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1000 tulosta hakusanalla David Gates

Power Games

Power Games

David Stuttard

British Museum Press
2012
pokkari
Power; the power of the gods; the power of Greek cities; the power of the human body: all these were celebrated at the ancient Olympic Games. This title revolves around the Games of 416 BC a turning point in Greek politics when a cold war between Athens and other major cities was about to erupt into bloody fighting.
Money Games

Money Games

David Carter

Stanford Business Books,US
2010
sidottu
The businesses behind Dubai Sports City, the branding of David Beckham, and the presence and popularity of fantasy sports leagues on the internet are unmistakable indicators that the sports and the entertainment industries are quickly becoming one and the same. But, you needn't travel far or be a hard core sports fan to appreciate this fact. Whether you play Madden NFL on the Wii, use Nike+ along with your iPod to monitor your workouts, or channel surf and take note of the number of athlete-driven commercials, evidence of this transformation is ubiquitous in today's sports viewing and consuming experience. In recent years, the rapid convergence of sports and entertainment has been key to the sports business industry's continued growth and financial success. Money Games not only analyzes how industry stakeholders have monetized this convergence, but also provides readers with answers to this core question: how can the sports business continue to profit from the blurring of sports and entertainment? Author David M. Carter considers a wide array of implications for television content, video gaming, athlete branding, the Internet, mobile technology, gambling, sports-anchored real estate development, venue technology, and corporate marketing—in short, those areas where business opportunities exist now that sports and entertainment have become one. Money Games is a must-read for professionals and future leaders of the sports and entertainment industries, and sports fans will also find an intriguing story about the evolution of the games that they cherish and follow.
Aarhus Games Aarhus Rules

Aarhus Games Aarhus Rules

David Rickerby

Lulu.com
2016
nidottu
NORTHERN LIGHTS TRILOGY BOOK TWO Back in the city with funds and friends but Peter Arnett is still on the hook. Helpless before the deterioration of his mother's health and holding down an honest job while entertaining the schemes of others is quite enough to be getting along with without KI Carl Madsen's attempts to connect him to the two Island robberies. Speaking of Ostjyllands Police, how much longer can Stine keep playing both sides before she falls under suspicion herself? If he were a betting man, Peter wouldn't bet against his partner in crime taking steps to keep him from spending any quality time in Madsen's interrogation room. And whoever said that nothing screws up a successful escape like your own past must not have encountered many local gangsters.
Learn GameSalad for iOS

Learn GameSalad for iOS

David Guerineau

APress
2012
nidottu
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide
The Games

The Games

David Goldblatt

Pan Books
2018
pokkari
Winner of the William Hill Sports Book of the Year Award.From the ancient Greeks to today’s festival of sponsors – this is the definitive sporting, social and political history of the Olympic Games. 'An excellent, pacy, anecdote-studded history of the modern Games' – The TimesThe Olympic Games have become the greatest show on earth. But how was such a ritual invented? Why did it prosper and how has it been so utterly transformed?In The Games, sports historian David Goldblatt takes on a breathtakingly ambitious search for the answers and brilliantly unravels the complex strands of this history.Beginning with the Olympics as a sporting side show at the great Worlds Fairs of the Belle Epoque and its transformation into a global media spectacular, care of Hollywood and the Nazi party. The Games shows how sport and the Olympics had been a battlefield during the Cold War, a defining moment for social and economic change in host cities and countries, and a theatre of resistance for women and athletes of colour once excluded from the show.Filled with stories from over a century of Olympic competition – this amazingly researched history captures the excitement of sporting brilliance and the kaleidoscopic experience of the Games. It shows us how this sporting spectacle has come to reflect the world we hope to inhabit and the one we actually live in.
Service Games

Service Games

David Munoz; Kevin Williams; Ivan Barroso

Createspace Independent Publishing Platform
2013
pokkari
New Edition More content, images, and corrected text and facts. Monochrome edition.Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000's, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the internet and social networking, and before motion controls and smartphones, there was Sega. Destined to fade into obscurity over time, Sega would help revolutionize and change video games, computers and how we interact with them, and the internet as we know it. Riding the cutting edge of technology at every step, only to rise too close to the sun and plummet, Sega would eventually change the face of entertainment, but it's the story of how it got there that's all the fun. So take a ride, experience history, and enjoy learning about one of the greatest and most influential companies of all time. Complete with system specifications, feature and marketing descriptions, unusual factoids, almost 300 images, and now enhanced Europe specific details, exclusive interviews, and more make this the definitive history of Sega available. Read and learn about the company that holds a special place in every gamer's heart.Funded on Kickstarter.
Party Games for Kids: Fun Games for Classrooms, Church Groups and Parties

Party Games for Kids: Fun Games for Classrooms, Church Groups and Parties

David T. Fox

Createspace Independent Publishing Platform
2016
nidottu
An Active Child is a Happy ChildBuild relationships and create memorable moments through the power of play. Group games allow children a chance to interact with leaders and each other through activities that involve active, social, and creative play. Build lasting relationships and invest in your kids today through purposeful gameplay Engage with children through the use of interactive games. Children learn through play and exciting games offer attention-grabbing platforms for learning.Facilitate relationships between children. Gameplay brings children together in a fun way that helps them form lasting friendships with each other.Encourage a healthy lifestyle with physical activity. Running, jumping, and shouting will burn off extra energy Increase team building with social games designed for kids to learn about each other. Help ease social anxiety and produce a more cohesive team.Create special memories by getting kids out of their comfort zone and interacting in fun, memorable ways.
Language Games: For Parents and Children

Language Games: For Parents and Children

David P. Taylor

Createspace Independent Publishing Platform
2017
nidottu
Language Games for Parents and Children by David P Taylor is a collection of language games that you can play with your children to develop their vocabulary, imagination and mastery of words. Such mastery occurs in the daily interchange between parents and children, but sometimes, when they are ill, bored, demanding to be entertained, or due to travel for two hours in the car and, after five minutes ask, "Are we there yet?" then one's imagination and resources can flag. This book is for those times. David P Taylor has been a Drama and English teacher for 40 years. As Drama consultant for the Victorian Ministry for Education, he worked with the Ministry's Primary Language Committee on language development of young children.
No-Gate Gateway

No-Gate Gateway

David Hinton

Shambhala Publications Inc
2018
nidottu
A new translation of one of the great koan collections--by the premier translator of the Chinese classics--that reveals it to be a literary and philosophical masterwork beyond its association with Chan/Zen. A monk asked: "A dog too has Buddha-nature, no?" And with the master's enigmatic one-word response begins the great No-Gate Gateway (Wu-Men Kuan), ancient China's classic foray into the inexpressible nature of mind and reality. For nearly eight hundred years, this text (also known by its Japanese name, Mumonkan) has been the most widely used koan collection in Zen Buddhism--and with its comic storytelling and wild poetry, it is also a remarkably compelling literary masterwork. In his radical new translation, David Hinton places this classic for the first time in the philosophical framework of its native China, in doing so revealing a new way of understanding Zen--in which generic "Zen perplexity" is transformed into a more approachable and earthy mystery. With the poetic abilities he has honed in his many translations, Hinton brilliantly conveys the book's literary power, making it an irresistible reading experience capable of surprising readers into a sudden awakening that is beyond logic and explanation.
The Games Master

The Games Master

David Brosbell

Writers Branding LLC
2021
pokkari
Autobiography: David Brosbell was born and raised in Toronto Canada. Although he is a proud Canadian, he is passionate about his Scandinavian ancestry and enjoys weaving his personal research and history into his fiction. Known as the Viking to his friends and colleagues, he collects medieval weapons as a hobby. He is currently at work on the prequel and the sequel of his Games Master series.Book synopsis: Stunned and grateful to have survived a ferocious battle against an impossible foe, the Games Master, four comrades, and warriors contemplate what future awaits them. War is brewing in the lands, but it is not glorious. These are tense times for all who live in the path of conflict. The Silver Allegiance, the dominant ruling kingdom, has expanded as far north and west as it can. And a new, powerful consortium known as the Dark Realm has grown as far east and south as it can.Caught between these two powerhouse kingdoms is a small strip of towns and villages, where terrified citizens await what comes next. As each side prepares for battle, the people caught in the middle do all they can to survive. Kruno and his men have no interest in being a part of the impending conflict, but how can they stay out of it?Their adventures will take them to hostile lands, where they meet exceptional creatures. Can they survive their encounters with the sand sorceresses, gargoyles, cryptons, and the most feared beasts of all - dragons? Can they avoid the inevitable horrors of war?Book reviews: "A thoroughly enjoyable read. A truly epic battle to finish. Not only do I want a sequel, but I want a movie "-Marty Rendall"I was captivated almost immediately as I dove into the fantastic story of the Game Master I eagerly await the next installment."-Liam Brown