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1000 tulosta hakusanalla Jos Millet Batista
Casa del Caribe. Notas Para Su Historia: Labor Cient
Jos Millet Batista
Independently Published
2018
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Primer libro--premio nacional en Cuba- que cuestiona a los especialistas extranjeros y cubanos en su afirmaci
Joel James Figarola. Biografia: El Caribe a la Hora de Santiago de Cuba
Jos Millet
Independently Published
2018
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Coro Y Curazao. Historia Y Cultura: Enciclopedia de Las Culturas del Caribe
Jos Millet Autor-Editor
Independently Published
2018
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Enciclopedia de Las Culturas del Caribe 0: Venezuela Y Curazao. Amerindio; Criollo; Latino; Franc
Jos Millet Autor-Editor
Independently Published
2018
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Enciclopedia enfocada en registrar la diversidad de las culturas del Caribe. Este volumen 2 de la Enciclopedia nombra, describe y caracteriza las agrupaciones folcl
Enciclopedia de Las Culturas del Caribe: Venezuela. Atlas Etnogr
Jos Millet-Autor-Editor
Independently Published
2018
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Wild Cards VII: Dead Man's Hand: Book Four of the Puppetman Quartet
George R. R. Martin; John Jos Miller; Wild Cards Trust
Tor Books
2017
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Dead Man's Hand combines the writing talents of George R. R. Martin & John Jos. Miller Chrysalis, the glass-skinned queen of the Joker underworld, has been found brutally murdered in her popular restaurant, the Crystal Palace. New two men are out to find her killer: Jay Ackroyd, the Ace private investigator who discovered her ruined body, and the vigilante archer known as the Yeoman, who has been framed for the crime. Their quest leads them on a nightmare odyssey of madness, violence, passion, and political intrigue that will forever alter the fates of Aces and Jokers everywhere. Experience this gripping tale of mystery and suspense, brought to you from the incredible imaginations of George R. R. Martin and John Jos. Miller in their first collaborative novel. EXPLORE THE WILD CARDS UNIVERSEAn alien virus has changed the course of history, and the surviving population of Manhattan struggles to understand the new world left in its wake. Natural humans share the rough city with those given extraordinary--and sometimes terrifying--traits. While most manage to coexist in an uneasy peace, not everyone is willing to adapt. The Wild Cards UniverseThe Original Triad#1 Wild Cards#2 Aces High#3 Jokers Wild The Puppetman Quartet#4: Aces Abroad#5: Down and Dirty#6: Ace in the Hole#7: Dead Man's Hand The Rox Triad#8: One-Eyed Jacks#9: Jokertown Shuffle#10: Dealer's Choice #11: Double Solitaire#12: Turn of the Cards The Card Sharks Triad#13: Card Sharks#14: Marked Cards#15: Black Trump #16: Deuces Down#17: Death Draws Five The Committee Triad#18: Inside Straight#19: Busted Flush#20: Suicide Kings The Fort Freak Triad#21: Fort Freak#22: Lowball#23: High Stakes The American Triad#24: Mississippi Roll#25: Low Chicago#26: Texas Hold 'Em
Edited by bestselling author George R. R. Martin, in the next Wild Cards adventure we follow John Fortune, son of two of the most powerful and popular Aces the world has ever seen. In Death Draws Five, John Fortune's card has finally turned. He's an Ace And proud of it . . . except that his new powers put him on a collision course with enemies he never knew he had. Is he the new messiah? Or the Anti-Christ? Or is he just a kid who's in over his head and about to drown? It's really quite simple. Mr. Nobody wants to do his job. The Midnight Angel wants to serve her Lord. Billy Ray, dying from boredom, wants some action. John Nighthawk wants to uncover the awful secret behind his mysterious power. Fortunato wants to rescue his son from the clutches of a cryptic Vatican office. John Fortune just wants to catch Siegfried and Ralph's famous Vegas review. The problem is that all roads, whether they start in Turin, Italy, Las Vegas, Hokkaido, Japan, Jokertown, Snake Hill, the Short Cut, or Yazoo City, Mississippi, lead to Leo Barnett's Peaceable Kingdom, where the difference between the Apocalypse and Peace on Earth is as thin as a razor's edge and where Death himself awaits the final, terrible turn of the card.
George R.R. Martin: In the House of the Worm
George R. R. Martin; John Jos Miller; Ivan Rodriguez
Avatar Press
2015
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The biggest name in fiction, George R.R. Martin, opens his story vault as weadapt a tale of dark fantasy to comics for the first time with In The Houseof the Worm. Beneath a ruined city on a forgotten planet lies a world of plots andrevenge. When Annelyn is embarrassed in front of his noble friends by theMeatbringer, he sets forth a devious plan that is meant to gain vengeance. Butthe terrible truth of the dire White Worm turns his ploy into folly in terriblefashion. Now the truth of the Grouns and the Worms will be revealed and Annelynmust face the horrors of what lay beneath his pampered world in the darknessbelow. Join a master storyteller as he spins a uniquely mysterious tale andreveals new worlds of wonder and horror. This volume collects issues #1-4 of the In the House of the Wormseries.