Kirjojen hintavertailu. Mukana 12 339 997 kirjaa ja 12 kauppaa.
Kirjailija
Clinton J. Boomer
Kirjat ja teokset yhdessä paikassa: 16 kirjaa, julkaisuja vuosilta 2014-2024, suosituimpien joukossa Treasures and Tomes of Horror (5E). Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
What if you crossed Archer and Brooklyn 99 with D&D? Broken Eye Books is publishing the hilarious debut adventures of Clinton J. Boomer's fan-favorite fantasy gaming party, Team Murderhobo: Assemble. What happens when the lovable barbarian, perpetually high druid, judgy paladin--absolutely no ninjas--and all the others are thrown together? The punchline to all the RPG jokes ever told... With Team Murderhobo, Clinton J. Boomer has created a series of short, comedic, in-character gaming scenes, composed of all the traditional stock characters of fantasy gaming, interacting with each other in a day-to-day, workplace-style comedy. Lots of gaming jokes and pop culture references thrown in. Rocks fall, everybody laughs. This lovable crew will steal your heart--and your coin purse, so stay wary. "These little slice-of-life comedic moments draw from shows like Archer and Brooklyn 99," says Boomer. "Larger-than-life characters in impossible, action-packed scenarios who still find the time and energy to bitch at each other about totally mundane crap--extreme personalities forced to work together, bouncing off one another and creating comedy in friction." New scenes with the characters are tweeted daily by Boomer (@boomer_kid). Read the collected adventures of the series in the forthcoming Team Murderhobo: Assemble under our Stink Eye imprint, with cover art by Jason Bradley Thompson (@mockman).FROM TEAM MURDERHOBOWizard: "Ahh. That FIRST sip of coffee." Fighter: "YOU REALIZE WE'RE IN COMBAT, NO? " Wizard: "YOU are in combat. YOU idiots kept me up all night, ergo no spells. I'm gonna sit here, drink my coffee, and stab anyone who gets close. Look LOTS of people have already been stabbed. Some of them enemies "
For SCIENCE Mutants and Mad Scientists (5E) provides a horrific examination of the magic and mechanics of mutation, blending elements of science fiction and fantasy in a magnificently mutated melange. This product is ideal for 5E spellcasters seeking to create their own mutated minions and awful experiments, but it also deals with the hateful backlash against all manner of mutants. With new class options like the chirurgeon wizard and xenocidist ranger and spells like blightcore meltdown, summon horde of flesh, and the ominously titled one of us to genetic purification and mutagenic reversion, this product covers both sides of the mutant question. This book provides a variety of options for paragons of genetic purity seeking to stamp out the insidious influx of mutants in society. At the same time, mutations and body horror experimentation are just one facet of introducing mad scientists into your 5E campaign They are a classic trope of the horror genre, and this book brings them to life in a terrifyingly evocative way, focusing on all the awful possibilities of non-magical yet murderous medicine, sadistic surgery, and gruesome grafting. There are echoes of magic alongside the purely technological, as we explore how the cruel science of chirurgery and replicate or counter more common magical means of corrupting or altering body and mind alike with procedures like Implant Psychic Trigger, Lobotomize, Stimulate Adrenal Cortex, and Install Kill-Switch. You can incorporate these options across the campaign to infuse sci-fi and steampunk themes into your game, or you can use the unique tomes included in this book to restrict the terrifying secrets within to only those insane enough to seek them out. The dread libram Omnia Mutandis reveals the inmost secrets of twisting the flesh, while Regarding the Clockwork of Capillaries explicates all the subtle mechanics of the living body and the creation of chirurgical constructs like the cyberphrenic tadpole and cranial dissectibot Grab this amazing 38-page horror supplement for the 5th Edition of the world's most famous roleplaying game today and Make Your Game Legendary
More Than You Bargained For Some heroes are born, others are made, but some make a fateful choice that changes everything. Path of the Bound is designed to create characters who achieve immortality and legendary status by selling their soul, mortgaging their future, and giving themselves over to eldritch entities in exchange for power. Some have altruistic motivations, seeking the power to protect others, though often to the extremes in trying to cleanse the world from vice and sin. Others are more like victims of circumstance, the lonely survivors of an ancient curse that has left them lingering in a world no longer their own as the centuries have passed them by or born with mind and spirit already bound to the thoughts and senses of others in a mental network that spans the globe. Some are anointed to serve the realms beyond, taking the mantle willingly Those granting power may anoint others with glory or may seduce them into service, or bully or befuddle them into accepting far more than they bargained for. It is dangerous to deal with the devil, but even kinder spirits have their own designs for your immortal soul and your service. Path of the Bound does not stop with the paths of power from the immortal world to you, however, but also presents rules for becoming a mythic patron yourself, and binding others into your service in exchange for the power that you can provide A bound character is part of the web of souls, becoming one with the infinite, inextricably tied up within it. Is the power worth the price? Just sign the contract and find out The Mythic Path series from Legendary Games looks to fill in the niches that are not quite served by the existing mythic paths, providing exciting new options for your mythic heroes and diabolical dirty tricks for your mythic villains, made by the same creative minds that helped build the mythic rules. Whether for heroes or villains, the abilities in these Mythic Paths offer a host of great new options for your mythic game, bringing fabulous flavor and imaginative mechanics with the standard of excellence in design that you've come to expect from Legendary Games. Grab this incredible 32-page accessory by Jason Nelson, Robert Brookes, David N. Ross, and Clinton Boomer for Pathfinder Roleplaying Game Mythic Adventures today and Make Your Game Legendary
Steel and Death Under a Gentle Sunset Still seeking a way home, your heroes use their newfound knowledge and a daring heist from the dangerous Thanex Coterie to reactivate a long dormant interplanetary gate. Traveling to the lost world of Kylorn, a tidally locked planet half scorched by eternal sunshine, half frozen by endless darkness, they must descend into the dead vaults beneath the planet's surface and travel from the frozen dark side of the planet through the picturesque sunset lands to the burning inferno of the scorching Daylands in search of Kylorn's primary portal. Along the way, they must face lethal sentient automatons and deathless undead legions locked in a perpetual war for centuries, while shapeshifting assassins, powerful guardians, and the deadly extremes of the planet itself promise death or glory to the PCs on their Dead Vault Descent Dead Vault Descent is an adventure for 8th to 10th level characters using the Starfinder Roleplaying Game The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. Dead Vault Descent includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, new archetypes and feats blending magic and machinery, along with a full gazetteer of the Sunset World of Kylorn and its inhabitants and an ongoing fiction series Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond Grab this exotic epic today and Make Your Game Legendary This 108-page PDF or 106-page print volume contains the following - "Dead Vault Descent," a Starfinder Roleplaying Game adventure for 8th to 10th-level characters by Matt Goodall, Jason Nelson, and Neil Spicer - A "Planetary Bestiary" by Matt Goodall, featuring the all-consuming amalgamite swarm, the enigmatic robotic divymm race, the sinister shapeshifting hetzuud, the sturdy and faithful narav lizard, and the lethal toxic eradicator - A collection of "Alien Treasures" by Matt Goodall, including the energy blade, convocation stone, dauntless jacket, and the malevolent necromantic box - A gazetteer of the broken world of Kylorn by Matt Goodall, Jeff Lee, and Mike Welham, exploring a tidally locked planet with one side blasted by eternal sunshine and the other frozen in endless night, plus the massive tunnel system riddling the under-realms of the planet where undying machines and immortal undead wage and unending shadow war. - A detailed look at archeypes and feats by Clinton J. Boomer, Jeff Lee, and Jason Nelson, blending magic and machinery as they pry into the secrets of the stars and the deep places of worlds they explore, like the delver and engram channeler to the nanotech infuser and robot fighter - An array of Legendary Feats by Lyz Liddell and Landon Winkler, bringing a touch of mythic power to your Starfinder heroes - A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more. - And last but not least, "Machine Language," the third chapter in a 7-part short story by award-winning author Chris A. Jackson For further information on the earlier adventures in the Legendary Planet Adventure Path and upcoming adventures like Confederates of the Shattered Zone, The Depths of Desperation, and Mind Tyrants of the Merciless Moons, pick up the Legendary Planet Player's Guide and check the Legendary Games website
For Heroes of the Wild When your heroes strike out into the wooded wilderness, they'll be prepared to face any challenge with the amazing options you'll find in Fey and Forest Classes, whether they are hacking their own fledgling domain out on the borderlands of civilization or taking their first steps into the verdant realms of creatures that call the forest their home. You'll find nearly a dozen incredible archetypes and options like the explorer ranger, greenweaver druid circle, jester bard college, and woodlands cavalier fighter. You'll also find new class features like warlock invocations and spells. Grab this 24-page 5th Edition accessory today and Make Your Game Legendary