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1000 tulosta hakusanalla Kaye Henry
1874, Ironbark. Aurora Scott is caught up in a robbery when the Cobb & Co coach, driven by American, Jackson Fletcher, arrives with gold aboard. The passengers are taken hostage and Aurora and Jackson work toward saving the others, and themselves.As the hours pass, secrets long buried come to the surface. Will Aurora be able to escape this increasingly desperate situation? 2017, Ironbark. Journalist Melody Lawson comes home after a personal tragedy. Her family have a long history with the old goldrush town, and Hugh Nicholson, the local policeman, was once the boy Melody loved. But now there's a new man on the scene, and when dangerous truths are uncovered, Melody no longer knows who to trust.Did Aurora really die in 1874 and if she didn't, can Melody discover what happened without losing her own life?
We each long to belong in our world. We experience belonging when we know who we are, why we are here, and how we are to live. Yet how can we experience belonging in a world which is characterized by the phrase, "all is not well?" Daily the news media portrays graphic images of circumstances which cause pain, fear, sorrow, and anger among people across the globe. Because all is not well, the Call of our era is toward social change. Significant social change requires a change in our identity. Why? Because our identity determines our purpose. Our purpose determines our values system. Our values system shapes the way we live within and act upon our world. Therefore, the deeper spiritual Call of the era is one of recasting our human way of being in the world. How can we generate such personal and collective inner change? In response, this little book of big ideas offers principles and practices for changing our personal and collective identity, with particular emphasis on the Western cultural identity.
England 1919. The Great War is over. Emilia's husband has been dead for two years when she sees an opportunity to have him back. At first she doesn't truly believe it can happen but she still wants to try, despite the creepy Dr McIvor and his nervous Medium assistant. Her sister-in-law Florence warns her not to, but Emilia doesn't listen.When Owen walks in the door, Emilia is ecstatic. Until it becomes apparent to her that her husband isn't the same man. This Owen lies and cheats, and worse. Gradually she begins to fear him. Because if Owen isn't Owen then who is he? And what can she do to send him back to where he belongs?The mystery deepens before it is solved, and Emilia must make a risky decision. Can she save her beloved Owen after all? And at what cost to herself? Because disturbing the dead always comes at a cost. A dark gothic supernatural romance
The Past is only sleeping ...In 1901 Colonsay is the family home of the wily politician Cosmo Cunningham, and his beautiful wife Ambrosine. These are turbulent times, and Cosmo is at the forefront of the push to create the Australian Federation. Important guests come and go, but there are undercurrents in the household. Alice, a young servant, can sense an approaching tragedy and tries to avert it. In 1999 Rosamund Cunningham inherits Colonsay and reluctantly returns. Her personal life is a mess, her politically ambitious husband is planning to divorce her, and the last thing she wants to do is delve into the past. But Colonsay has secrets and soon odd things start happening. Bumps in the night, the scent of long ago flowers, and the ghost of a young servant girl. As Rosamund learns the truth about the past, her own life starts to unravel.
A sweeping tale of passion and survival from the Victorian goldfields to the dark heart of Sydney Town. Winter 1852. Adam has just returned from the Californian goldfields and is heading for Bendigo in Victoria, the new El Dorado. He comes across Ella, injured, penniless and with only the clothes she is wearing. Adam is the son of a convict with the determination and intelligence to 'better' himself. Despite her current circumstances, it is obvious to him that Ella is a lady, and although Adam might believe himself as good as any man, the class divide remains. When Ella wakes beside an isolated lagoon, all she can remember are frightening and tantalizing pieces of a dream. Even her name isn't her own, but one given to her by Adam, who has agreed to her travelling with him while she struggles to discover the truth. As the days go by, and their journey northwards continues, Ella learns to adjust to the harsh realities of her new life and grows to like and admire her unlikely companion. Ella and Adam must find their way through old dangers and newfound love, to confront the shocking truth. A truth that will change their future forever.
An entertaining book, chock full of addictive games using creativity, strategy and logic; all with the aim of stimulating your growing brain, whilst you have FUN. 126 quality pages: 8" x 10" format: For Kids 7+ Colour illustrations. Pages are designed to be written on, or use a paper cutter to cut out and use like a board game. Play solo, with a partner, or in a group. Family will be happy to join in Work your way from beginning to end, in which case you will have achieved a mighty record 9 categories of games, and 204 individual games, puzzles or pieces of creativity within this book. Or look at the Contents Page and dive into the set that takes your fancy If it's fun and you use your brain in a logical, creative or strategic fashion, then you are succeeding. Flit like a butterfly to the next activity Or, adults may direct you to pages that they think are most appropriate for developing your skills; you'll still love them There's ample room to write, and room to think. Loads of variety. Tasks take from 30 seconds to around 30 minutes. At the end of each set, you get to show your emotional response to the games; circle the yellow faces or draw your own. Feel great, as you boost your intelligence and improve concentration, memory, visual and physical motor skills with puzzles, games and other brain boosting activities. Interactive and FUN tasks are the perfect way to exercise your brain, improve thinking skills and feel smarter.So... explore the power of your brain Categories are: 20 questions 80 games: Yes or No answers. There's a sleuths headband to make, using scissor skillsColours and Words 24 games: This will fry your brain Design your own too.Anagrams 10 games: Timed activity; see the patterns in random letter combinationsKaBoom 20 games: A great game of strategy, using number skillsLabyrinths 20 games: Mazes - a favourite Use hand/eye coordination to find the best routePenalty Points 20 games: Think of your favourite ball game and use number skillsFlash Fiction 7 games: 2 pages each, 6 words to include in your storySchulte Tables 12 games: Timed activity using hand/eye coordinationMemory Boosters 8 games: 2 pages to improve your memoryBonus Dice to cut out and use for choosing who goes firstBonus Bookmarks to cut and colour. Use to keep your place.
Second in the series An entertaining book, chock full of addictive games using creativity, strategy and logic; all with the aim of stimulating your growing brain, whilst you have FUN. 116 quality pages: 8" x 10" format: For Kids 7+ Colour illustrations. Pages are designed to be written on, or use a paper cutter to cut out and use pages like a board game. Play solo, with a partner, or in a group. Family will be happy to join in Work your way from beginning to end, in which case you will have achieved a mighty record 11 categories of games, and 294 individual games, puzzles or pieces of creativity within this book. Or look at the Contents Page and dive into the set that takes your fancy If it's fun and you use your brain in a logical, creative or strategic fashion, then you are succeeding. Flit like a butterfly to the next activity Or, adults may direct you to pages that they think are most appropriate for developing your skills; you'll still love them There's ample room to write, and room to think. Loads of variety. Tasks take from 30 seconds to around 30 minutes. At the end of each set, you get to show your emotional response to the games; circle the yellow faces or draw your own. So... feel great, as you boost your intelligence and improve concentration, memory, visual and physical motor skills with puzzles, games and other brain boosting activities. Interactive and FUN tasks are the perfect way to exercise your brain, improve thinking skills and feel smarter.Explore the power of your brain
Embark on a heartwarming journey with "Love Lives Forever: A Story About Saying Goodbye," a compassionate tale designed to gently guide children aged 5 to 12 through the delicate topics of death and the circle of life. Follow the spirited young Ella as she navigates the inevitable loss of her beloved Nana, weaving through hospital visits, heartfelt conversations, and a poignant funeral. Through Ella's adventures with frogs, caterpillars, and pumpkins, young readers discover that 'Death is a New Beginning.' The book explores three perspectives on the afterlife - Heaven, reincarnation, and the return of atoms to the stars. With watercolour illustrations gracing every other page, this 109-page gem not only prepares the child, but also offers five thoughtful ways to honour and remember those we cherish. A dynamic yet tender exploration of life's profound cycle, "Love Lives Forever" is a compassionate guide for young hearts.Parents and caregivers are warmly encouraged to take a gentle glance through the book first, so they may adapt the story to align with their personal beliefs about death and the afterlife.
A lost little girl. A painting from the past. In 1867, Alice is rescued from the river by a paddle boat captain. Soon it is discovered she has a gift-she can see from the auras of those around her who will live and who will die. Cast out of her new family, she joins forces with Rosey and they run off to the goldfields to make their fortune. And vanish into the mists of time. Present Day. Annie restores paintings and when she makes a discovery in an abandoned hotel, she is captivated by the faces of two long ago girls. Who were they? Annie sets out on a journey of her own, to uncover the truth about Alice and Rosey, and in the process discovers something of herself. Mystery, adventure, a ghost, love and loss. The past entwines with the present in a way that will change the lives of all it touches.