Kirjojen hintavertailu. Mukana 12 595 353 kirjaa ja 12 kauppaa.

Kirjailija

Alexandre Hardy

Kirjat ja teokset yhdessä paikassa: 14 kirjaa, julkaisuja vuosilta 1989-2016, suosituimpien joukossa Theatre Complet. Tome III. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

14 kirjaa

Kirjojen julkaisuhaarukka 1989-2016.

Theatre Complet: Tome II

Theatre Complet: Tome II

Alexandre Hardy

Classiques Garnier
2016
nidottu
Distinguished by its spectacular character and poetic qualities, Hardy's theatre has everything needed to seduce a public hungry for action as well as a readership sensitive to the substance of the text. It is also testament to the virtuosity of a dramatist capable of distinguishing himself in a range of genres.
Mathematical Tools In Computer Graphics With C# Implementations

Mathematical Tools In Computer Graphics With C# Implementations

Alexandre Hardy; Willi-hans Steeb

World Scientific Publishing Co Pte Ltd
2008
nidottu
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.
Mathematical Tools In Computer Graphics With C# Implementations

Mathematical Tools In Computer Graphics With C# Implementations

Alexandre Hardy; Willi-hans Steeb

World Scientific Publishing Co Pte Ltd
2008
sidottu
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.
Problems And Solutions In Scientific Computing With C++ And Java Simulations

Problems And Solutions In Scientific Computing With C++ And Java Simulations

Ruedi Stoop; Alexandre Hardy; Yorick Hardy; Willi-hans Steeb

World Scientific Publishing Co Pte Ltd
2004
sidottu
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. This timely book provides the various skills and techniques needed in scientific computing. The topics range in difficulty from elementary to advanced, and all the latest fields in scientific computing are covered such as matrices, numerical analysis, neural networks, genetic algorithms, etc.Presented in the format of problems and detailed solutions, important concepts and techniques are introduced and developed. Many problems include software simulations. Algorithms have detailed implementations in C++ or Java. This book will prove to be invaluable not only to students and research workers in the fields of scientific computing, but also to teachers of this subject who will find this text useful as a supplement.The topics discussed in this book are part of the e-learning and distance learning courses conducted by the International School of Scientific Computing, South Africa.
Problems And Solutions In Scientific Computing With C++ And Java Simulations

Problems And Solutions In Scientific Computing With C++ And Java Simulations

Ruedi Stoop; Alexandre Hardy; Yorick Hardy; Willi-hans Steeb

World Scientific Publishing Co Pte Ltd
2004
nidottu
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. This timely book provides the various skills and techniques needed in scientific computing. The topics range in difficulty from elementary to advanced, and all the latest fields in scientific computing are covered such as matrices, numerical analysis, neural networks, genetic algorithms, etc.Presented in the format of problems and detailed solutions, important concepts and techniques are introduced and developed. Many problems include software simulations. Algorithms have detailed implementations in C++ or Java. This book will prove to be invaluable not only to students and research workers in the fields of scientific computing, but also to teachers of this subject who will find this text useful as a supplement.The topics discussed in this book are part of the e-learning and distance learning courses conducted by the International School of Scientific Computing, South Africa.
Mariamne

Mariamne

Alexandre Hardy

University of Exeter Press
1989
nidottu
A critical edition of Alexandre Hardy's Mariamne, a tragedy drawing on the story of the wife of Herod the Great. First published in 1989 by University of Exeter Press, it is part of the Textes Litteraires series.