Kirjojen hintavertailu. Mukana 12 595 353 kirjaa ja 12 kauppaa.
Kirjailija
Dan Waters
Kirjat ja teokset yhdessä paikassa: 6 kirjaa, julkaisuja vuosilta 1999-2022, suosituimpien joukossa In His Service. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
Explore the world of the X-Terra Federation located in a galaxy distant from Earth.Once a nobleman, Reis Kith has rejected his title in favor of serving his community as an Investigator. After a string of murders where all the victims are slaves, Reis has taken lead on the case. The mysterious murders are putting the people in the Capitol City of Ruish on edge, and the Queen has tasked Reis with the unthinkable: team up with a human thief.Carter Maldin, a human from an ex-Earth colony named Terra, has been languishing in a permanent house arrest for a year and a half. His crime? He broke into the Royal Palace on Xenias. His skill in technology and his quick wit are unparalleled, which makes him the perfect partner to help solve the crime. He's offered a complete pardon in exchange for his help, and Carter jumps at the chance for freedom.The catch? He has to pretend to be a slave.Can Carter and Reis reconcile their differences and indulge in their mutual attraction all while solving the case? How many more victims will the murderer rack up before they are caught? Find out in In His Service, Book 1 of The Maldin Chronicles.
XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step–by–step examples, building complete, working XNA 3.0 examples along the way that you can download and play.
"Usability makes everything easier, except the job of the developer. Usability is not easy. There are no macros to run on Macromedia Flash projects to apply usability. Applying usability requires a change in the development process. It requires a new method of thinking about a project from start to finish." - Chris McGregor, Macromedia Usability White Paper. With the latest MX release, Flash has taken a significant step towards becoming the standard tool for delivery of web content. This brings with it a whole range of new challenges for those working with Flash, the biggest of which is making sure that their Flash material can be easily used by everyone that it is intended for. This book isn't about stifling flair and creativity, this is about making sure that your viewers stick around to appreciate the fruits of your creativity (and your hard work), and that your skills stay current in a quickly changing web landscape. As suggested above, Usability is not an easy topic when you depart from crass dictatorial statements and into the real world. This book exists to take the role of the user's web experience seriously and to show you how to remember them when designing. As such, it could be the most valuable Flash MX book you'll read this year. Book Info With this guide you will discover how to succeed with Flash in the business environment that demands economy, efficiency, and effectiveness from your web site. Covers Flash MX. Softcover. From the Author Usability makes everything easier, except the job of the developer. Usability is not easy. There are no macros to run on Macromedia Flash projects to apply usability. Applying usability requires a change in the development process. It requires a new method of thinking about a project from start to finish. - Chris McGregor, Macromedia Usability White Paper. About the Author Chris McGregor is the author of Macromedia's Usability White Paper and the man behind flazoom.com.