory projects serve as a lens for focusing on, remaking, and sharing the long-ago. These activities often help elders productively fill the hours after they have raised their children, retired from their jobs, and/or lost a loved one. These individuals forge new identities for themselves that do not erase their earlier lives but build on them and new lives that include sharing scenes and stories from their memories.
Indianapolis

Indianapolis

Jon C. Teaford

INDIANA UNIVERSITY PRESS
2024
sidottu
As its name denotes, Indianapolis is without question Indiana's city. Known as the Crossroads of America, Indianapolis and the surrounding communities have and continue to play an important role in politics, logistics, and commerce for both the state and the country. Indianapolis: A Concise History looks at the development of the city from a frontier village to a major railroad city in the late nineteenth century and through its continued growth in the twentieth century. Author and historian Jon C. Teaford reveals the origins of the Indianapolis Speedway, the rise and fall of the Ku Klux Klan, the persistent racial tension in the city, and the revitalization efforts under Mayor William Hudnut and his successors. Since 1824 Indianapolis has been the state's largest city, its political center, and the home of Indiana's state government, and it continues to be a center for urban growth.
Indianapolis

Indianapolis

Jon C. Teaford

INDIANA UNIVERSITY PRESS
2024
pokkari
As its name denotes, Indianapolis is without question Indiana's city. Known as the Crossroads of America, Indianapolis and the surrounding communities have and continue to play an important role in politics, logistics, and commerce for both the state and the country. Indianapolis: A Concise History looks at the development of the city from a frontier village to a major railroad city in the late nineteenth century and through its continued growth in the twentieth century. Author and historian Jon C. Teaford reveals the origins of the Indianapolis Speedway, the rise and fall of the Ku Klux Klan, the persistent racial tension in the city, and the revitalization efforts under Mayor William Hudnut and his successors. Since 1824 Indianapolis has been the state's largest city, its political center, and the home of Indiana's state government, and it continues to be a center for urban growth.
Cities of the Heartland

Cities of the Heartland

Jon C. Teaford

Indiana University Press
1993
pokkari
"Recommended for all who want to learn about the origins of the contemporary urban crisis." —Library Journal Teaford writes a definitive history of the transformation of "America's heartland" into the "Rust Belt," chronicling the development of the cities of the industrial Midwest as they challenged the urban supremacy of the East, from their heyday to the trying times of the 1970s and '80s. The early part of this century brought wealth and promise to the heartland: automobile production made Detroit a boomtown, and automobile-related industries enriched communities; Frank Lloyd Wright and the Prairie School of architects asserted the Midwest's aesthetic independence; Sherwood Anderson and Carl Sandburg established Chicago as a literary mecca; Jane Addams made the Illinois metropolis an urban laboratory for experiments in social justice. Soon, however, emerging Sunbelt cities began to rob such cities as Cincinnati, Saint Louis, and Chicago of their distinction as boom areas, foreshadowing urban crisis.
Growing Civil Society

Growing Civil Society

Jon Van Til

Indiana University Press
2008
pokkari
Growing Civil Society investigates the role of voluntary action and nonprofit organization in contemporary America. Key to the book is the concept of "third space," which provides an important tool for the construction of civil society. The third space is not independent from society's major institutions, but exists in dynamic interdependence with them, linking individuals in their home bases of family and community to the larger governmental and economic structures within which all citizens, workers, and consumers learn to find their way in modern society.
Performing Messiaen's Organ Music

Performing Messiaen's Organ Music

Jon Gillock

Indiana University Press
2009
sidottu
Olivier Messiaen (1908–1992) was the most influential composer for the organ in the 20th century. Shaped by French tradition as well as the innovations of Debussy, Stravinsky, and Bartók, Messiaen developed a unique style that would become his signature. Using Messiaen's own analytical and aesthetic notes as a point of departure, Jon Gillock offers detailed commentary on the performance of Messiaen's 66 organ works. Gillock provides background information on the composition and premiere of each piece, a translation of Messiaen's related writings, and a systematic explanation of performance considerations. Gillock also supplies details about the organ at La Trinité in Paris, the instrument for which most of Messiaen's pieces were imagined.
The Government Machine

The Government Machine

Jon Agar

MIT Press
2016
pokkari
An examination of technology and politics in the evolution of the British "government machine."In The Government Machine, Jon Agar traces the mechanization of government work in the United Kingdom from the nineteenth to the early twenty-first century. He argues that this transformation has been tied to the rise of "expert movements," groups whose authority has rested on their expertise. The deployment of machines was an attempt to gain control over state action-a revolutionary move. Agar shows how mechanization followed the popular depiction of government as machine-like, with British civil servants cast as components of a general purpose "government machine"; indeed, he argues that today's general purpose computer is the apotheosis of the civil servant.Over the course of two centuries, government has become the major repository and user of information; the Civil Service itself can be seen as an information-processing entity. Agar argues that the changing capacities of government have depended on the implementation of new technologies, and that the adoption of new technologies has depended on a vision of government and a fundamental model of organization. Thus, to study the history of technology is to study the state, and vice versa.
Game Wizards

Game Wizards

Jon Peterson

MIT Press
2021
nidottu
Discover the colorful history of the table-top RPG phenomenon, Dungeons & Dragons, as a D&D expert examines its surprising successes, setbacks, and controversies.“The battle over Dungeons & Dragons was the ultimate geek war.” —WiredWhen Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success—and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. Inside you’ll learn about:• Gygax and Arneson’s first meeting and their work toward the 1974 release• The founding of TSR and its growth as a company• Arneson’s acrimonious departure and subsequent challenges to TSR• "Satanic Panic" accusations that plagued D&D—and boosted its popularity• TSR’s reckless expansion and near-fatal corporate infighting• And much more!With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
The Elusive Shift: How Role-Playing Games Forged Their Identity
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.
Playing at the World, 2E, Volume 1

Playing at the World, 2E, Volume 1

Jon Peterson

MIT PRESS LTD
2024
nidottu
The first volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games. This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons, which explores the publication of that iconic game. (The second volume is The Three Pillars of Role-Playing Games, a deeper dive into the history of the setting, system, and character of D & D.) In this first volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in Gary Gygax and Dave Arneson s seminal role-playing game, D & D. It augments the research of the original editions with new insights into the crucial period in 1972 3 when D & D began to take shape. Drawing from primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World explores the origins of wargames and roleplaying through the history of conflict simulations and the eccentric characters who drove the creation of a signature cultural innovation in the late twentieth century. Filled with unparalleled archival research (from obscure fanzines to letters, drafts, and other ephemera), this new edition of Playing at the World is the ultimate geek s guide to the original RPG. As such, it is an indispensable resource for academics and game fans exploring the origins of the hobby.
Playing at the World, 2E, Volume 2

Playing at the World, 2E, Volume 2

Jon Peterson

MIT PRESS LTD
2025
nidottu
The second volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games. This new edition of Playing at the World is the second of two volumes that update the 720-page original tome of the same name from 2012. This second volume is The Three Pillars of Role-Playing Games, a deep dive into the history of the setting, system, and characters of D&D--the three pillars indicated by the volume's title. (The first volume of the new edition is The Invention of Dungeons & Dragons, which explores the publication and reception of that iconic game.) In this second volume, Jon Peterson covers the medieval fantasy setting--the first pillar--and addresses why the first role-playing game evolved around fantasy and medieval settings as opposed to some other historical setting. In the second pillar, the author explores how the rules of wargames, from their roots in chess variants from eighteenth-century Germany, developed into those of role-playing games. Finally, the third pillar focuses on character, perhaps the most elusive of the three pillars, and investigates how precedents governed the introduction of characters to games more so than the original D&D rule books. Filled with unparalleled archival research (from obscure fanzines to letters, drafts, and other ephemera), this new edition of Playing at the World is the ultimate geek's guide to the original RPG. As such, it is an indispensable resource for academics and game fans exploring the origins of the hobby.
Darwinism and the Divine in America

Darwinism and the Divine in America

Jon H. Roberts

University of Notre Dame Press
2001
nidottu
Originally published in 1988, Jon Roberts's book provided the first comprehensive analytical overview of public dialogue among nineteenth-century American Protestant intellectuals who struggled with the theory of organic evolution. Before the publication of Darwin's Origin of Species in 1859, most American Protestant intellectuals valued science, especially natural history, for supplying data that appeared to be invaluable for defending many major tenets of the Christian worldview. Arguments over the scientific merits of Darwin's theory gave way to discussions of its theological implications. Roberts's book reconstructs the course of that conversation from 1875 to 1900.
Darwinism and the Divine in America

Darwinism and the Divine in America

Jon H. Roberts

University of Notre Dame Press
2001
sidottu
Originally published in 1988, Jon Roberts's book provided the first comprehensive analytical overview of public dialogue among nineteenth-century American Protestant intellectuals who struggled with the theory of organic evolution. Before the publication of Darwin's Origin of Species in 1859, most American Protestant intellectuals valued science, especially natural history, for supplying data that appeared to be invaluable for defending many major tenets of the Christian worldview. Arguments over the scientific merits of Darwin's theory gave way to discussions of its theological implications. Roberts's book reconstructs the course of that conversation from 1875 to 1900.