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Horror at the MERCC (MCC RPG)

Horror at the MERCC (MCC RPG)

Tim Sattley

Goodman Games
2024
nidottu
The Holy Medicinal Order needs your help. They have recently found some mutated rodents in possession of healing artifacts of the ancients. These artifacts must have come from a local anomaly – a small hill, “of a shape not normally found in nature.” What strange magic powers of the ancients are at work? Is your party up for the task of investigating this anomaly? Horror at the MERCC is a second-level, horror-themed adventure for the Mutant Crawl Classics system. This is a fully illustrated, 36-page, self-contained adventure designed to be dropped into any MCC campaign setting.
The Caverns of Thracia (DCC RPG) Minotaur Hide Cover

The Caverns of Thracia (DCC RPG) Minotaur Hide Cover

Jennell Jaquays; Michael Curtis; Bob Brinkman

Goodman Games
2025
sidottu
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait… Same content as the standard release, but with a limited faux-hide cover. A sprawling underground multi-level DCC RPG campaign that will take at least one year to complete.
Chronicles of Adventure - The Ultimate RPG Campaign Creator Guidebook
Unlock the full potential of your storytelling prowess with the "Chronicles of Adventure: The Ultimate RPG Campaign Creator Guidebook." Dive deeper into the world of tabletop role-playing games with this indispensable companion by acclaimed author Amy N. Kaplan. Whether you're a novice or a seasoned Game Master, this guidebook will take you by the hand and lead you through the intricacies of "Chronicles of Adventure," helping you craft unforgettable adventures that will leave your players eagerly coming back for more. Inside these pages, you'll find step-by-step instructions on how to maximize the use of "Chronicles of Adventure: The Ultimate RPG Campaign Builder." Learn the art of world-building, character creation, and NPC design. Discover the secrets to weaving captivating mysteries and scenarios. Master the art of tracking encounters, recording loot, and keeping your campaigns dynamic and player-driven. With the "Campaign Creator Guidebook" in your arsenal, you'll elevate your game mastering skills to new heights and immerse your players in epic tales filled with endless possibilities.
Napitki Podzemelja: 75 retseptov epicheskikh RPG-koktejlej, kotorye ozhivjat vashu kampaniju
Dlja vsekh fanatov nastolnoj igry "Dungeons&Dragons" i dlja tekh, kto ljubit provodit vremja v bolshoj kompanii druzej i kak sleduet razvlechsja! V knige "Napitki Podzemelja" sobrano 75 tematicheskikh koktejlej, sozdannykh avtorami Dzheff Oldrich i Dzhon Tejlor na osnove igry. Brosajte kubiki, vybirajte dejstvie i koktejl k nemu! Nuzhno prokrastsja nezametno mimo strazhi i ukrast volshebnye artefakty? Poprobujte shot "Proverka na Skrytnost", no ne pereuserdstvujte, inache strazha zametit vas ranshe vremeni. Khotite sbit nezhit s tolku i poshatnut ee uverennost? Ispejte koktejl "Moguchij udar", kotoryj srazit vsekh napoval (i, vozmozhno, vas tozhe). A poka master razbiraetsja s drugimi igrokami ili zagljadyvaet v knigu pravil, samoe vremja sdelat neskolko glotkov "Mukhlezha s kubikami", chtoby obratit situatsiju v vashu polzu. No beregites, za takoe vas i vashego personazha mogut lishit vsekh ochkov opyta! Gotovte koktejli, sobirajtes s druzjami i ustrojte samuju zapominajuschujusja igrovuju sessiju!
Livros e revistas para jogar RPG (1980-2000)

Livros e revistas para jogar RPG (1980-2000)

André Marques Fraga

Novas Edicoes Academicas
2023
pokkari
Livros e revistas de RPG foram inicialmente trazidos ao Brasil por meio de jogadores que os adquiriram no exterior e os compartilharam por meio de fotoc pias em x rox com suas comunidades, gradualmente atraindo o interesse de editoras nacionais, que passaram a public -los em edi es traduzidas ou em vers es originais, competindo por um lugar nesse mercado at meados dos anos 1990, per odo em que se d o predom nio das editoras paulistas Devir e Trama. Procura-se neste livro apresentar as linhas gerais do que foi esse mercado, a partir do caso de S o Paulo, nesses anos iniciais, e apontar elementos sobre como o g nero dos livros de RPG, em um primeiro momento, de forma americana, foi recriado no Brasil.
On A Roll: Level Up Your Rpg

On A Roll: Level Up Your Rpg

Ryan Faricelli

Lulu.com
2015
nidottu
On A Roll: Level Up Your RPG is a book of theories, wisdom, tips and advice for players and game runners of all experience levels. Designed to help break through the egos that so often keep gamers from learning from one another's experiences, On A Roll strives to help make everyone's game better and more fun while acknowledging that no one knows your game better than you. Featuring a foreword by gamer and author of "The Dresden Files," Jim Butcher, On A Roll is an exploration of everything learned in the author's 25 years of gaming. Covering everything from gamer etiquette, character development and problem players to plot creation and community building, On A Roll is everything you need to help you have more fun playing or running your tabletop, LARP or MUSH game.
How to Draw Fantasy Art and RPG Maps

How to Draw Fantasy Art and RPG Maps

Jared Blando

IMPACT Books
2015
nidottu
The power of creation is at your fingertips! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered!Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains.Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps.Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons.Heraldry and shield design. Depict cultural and political boundaries with shields and colors.Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
The Bane of the Ancients (DCC RPG)

The Bane of the Ancients (DCC RPG)

Martin Buinicki

Gaming Honors
2024
nidottu
When an infectious horde starts ravaging the land, a bold party of adventurers agrees to travel deep into the Slouismo Fen, where legend has it an ancient temple in the center of a dead lake holds a powerful relic known only as the “Bane of the Ancients.” Players will face horrible monsters and discover wondrous relics of the Ancients, like the small humanoid figurine with an oversized head that bobbles on its neck. They may dare to drink from the ancient water shrine sitting upon a three-foot-tall pedestal, where the Ancients gathered to swap stories with one another. But can they find the cure and return to their village in time to save it? Take the adventure and find out! This 28-page module by Martin Buinicki features custom 0-level character sheets, fantastic art by Lance Hodge, Jarek Madyda, il Corvo, and Matt Morrow, and a stunning layout by Thad Donovan.
Six of Cups: A Blue Rose RPG Adventure Anthology

Six of Cups: A Blue Rose RPG Adventure Anthology

Sean Gomes; Spider Perry; Katherine Schuttler; Stephie de Vaan; Timothy Brennan

Green Ronin Publishing
2022
nidottu
Six of Cups is an anthology of six adventures for the Blue Rose RPG that lets you explore the diverse peoples and places of the nation of Aldis. From the Pavin Weald to the southern coasts, Six of Cups provides a variety of stand-alone adventures filled with roleplaying, exploration, and action for characters level 1-8. More than that, it goes in-depth on six locations in Aldis, providing Narrators a close-up view of places previously unexplored in the game, all ready to be used as settings for adventure and romance. Explore the Sovereignty of the Blue Rose with Six of Cups!
Crypt of the Devil Lich - DCC RPG Edition

Crypt of the Devil Lich - DCC RPG Edition

Chris Doyle; Lisa Doyle; Mike Ferguson; Bob Brinkman

Goodman Games
2024
sidottu
Goodman Games is proud to announce the Re-release of one of its most cherished Dungeon Crawl Classics: The Crypt of the Devil Lich! Updated and converted for both 5E and the DCC RPG rules sets, this classic deathtrap dungeon was inspired by the dreaded Tomb of Horrors! The heroes are sent into the Devil Lich’s crypt to destroy her before she can return to power, as foreseen in a prophecy. However, the unknowing heroes have actually been tricked into entering her crypt to free her from her prison. If they are truly heroes, they will uncover the deception and defeat the evil Devil Lich before she can unleash her dark designs on the surface world. This adventure module is a conversion of the classic dungeon module DCC #13: The Crypt of the Devil Lich, originally published in 2004 by Goodman Games. The Crypt of the Devil Lich was truly a unique design, an homage as the classic meatgrinder-style trap-filled dungeons popular in the late ’70s and early ’80s. The adventure is designed for a group of four to six 7th level characters. The original adventure was designed for the 2004 1st Annual GenCon Dungeon Crawl Classics Team Tournament, a tradition that continues today. With some effort on the GMs part, the adventure can be used for campaign play.
Blights of the Eastern Forest (DCC RPG)

Blights of the Eastern Forest (DCC RPG)

Thorin Thompson

Goodman Games
2024
nidottu
What is it that turns a land sour? What evil breeds and lurks under the dark boughs of the Eastern Forest, that has for generations cast a shadow of dread over the village of Reed? Is it possible a band of adventurers, stout of heart, body, and mind, can put an end once and for all to the corruption that dwells within? Blights ov the Eastern Forest sends your adventurers on a dangerous mission to cleanse the evil that spawns from the very roots of the woods, and weaves a rich history that continues your adventurers’ careers from 0-levels in Sky ov Crimson Flame to hardy 1st-levels!
Deadly Delves: The Gilded Gauntlet (Pathfinder RPG)

Deadly Delves: The Gilded Gauntlet (Pathfinder RPG)

Jon Brazer Enterprises

Createspace Independent Publishing Platform
2017
nidottu
A Fool And His Life Are Soon Parted The city of Hunstoc is experiencing a rash of calamity. Livestock and horses are falling ill, children and elderly people are dying off without any explanation, and the city's clerics can't manage to cure the mysterious malady. The Mayor's Office has posted a bounty on strange clockwork creatures that keep emerging from the nearby foothills outside Hunstoc's gates. Investigating these sinister happenings leads to a massive underground complex full of devious puzzles, dangerous traps, and alchemical wonders beyond anyone's wildest imaginings-and only the most cunning of adventurers will survive the journey into its depths What would you do for limitless wealth? How far would you delve? What horrors would you be willing to face? Would you repeatedly risk your own life, or those of your friends or countless innocents, in order to have anything you wanted? The Gilded Gauntlet brings the classic feel of dangerous trap-laden tournament-style, musty dungeons to Jon Brazer Enterprises' Deadly Delves product line, and is fully compatible with the Pathfinder Roleplaying Game. Each room of this dungeon was designed by a different author to confound even the savviest of players and the wiliest of characters. This 60-page adventure is designed to challenge a group of 9th-level PCs like no other content has to date. Inside this volume, you'll find: 7 New and Variant Monsters, including the clockwork sentry, mercurial necroplasm, and thallium elemental 28 New Traps, Hazards, and Haunts with which to confound, maim, and torture your players again and again 20 Full-Color Maps detailing a treacherous underground complex filled with alchemical machinery and devious puzzles and also includes a separate PDF of all the maps in high resolution, making it easier ot use in your game 3 New Magic Items, such as the imprint helm and the eternal jar A New Fully-Detailed Location in which to immerse your players: the City of Hunstoc, complete with a full roster of NPC denizens and an accompanying full-color map of the city's layout Enough content to take five 9th-level PCs to 10th level and beyond, with ideas to extend the story even further once you're done exploring the complex Dangers Unknown. Treasures Untold. Adventure Awaits.
Book of Beasts: Legendary Foes (Pathfinder RPG)

Book of Beasts: Legendary Foes (Pathfinder RPG)

Jon Brazer Enterprises

Createspace Independent Publishing Platform
2017
nidottu
Prepare to be Afraid The Book of Beasts: Legendary Foes, the latest in the award-winning Book of Beast series, details the deadliest and most frightening monsters ever to grace your gaming table. Bring new life and peril to your mythic adventures with these fierce monsters and high level NPCs. This 68-page, beautiful full-color monster tome features: 34 brand new monsters ranging from CR 15-25 11 high level NPCs and classed monsters, each are difficult builds, saving you considerable work 3 demigods with enough detail and NPCs for you to build an entire campaign around 12 brand new traps ranging from CR 15-24, to keep your players on their toes Easy-to-use references and links, allowing you to look up rules you are sure of with a minimum of effort Make your players afraid of monsters again. Make them tremble with fear.
Livres et magazines pour jouer au RPG (1980-2000)

Livres et magazines pour jouer au RPG (1980-2000)

André Marques Fraga

Editions Notre Savoir
2023
pokkari
Les livres et les magazines de RPG ont d'abord t introduits au Br sil par des joueurs qui les avaient achet s l' tranger et les partageaient avec leurs communaut s par le biais de photocopies et de copies X. Ils ont progressivement suscit l'int r t des diteurs nationaux, qui ont commenc les publier dans des ditions traduites ou dans des versions originales, se disputant une place sur ce march jusqu'au milieu des ann es 1990, p riode durant laquelle les diteurs de S o Paulo, Devir et Trama, ont pr domin . Ce livre vise pr senter les grandes lignes de ce march , en commen ant par le cas de S o Paulo, dans ces premi res ann es, et mettre en vidence des l ments sur la fa on dont le genre des livres de RPG, d'abord l'am ricaine, a t recr au Br sil.
Trailblazer : a mission for agent provocateur RPG

Trailblazer : a mission for agent provocateur RPG

Nils-Erik Lindström

Twin Engine Productions
2024
nidottu
While tracking a lost North Korean MOAB (an extremely powerful bomb) the agents will stumble upon a world-spanning conspiracy. An action-packed investigation ensues with a high-stakes hunt in exotic locations for the missing bomb. Chased by the sadistic hitman “El Toro” the player characters must confront bloodthirsty mercenaries and dangerous smugglers. Will they be able to thwart the villain’s plans and prevent Operation Trailblazer? Trailblazer is designed to fit into any Agent Provocateur campaign.
Dragonslayer : A Mission for Agent Provocateur RPG

Dragonslayer : A Mission for Agent Provocateur RPG

Nils-Erik Lindström

Twin Engine Productions
2025
nidottu
When a mysterious international criminal organisation blackmails NATO the player characters are sent on an over-the-top action-filled mission that will take them halfway around the globe. The thrilling investigation will bring the player characters from the beautiful vistas of Andalucia to the snow-covered peaks of the Karakorum and onto the desert sands of Australia. Enjoy an exciting mission with 15 pages of hand-made reference maps and handouts. This product is published under the Year Zero Engine Free Tabletop License (version 1.0) Disclaimer: This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. The Year Zero Engine System Reference Document is used under Fria Ligan AB’s Free Tabletop License.
Competências de liderança em jogos de RPG online

Competências de liderança em jogos de RPG online

Daniel Gröblacher

Edicoes Nosso Conhecimento
2025
nidottu
As compet ncias de lideran a s o exigidas n o s nas organiza es, mas tamb m nos jogos de RPG online, nas chamadas guildas. Liderar uma guilda compar vel a liderar uma organiza o ou um grupo. Ambas as reas, por mais diferentes que sejam, requerem certas compet ncias para atingir os seus objetivos com sucesso. O objetivo descobrir quais compet ncias s o necess rias em organiza es e jogos de RPG online. Quais compet ncias de lideran a s o exigidas ou aplicadas por l deres em organiza es e jogos de RPG online? Al m disso, este trabalho pretende descobrir as semelhan as entre diferentes reas das organiza es e dos jogos de RPG online. Em que medida s o semelhantes em termos de gest o de colaboradores, poder, influ ncia, motiva o e lealdade? Em que medida as hierarquias e estruturas s o semelhantes e que semelhan as existem em termos de desenvolvimento de compet ncias e estilos de lideran a?