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1000 tulosta hakusanalla Brian Smith

Pea, Bee, & Jay #1: Stuck Together: A Graphic Novel
Get ready to roll with Pea, Bee, & Jay in this brand-new early reader graphic novel series by Brian "Smitty" Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike Like all peas, Pea loves to roll. So when a no-good strawberry dares him to roll all the way off the farm, he swears he can do it--eazy me-zee But along the way, a powerful thunderstorm strikes and bounces Pea off course...and right into two unlikely new buds: a bee named Bee who thinks she knows it all, and a bird named Jay who can't figure out how to fly. On their own they may not look like much, but if this trio can stick together, they just might help Pea find his way back home Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association's Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #2: Wannabees

Pea, Bee, & Jay #2: Wannabees

Brian "Smitty" Smith

HarperCollins
2020
nidottu
Get ready to roll with Pea, Bee, & Jay in this brand-new early reader graphic novel series by Brian “Smitty” Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike! Who knew being queen could sting so much? All Bee really wants to do is play with her two best friends, Pea and Jay. But when she’s replaced by Lenny—an ambitious bee hungry for power—as queen of her hive, the friends set out to prove Lenny isn’t exactly who he seems to be. Can Bee, with the help of her friends, regain her crown and throne, or has the Reign of Lenny officially begun?Praise for Pea, Bee, & Jay:Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association’s Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #2: Wannabees: A Graphic Novel
Get ready to roll with Pea, Bee, & Jay in this brand-new early reader graphic novel series by Brian "Smitty" Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike Who knew being queen could sting so much? All Bee really wants to do is play with her two best friends, Pea and Jay. But when she's replaced by Lenny--an ambitious bee hungry for power--as queen of her hive, the friends set out to prove Lenny isn't exactly who he seems to be. Can Bee, with the help of her friends, regain her crown and throne, or has the Reign of Lenny officially begun?Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association's Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #3: Lift Off

Pea, Bee, & Jay #3: Lift Off

Brian "Smitty" Smith

HarperCollins
2021
nidottu
Buckle up for Flight School with Pea, Bee, & Jay in this early graphic novel series by Brian “Smitty” Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike! Jay the blue jay has never learned to fly, which has never been a problem . . . until a crew of super cool birds touch down at the farm and invite him to play some super cool flying games. Now Jay needs to figure out how to fly—and fast—before he misses out on all the fun. Lucky for him, his best buds Pea and Bee know just what to do… Start your engines because Flight School is now in session! Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020 SLJ Best Books of 2020 Fall 2020 Indie Next List Amazon Best Books of 2020 Junior Library Guild Selection 2021 Texas Library Association’s Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #3: Lift Off: A Graphic Novel
Buckle up for Flight School with Pea, Bee, & Jay in this early graphic novel series by Brian "Smitty" Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike Jay the blue jay has never learned to fly, which has never been a problem . . . until a crew of super cool birds touch down at the farm and invite him to play some super cool flying games. Now Jay needs to figure out how to fly--and fast--before he misses out on all the fun. Lucky for him, his best buds Pea and Bee know just what to do... Start your engines because Flight School is now in session Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020 SLJ Best Books of 2020 Fall 2020 Indie Next List Amazon Best Books of 2020 Junior Library Guild Selection 2021 Texas Library Association's Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #4: Farm Feud

Pea, Bee, & Jay #4: Farm Feud

Brian "Smitty" Smith

HARPERCOLLINS PUBLISHERS INC
2022
nidottu
Best friends butt heads in Pea, Bee, & Jay #4: Farm Feud, an early graphic novel series by Brian “Smitty” Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike!After a heated argument sends Pea and Bee on the hunt for new friends, Jay is stuck all alone.While Pea tries to form a new crew with Blueberry and Lenny the bee, Bee teams up with a high-strung Acorn and Pea’s batty old Gramps. (What the heck, Gramps?!) And Jay? Well, Jay takes matters into his own wings.Can this trio figure out how to make up, or will this be the last of Pea, Bee, & Jay?Praise for Pea, Bee, & Jay:Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association’s Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #4: Farm Feud: A Graphic Novel
Best friends butt heads in Pea, Bee, & Jay #4: Farm Feud, an early graphic novel series by Brian "Smitty" Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike After a heated argument sends Pea and Bee on the hunt for new friends, Jay is stuck all alone.While Pea tries to form a new crew with Blueberry and Lenny the bee, Bee teams up with a high-strung Acorn and Pea's batty old Gramps. (What the heck, Gramps? ) And Jay? Well, Jay takes matters into his own wings.Can this trio figure out how to make up, or will this be the last of Pea, Bee, & Jay?Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association's Little Maverick Graphic Novels Reading List Selection
Officer Clawsome: Lobster Cop

Officer Clawsome: Lobster Cop

Brian "Smitty" Smith

HARPERCOLLINS PUBLISHERS INC
2023
sidottu
Dog Man meets SpongeBob in Officer Clawsome: The Kelpcake Crisis!, a fast-paced and funny middle grade graphic novel series about the crimefighting duo Clawsome, a lobster, and his partner Stariana, a starfish, as they fight such denizens of the deep as the Catfishburglar, Chowderhead, and the Brain Sturgeon. Crime doesn’t pay in Caper Cove with Officer Clawsome and his partner, Stariana, on the case. Just ask the notorious Catburglarfish—she’ll confirm.But when the beloved bakery Kelpy's Kelpcakes goes missing and rumors begin swirling about shark sightings for the first time in a hundred years, the duo is about to find themselves claw-deep in a mystery for the ages.Will this dynamic duo save the day yet again, or have the citizens of Caper Cove eaten their last Kelpcake…for good?
Officer Clawsome: Crime Across Time: A Graphic Novel
Officer Clawsome and his partner, Stariana, are back, solving a time-bending mystery of epic proportions in this sequel to Officer Clawsome: Lobster Cop. A puzzling mystery is afoot Thankfully, Caper Cove's finest are on the case, but the investigation takes a turn for the strange when the town's resident evil genius, Brain Sturgeon, dives into a portal to the past. Fighting crime, dodging dinosaurs, and wrangling old West outlaws, these two best friends have gotten tangled up in a mystery fit for the ages. Will this dynamic duo be able to restore the past, present, and future--or will time as we know it be lost forever?Fans of Dog Man and SpongeBob will delight in the continued hijinks of Clawsome and Stariana in their latest adventure.
Pea, Bee, & Jay #5: Gotta Find Gramps

Pea, Bee, & Jay #5: Gotta Find Gramps

Brian "Smitty" Smith

HARPERCOLLINS PUBLISHERS INC
2023
nidottu
Has anybody seen Gramps?! Pea, Bee, & Jay are on the search in Pea, Bee, & Jay: Gotta Find Gramps, an early graphic novel series by Brian “Smitty” Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike!When Pea, Bee, & Jay hear stories of Gramps’s youth, they find each yarn to be wilder than the last. He once had a pet dog, was a professional wrestling champ, and he even led a jailbreak out of a can of peas. Un-pea-lievable!But when Gramps goes missing, it’s up to the trio to bring him home. Will they find the kernel of truth in Gramps’s tall tales and reunite him with his family?Praise for Pea, Bee, & Jay:Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association’s Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #5: Gotta Find Gramps: A Graphic Novel
Has anybody seen Gramps? Pea, Bee, & Jay are on the search in Pea, Bee, & Jay: Gotta Find Gramps, an early graphic novel series by Brian "Smitty" Smith, perfect for fans of Narwhal & Jelly, emerging readers, and comic lovers alike When Pea, Bee, & Jay hear stories of Gramps's youth, they find each yarn to be wilder than the last. He once had a pet dog, was a professional wrestling champ, and he even led a jailbreak out of a can of peas. Un-pea-lievable But when Gramps goes missing, it's up to the trio to bring him home. Will they find the kernel of truth in Gramps's tall tales and reunite him with his family?Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association's Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #6: The Big Bully

Pea, Bee, & Jay #6: The Big Bully

Brian "Smitty" Smith

HARPERCOLLINS PUBLISHERS INC
2023
nidottu
In Pea, Bee & Jay: The Big Bully, when the roll gets bumpy...these friends stay the course!Pea, Bee, & Jay are searching for treasure when a great big pumpkin storms over and bullies Jay into giving up his very shiny pebble—not cool, Pumpkin.But when they band together to prove that being big doesn’t mean you get to push others around, the trio discovers that Pumpkin's got some extra-large issues of her own. Can Pea, Bee, & Jay get to the real root of the problem and bring the farm back to solid ground? Praise for Pea, Bee, & Jay:Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association’s Little Maverick Graphic Novels Reading List Selection
Pea, Bee, & Jay #6: The Big Bully: A Graphic Novel
In Pea, Bee & Jay: The Big Bully, when the roll gets bumpy...these friends stay the course Pea, Bee, & Jay are searching for treasure when a great big pumpkin storms over and bullies Jay into giving up his very shiny pebble--not cool, Pumpkin.But when they band together to prove that being big doesn't mean you get to push others around, the trio discovers that Pumpkin's got some extra-large issues of her own. Can Pea, Bee, & Jay get to the real root of the problem and bring the farm back to solid ground? Praise for Pea, Bee, & Jay: Kirkus Best Books of 2020SLJ Best Books of 2020Fall 2020 Indie Next ListAmazon Best Books of 2020Junior Library Guild Selection2021 Texas Library Association's Little Maverick Graphic Novels Reading List Selection
The Promise of Artificial Intelligence

The Promise of Artificial Intelligence

Brian Cantwell Smith

MIT Press
2019
sidottu
An argument that-despite dramatic advances in the field-artificial intelligence is nowhere near developing systems that are genuinely intelligent.In this provocative book, Brian Cantwell Smith argues that artificial intelligence is nowhere near developing systems that are genuinely intelligent. Second wave AI, machine learning, even visions of third-wave AI: none will lead to human-level intelligence and judgment, which have been honed over millennia. Recent advances in AI may be of epochal significance, but human intelligence is of a different order than even the most powerful calculative ability enabled by new computational capacities. Smith calls this AI ability "reckoning," and argues that it does not lead to full human judgment-dispassionate, deliberative thought grounded in ethical commitment and responsible action.Taking judgment as the ultimate goal of intelligence, Smith examines the history of AI from its first-wave origins ("good old-fashioned AI," or GOFAI) to such celebrated second-wave approaches as machine learning, paying particular attention to recent advances that have led to excitement, anxiety, and debate. He considers each AI technology's underlying assumptions, the conceptions of intelligence targeted at each stage, and the successes achieved so far. Smith unpacks the notion of intelligence itself-what sort humans have, and what sort AI aims at. Smith worries that, impressed by AI's reckoning prowess, we will shift our expectations of human intelligence. What we should do, he argues, is learn to use AI for the reckoning tasks at which it excels while we strengthen our commitment to judgment, ethics, and the world.
Computational Reflections

Computational Reflections

Brian Cantwell Smith

MIT PRESS LTD
2026
nidottu
A groundbreaking critique of the philosophical foundations of computing. Computational Reflections is a wholly original investigation into the philosophical foundations of computing. Brian Cantwell Smith distills a lifetime of work into this volume which explores what it means to compute. The standard theoretical foundations of computer science address the fundamental concept of "mechanism," but almost completely ignore the crucial role of "meaning" in any computational practice. Cantwell Smith takes the reader through these missing foundational gaps, including a historical analysis of why the field has reached its current state. Despite its lack of treatment of semantics ("meaning"), computer science has borrowed and adopted semantic vocabulary to refer to mechanistic concepts, thus aggravating confusion within and without the field, especially so in philosophy, cognitive science, and contemporary artificial intelligence. This book's arguments help to illustrate why computer science theory has almost nothing to say about "computation in the wild"--or the real-world practice of programmers and engineers who design the software and devices that we all use. The author argues that a true account of computation must do justice to the incredible complexity juggled by programmers in creating software that works, and he offers not only criticism, but also directions for a successor account of computing.
An Introduction To Health

An Introduction To Health

Brian Abel-Smith

Prentice-Hall
1994
nidottu
This book concerns itself with the key question: how to improve health in a cost effective and politically acceptable way. What makes people healthy? Why are the poor less healthy than the rich? Why do some countries have a better health record than others? An Introduction to Health is divided into four parts comprising the determinants of health, health service planning, health service financing, and controlling costs and securing user-friendly services.
The Ambiguity of Play

The Ambiguity of Play

Brian Sutton-Smith

Harvard University Press
2001
nidottu
Every child knows what it means to play, but the rest of us can merely speculate. Is it a kind of adaptation, teaching us skills, inducting us into certain communities? Is it power, pursued in games of prowess? Fate, deployed in games of chance? Daydreaming, enacted in art? Or is it just frivolity? Brian Sutton-Smith, a leading proponent of play theory, considers each possibility as it has been proposed, elaborated, and debated in disciplines from biology, psychology, and education to metaphysics, mathematics, and sociology.Sutton-Smith focuses on play theories rooted in seven distinct “rhetorics”—the ancient discourses of Fate, Power, Communal Identity, and Frivolity and the modern discourses of Progress, the Imaginary, and the Self. In a sweeping analysis that moves from the question of play in child development to the implications of play for the Western work ethic, he explores the values, historical sources, and interests that have dictated the terms and forms of play put forth in each discourse’s “objective” theory.This work reveals more distinctions and disjunctions than affinities, with one striking exception: however different their descriptions and interpretations of play, each rhetoric reveals a quirkiness, redundancy, and flexibility. In light of this, Sutton-Smith suggests that play might provide a model of the variability that allows for “natural” selection. As a form of mental feedback, play might nullify the rigidity that sets in after successful adaption, thus reinforcing animal and human variability. Further, he shows how these discourses, despite their differences, might offer the components for a new social science of play.
The Folkstories of Children

The Folkstories of Children

Brian Sutton-Smith

University of Pennsylvania Press
1981
pokkari
What prompts children to tell stories? What does the word "story" mean to a child at two or five years of age? The Folkstories of Children, first published in 1981, features nearly five hundred stories that were volunteered by fifty children between the ages of two and ten and transcribed word for word. The stories are organized chronologically by the age of the teller, revealing the progression of verbal competence and the gradual emergence of staging and plot organization. Many stories told by two-year-olds, for example, have only beginnings with no middle or end; the "narrative" is held together by rhyme or alliteration. After the age of three or four, the same children tell stories that feature a central character and a narrative arc. The stories also exhibit each child's growing awareness and management of his or her environment and life concerns. Some children see their stories as dialogues between teller and audience, others as monologues expressing concerns about fate and the forces of good and evil. Brian Sutton-Smith discusses the possible origins of the stories themselves: folktales, parent and teacher reading, media, required writing of stories in school, dreams, and play. The notes to each chapter draw on this context as well as folktale analysis and child development theory to consider why and how the stories take their particular forms. The Folkstories of Children provides valuable evidence and insight into the ways children actively and inventively engage language as they grow.
A History of Children's Play

A History of Children's Play

Brian Sutton-Smith

University of Pennsylvania Press
1981
sidottu
New Zealand children from 1840 to 1890 were subjected to an unusual combination of agrarian existence and an industrial social philosophy in the newly formed schools. When schools became more universal in the expanding industrial society, a new emphasis on the control of children developed, and from 1920 onward, adult supervision in the form of heavily organized sports and playgrounds encroached more and more on the untrammeled freedom of the rural environment. Returning to his home country of New Zealand, Brian Sutton-Smith documents the relationship between children's play and the actual process of history. Drawing on interviews with hundreds of informants from every province and school district of New Zealand, the author illuminates for the first time the various social, cultural, historical, and psychological context in which children's play occurs. He treats both formal and informal play, as well as the play of both boys and girls.