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1000 tulosta hakusanalla Robert C Matthews

Coding Games

Coding Games

Robert C Matthews

Greenwich Publishing Ltd
2020
pokkari
Do you want to take the first step into the world of game programming?Are you tired of endless tutorials leaving you with more knowledge of how to become a website designer than a game programmer?Do you want a comprehensive guide to everything you need to know to start making your first game?If your answer to any of these questions is "yes" then this is the book for you. We'll be going over every facet of game programming, ranging from how to set your expectations of what you're getting into right up to creating the games themselves.In this book you'll discover: - How to program a vast variety of different game genres.- The most important game design elements crucial to your success.- How to use the Gosu library to make games in Ruby.- The best way to ensure your RPG Maker game is better than the rest.- A crash-course in Unity to kick start your professional careerThis book won't just teach you how to code. Rather, it'll teach you the ins and outs of game design so that you can make a game that's actually fun and entertaining, rather than just a classroom project. If you feel like you're ready to get into the world of game programming and create a game for millions of people worldwide to enjoy.
Coding Games

Coding Games

Robert C Matthews

Greenwich Publishing Ltd
2020
pokkari
Learning how to code properly sometimes can be very perplexing and needlessly complicated. Or even worse, boring. Instead of actively learning new programs or exciting new applications of your code, you are forced to go through hundreds of boring texts, all filled with confusing texts and hopelessly mysterious symbols. This wasn't what you expected Surely there must be a better way to learn how to program and make coding more fun And there is. There exists one simple solution that, in one fell swoop can transform learning how to code from an insanely boring experience to an entertaining pleasant journey. How you wonder? By making the whole experience a game. In this book Coding Games, we will show you what coding is, its fundamental concepts, and how you can master the basic principles of coding through games. For anyone tired of learning to code boringly, or just someone looking for a more fun way to attract their young ones into computer programming, this book will be quite an illuminating read for you
Coding Games

Coding Games

Robert C Matthews

Greenwich Publishing Ltd
2020
pokkari
This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context. Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey. This book was written with particular care to keep the reader's perspective in mind instead of the author's knowledge, because at the end of the day, the books' purpose is to teach you, rather than leave you disappointed. This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. Here are some of the key features that you will find in this book: - Important and fundamental topics that are key to advanced game programming.- Well-versed explanations after every block of code to facilitate better delivery of the concepts.- A proper topic architecture such that every chapter builds upon the previous one.- Friendly and explanatory vocabulary with minimum jargon to ensure a better reading experience.In this book you will learn- Start up and shut down sequences- Application layers- How to create game objects and characters- How to create game loops- How to program devices and user interfaces- Sounds, animations, and much more If you're interested in an advanced programming and developers guide for gaming, then this the guide for you.
Coding Games

Coding Games

Robert C Matthews

Greenwich Publishing Ltd
2020
pokkari
The Complete 3 Books Series on Coding GamesBook 1In this book you'll discover- How to program a vast variety of different game genres.- The most important game design elements crucial to your success.- How to use the Gosu library to make games in Ruby.- The best way to ensure your RPG Maker game is better than the rest.- A crash-course in Unity to kick start your professional careerThis book won't just teach you how to code. Rather, it'll teach you the ins and outs of game design so that you can make a game that's actually fun and entertaining, rather than just a classroom project. Book 2Learning how to code properly sometimes can be very perplexing and needlessly complicated. Or even worse, boring. Instead of actively learning new programs or exciting new applications of your code, you are forced to go through hundreds of boring texts, all filled with confusing texts and hopelessly mysterious symbols. This wasn't what you expected Surely there must be a better way to learn how to program and make coding more fun By making the whole experience a game In this book Coding Games, we will show you what coding is, its fundamental concepts, and how you can master the basic principles of coding through games. Book 3This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context. Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey. This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. In this book you will learn- Start up and shut down sequences- Application layers- How to create game objects and characters- How to create game loops- How to program devices and user interfaces- Sounds, animations, and much more
Coding in Python

Coding in Python

Robert C Matthews

Greenwich Publishing Ltd
2020
pokkari
The Complete 3 Book Series on Coding with PythonBook 1This book will compel you to step into the practical world. What makes this book different from the other books is its specific features and contents. Let's take a look at both.You'll discover...- Python installation process- Python data types- Python lists - Python tuples- Python if, if-else, if-elif statements- Python dictionaries and dictionary constructors- Python functions- Python for and while loops- Python input function- Python classes, child classes, import functions- And more Book 2This book will take you for a ride into the amazing world of Python. Here are the topics we'll explore together: - Python Data Types- Python Lists- Python Tuples- Python Dictionaries- Python for and while Loops- Python Conditional Statements- Python Functions- Python Object-Oriented ProgrammingBook 3Many advanced guides on the internet tell you about fancy tricks and advanced concepts when working with Python. But the truth of the matter is that there are no 'advanced' concepts in programming with Python. The only concept that can be introduced as advanced at this point is the complexity of implementing different elements during coding. We'll implement what you have learned when you initially began your journey of learning Python programming to explain an entirely new perspective of accomplishing tasks with greater effectiveness and efficiency. Here's a quick run-down of what this book features: - Emphasis on practical instead of theoretical concepts.- Elaboration of code examples.- Introduction of advanced implementation practices.- A friendly tone and easy to understand explanations and examples.- Limited use of jargon and complex theory- Focus on tasks that you will most likely end up doing, such as creating packages, building applications, etc.
Through Their Eyes

Through Their Eyes

Matthew Barrett; Robert C. Engen

MCGILL-QUEEN'S UNIVERSITY PRESS
2022
sidottu
By the summer of 1917, Canadian troops had captured Vimy Ridge, but Allied offensives had stalled across many fronts of the Great War. To help break the stalemate of trench warfare, the Canadian Corps commander, Lieutenant-General Arthur Currie, was tasked with capturing Hill 70, a German stronghold near the French town of Lens.After securing the hill on 15 August, Canadian soldiers endured days of shelling, machine-gun fire, and poison gas as they repelled relentless enemy counterattacks. Through Their Eyes depicts this remarkable but costly victory in a unique way. With full-colour graphic artwork and detailed illustration, Matthew Barrett and Robert Engen picture the battle from different perspectives – Currie’s strategic view at high command, a junior officer’s experience at the platoon level, and the vantage points of many lesser-known Canadian soldiers who made the ultimate sacrifice. This innovative graphic history invites readers to reimagine the First World War through the eyes of those who lived it and to think more deeply about how we visualize and remember the past.Combining outstanding original art and thought-provoking commentary, Through Their Eyes uncovers the fascinating stories behind this battle while creatively expanding the ways that history is shared and represented.
Through Their Eyes

Through Their Eyes

Matthew Barrett; Robert C. Engen

MCGILL-QUEEN'S UNIVERSITY PRESS
2023
nidottu
By the summer of 1917, Canadian troops had captured Vimy Ridge, but Allied offensives had stalled across many fronts of the Great War. To help break the stalemate of trench warfare, the Canadian Corps commander, Lieutenant-General Arthur Currie, was tasked with capturing Hill 70, a German stronghold near the French town of Lens.After securing the hill on 15 August, Canadian soldiers endured days of shelling, machine-gun fire, and poison gas as they repelled relentless enemy counterattacks. Through Their Eyes depicts this remarkable but costly victory in a unique way. With full-colour graphic artwork and detailed illustration, Matthew Barrett and Robert Engen picture the battle from different perspectives – Currie’s strategic view at high command, a junior officer’s experience at the platoon level, and the vantage points of many lesser-known Canadian soldiers who made the ultimate sacrifice. This innovative graphic history invites readers to reimagine the First World War through the eyes of those who lived it and to think more deeply about how we visualize and remember the past.Combining outstanding original art and thought-provoking commentary, Through Their Eyes uncovers the fascinating stories behind this battle while creatively expanding the ways that history is shared and represented.
Parties, Interest Groups, and Political Campaigns

Parties, Interest Groups, and Political Campaigns

Matthew J. Burbank; Ronald J. Hrebenar; Robert C. Benedict

Oxford University Press Inc
2011
nidottu
Just in time for the 2012 elections, Parties, Interest Groups, and Political Campaigns, Second Edition, shows how political parties and interest groups have become highly interdependent in the era of candidate-centered elections, issue advocacy organizations, and media-driven campaigns. Featuring up-to-date data that includes 2008 and 2010 mid-term results and analysis, the second edition looks ahead to 2012 by illustrating such important developments as the emergence of the Tea Party; increasingly polarized politics; divided government; social media; lobbying and interest group developments (including the passage of health care and financial sector reform legislation); and the impact of the Citizens United Supreme Court decision on campaign finance reform. Offering a powerful combination of scholarship, data, and examples, Parties, Interest Groups, and Political Campaigns, Second Edition, provides students with one-stop shopping for understanding the new style of American politics. New to the Second Edition: * An examination of the Tea Party and its connections to the Republican infrastructure * New election data from 2008 and 2010, with a preview of 2012 * Coverage of the Citizens United Supreme Court decision and campaign finance reform * An inside look at lobbying in the Obama Administration * Updated tables and figures throughout * New political ads and examples that add visual interest and encourage student engagement
Training Success for U.S. Air Force Special Operations and Combat Support Specialties

Training Success for U.S. Air Force Special Operations and Combat Support Specialties

Maria C Lytell; Sean Robson; David Schulker; Tracy C McCausland; Miriam Matthews; Louis T Mariano; Albert A Robbert

RAND
2018
nidottu
The Air Force's special operations and combat support specialties in the enlisted force are among the highest in demand by the service yet have persistently high rates of attrition in initial skills training. This report addresses challenges for implementing new approaches to these high-demand, high-attrition specialties' recruiting, screening, and development processes, and takes a holistic approach to identifying methods to fill process gaps.
The Lost Communities of Lake Oroville

The Lost Communities of Lake Oroville

Larry R. Matthews; Scott C. Roberts

Arcadia Publishing Library Editions
2016
sidottu
In 1968, Lake Oroville flooded the West Branch, North Fork, Middle Fork, and South Fork canyons of the Feather River. Also inundated were the communities of Las Plumas, the Big Bend Power House, Bidwell Bar, and Enterprise. In 1994, Feather Falls Village, located above the lake, also ceased to exist due to a totally different situation. But all of these communities had one thing in common: there were people who had resided in them for decades and who still have an emotional connection to them. This book attempts to preserve some of the history of those areas and also tries to show some of what it was like to live in those now almost forgotten communities.
Reducing the Time Burdens of Army Company Leaders

Reducing the Time Burdens of Army Company Leaders

Lisa Saum-Manning; Tracy C Krueger; Matthew W Lewis; Erin N Leidy; Tetsuhiro Yamada; Rick Eden; Andrew Lewis; Ada L Cotto; Ryan Haberman; Robert Dion; Stacy L Moore; Michael Shurkin; Michael Lerario

RAND
2020
nidottu
Company leaders in the U.S. Army have long been recognized as overworked, partly because of the number of requirements imposed on them by higher headquarters. This report is intended to help the Army identify ways to reduce and manage the time burdens on Active Component company leaders in garrison by addressing the challenges of reducing time burdens at both organizational and individual worker levels.
The Squam Lake Report

The Squam Lake Report

Kenneth R. French; Martin N. Baily; John Y. Campbell; John H. Cochrane; Douglas W. Diamond; Darrell Duffie; Anil K. Kashyap; Frederic S. Mishkin; Raghuram G. Rajan; David S. Scharfstein; Robert J. Shiller; Hyun Song Shin; Matthew J. Slaughter; Jeremy C. Stein; René M. Stulz

Princeton University Press
2010
sidottu
In the fall of 2008, fifteen of the world's leading economists--representing the broadest spectrum of economic opinion--gathered at New Hampshire's Squam Lake. Their goal: the mapping of a long-term plan for financial regulation reform. The Squam Lake Report distills the wealth of insights from the ongoing collaboration that began at these meetings and provides a revelatory, unified, and coherent voice for fixing our troubled and damaged financial markets. As an alternative to the patchwork solutions and ideologically charged proposals that have dominated other discussions, the Squam Lake group sets forth a clear nonpartisan plan of action to transform the regulation of financial markets--not just for the current climate--but for generations to come. Arguing that there has been a conflict between financial institutions and society, these diverse experts present sound and transparent prescriptions to reduce this divide. They look at the critical holes in the existing regulatory framework for handling complex financial institutions, retirement savings, and credit default swaps. They offer ideas for new financial instruments designed to recapitalize banks without burdening taxpayers. To lower the risk that large banks will fail, the authors call for higher capital requirements as well as a systemic regulator who is part of the central bank. They collectively analyze where the financial system has failed, and how these weak points should be overhauled. Combining an immense depth of academic, private sector, and public policy experience, The Squam Lake Report contains urgent recommendations that will positively influence everyone's financial well-being--all who care about the world's economic health need to pay attention.
Frihet : evolutionen av en idé

Frihet : evolutionen av en idé

Kemi Badenoch; John Bew; Adrian Bradshaw; Hal Brands; Richard Chartres; Christopher Coker; Marie Kawthar Daouda; Peter Frankopan; Jessica Frazier; Francis Gavin; Matthew Goodwin; Katja Hoyer; Jeremy Jennings; Robert Johnson; Alexander Lee; Margaret MacMillan; Janne Haaland Matláry; Richard Miles; Fraser Nelson; Jesse Norman; Iuliia Osmolovska; Charly Salonius-Pasternak; Agnès C. Poirier; Alina Polyakova; Sergey Radchenko; Juliet Samuel; Mary Sarotte; Kori Schake; Mark J. Schiefsky; Brendan Simms; Alexander McCall Smith

Bokförlaget Stolpe
2024
sidottu
Hur har idén om frihet utvecklats och förändrats under århundradena? Vad betyder frihet idag och vad behöver vi göra för att behålla de friheter som generationer män och kvinnor har kämpat, och till och med dött, för? Frihet är en grundförutsättning för att ett samhälle ska frodas och utvecklas. Dess historia är brokig: mänsklighetens eviga kamp mot ödet, våra förfäder som outtröttligt stred för att upprätta tanke- och religionsfrihet, demokratiska friheter i samhället i stort och kampen mot auktoritära regimer och tyranner världen över. I denna essäsamling utforskar ledande akademiker, författare och historiker vad frihet har betytt genom tiderna. De reflekterar över detta ständigt pågående drama och varför vi så villigt offrar oss för friheten när den hotas.
God's Afflicting Providence, and Other Works

God's Afflicting Providence, and Other Works

C Matthew McMahon; Francis Roberts

Puritan Publications
2015
pokkari
Francis Roberts (1609-1675), was a Presbyterian and Reformed Calvinistic Puritan. He was an eminent theologian in his day and widely known for his works. In these works Roberts is at his best. They cover the sanctification of the Christian in the providence of God, the Christian's contrite spirit, and the advantage of the Christian in life and death. They are some of the best works on these biblical subjects in print, and Roberts handles them with pastoral sensitivity and theological accuracy. He teaches that God's dearest people may for a long time walk in darkness, yet at last refreshing consolation shall shine on them (Psalm 68:13). Secondly, he covers the gratefulness of true broken-heartedness for sin (Psalm 51:17). Thirdly, he shows that those who are in Christ have life and death as theirs (1 Cor. 3:21-23). It is impossible to say that this book is worth the cost of just one of these sections alone since all three are so powerful that the Christian will not walk away from them unchanged.