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Colleen Graves

Kirjat ja teokset yhdessä paikassa: 3 kirjaa, julkaisuja vuosilta 2016-2017, suosituimpien joukossa The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

3 kirjaa

Kirjojen julkaisuhaarukka 2016-2017.

20 Makey Makey Projects for the Evil Genius

20 Makey Makey Projects for the Evil Genius

Aaron Graves; Colleen Graves

McGraw-Hill Education
2017
nidottu
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.20 fun and inventive Makey Makey projects for Makers from beginner to expertThis hands-on guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. Readers will see how to apply these skills and start building their own Makey Makey projects.20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.”• No prior programming or technical experience is required• Basic enough for beginners, but challenging enough for advanced makers• Written by two educators who believe in fostering creative innovation for all
Challenge-Based Learning in the School Library Makerspace

Challenge-Based Learning in the School Library Makerspace

Colleen Graves; Aaron Graves; Diana L. Rendina

Libraries Unlimited Inc
2017
nidottu
An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace.A successful school makerspace needs an enthusiastic maker community, school-wide participation, and staff support. How do you build this type of learning at your school? The innovative team behind Challenge-Based Learning in the School Library Makerspace addresses common questions and concerns and describes step-by-step how to introduce challenge-based learning into the school library makerspace. Intended for librarians and school staff who have already started thinking in terms of makerspaces but need further help sustaining programming and want to know more about Makerspace 2.0, this helpful guide details the workshop model, various real-world design challenges, and the process for implementing curriculum-based learning in the school library makerspace. Readers will be empowered to go beyond the initial implementation of a makerspace and to draw from an arsenal of proven methodologies for designing challenges for student learning. Additionally, the book enables the addition of curriculum connections to library programming, shows how to connect your students to local experts and the global maker community, and eases you into more productive collaboration with other librarians.
The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Start-to-finish, fun projects for makers of all types, ages, and skill levels!This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more!Discover how to create:• Brushbot warriors, scribble machines, and balloon hovercrafts• Smartphone illusions, holograms, and projections• Paper circuits, origami, greeting cards, and pop-ups• Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments• Sewed LED bracelets, art cuffs, and Arduino stuffie• Makey Makey and littleBits gadgets• Programs for plug-and-play and Bluetooth-enabled robots• 3D design and printing projects and enhancements