Kirjailija
David Nixon
Kirjat ja teokset yhdessä paikassa: 9 kirjaa, julkaisuja vuosilta 2013-2025, suosituimpien joukossa Unleashing the Super Natural. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
9 kirjaa
Kirjojen julkaisuhaarukka 2013-2025.
This book is a theological reflection about the process and event of Brexit: Britain’s departure from the European Union. Within a framework of liberation and postmodern theology, it examines Brexit against a history of the EU, with themes of community, identity, marriage, and divorce. It considers the emotional reactions which have been generated, and places Brexit in the context of contemporary populism and the politics of the United States. The book concludes with a call for reconciliation via new imaginaries of solidarity and inclusion.
Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile. Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that both engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviors, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and much more. Throughout the book, you’ll puttheory into practice and create an actual game using a series of step-by-step tutorials. With a clear, step-by-step approach, Beginning Unreal Game Development builds up your knowledge of Unreal Engine 4 so you can start creating and deploying your own 3D video games in no time. What You Will Learn Learn the fundamentals of game designUnderstand how to use Unreal Engine 4Design amazing levels for your characters to play inScript logic to control the behavior of the world you create Who This Book Is ForThis book is for beginners with no prior game design or programming experience. It is also intended for video game enthusiasts who are brand-new to the world of game development and want to learn how to design a game from scratch using UE4.
This book is a theological reflection about the process and event of Brexit: Britain’s departure from the European Union. Within a framework of liberation and postmodern theology, it examines Brexit against a history of the EU, with themes of community, identity, marriage, and divorce. It considers the emotional reactions which have been generated, and places Brexit in the context of contemporary populism and the politics of the United States. The book concludes with a call for reconciliation via new imaginaries of solidarity and inclusion.
"If you are a space fan, fascinated by the kind of venture the International Space Station represents, this book is an absolute must, full of juicy details and intriguing insights." - Popular Science, March 2016 In 1984 President Ronald Reagan gave NASA the go-ahead to build a Space Station. A generation later, the International Space Station is an established and highly successful research centre in Earth's orbit. The history of this extraordinary project is a complex weave of powerful threads - political, diplomatic, financial and technological among them - but none is more fascinating than the story of its design. This book provides the first comprehensive account of the International Space Station's conception, development and assembly in space. As a highly accessible chronicle of a complex piece of design and engineering, it will appeal to readers far beyond the space field. NASA Astronaut Nicole Stott, a veteran of International Space Station Expeditions 20 and 21 and Shuttle Missions STS-128, STS-129 and STS-133, introduces the book with a personal memoir: A Home in Space.
The Monolith: What's In My Head
David Nixon; Kristy Leissle
Createspace Independent Publishing Platform
2015
nidottu
The Monolith: Volume II: Everybody Dies
Kristy Leissle; Remy Coutarel; David Nixon
Createspace Independent Publishing Platform
2014
nidottu
Stories from the Street is a theological exploration of interviews with men and women who had experienced homelessness at some stage in their lives. Framed within a theology of story and a theology of liberation, Nixon suggests that story is not only a vehicle for creating human transformation but it is one of God's chosen means of effecting change. Short biographies of twelve characters are examined under themes including: crises in health and relationships, self-harm and suicide, anger and pain, God and the Bible. Expanding the existing literature of contextual theology, this book provides an alternative focus to a church-shaped mission by advocating with, and for, a very marginal group; suggesting that their experiences have much to teach the church. Churches are perceived as being active in terms of pastoral work, but reluctant to ask more profound questions about why homelessness exists at all. A theology of homelessness suggests not just a God of the homeless, but a homeless God, who shares stories and provides hope. Engaging with contemporary political and cultural debates about poverty, housing and public spending, Nixon presents a unique theological exploration of homeless people, suffering, hope and the human condition.
Stories from the Street is a theological exploration of interviews with men and women who had experienced homelessness at some stage in their lives. Framed within a theology of story and a theology of liberation, Nixon suggests that story is not only a vehicle for creating human transformation but it is one of God's chosen means of effecting change. Short biographies of twelve characters are examined under themes including: crises in health and relationships, self-harm and suicide, anger and pain, God and the Bible. Expanding the existing literature of contextual theology, this book provides an alternative focus to a church-shaped mission by advocating with, and for, a very marginal group; suggesting that their experiences have much to teach the church. Churches are perceived as being active in terms of pastoral work, but reluctant to ask more profound questions about why homelessness exists at all. A theology of homelessness suggests not just a God of the homeless, but a homeless God, who shares stories and provides hope. Engaging with contemporary political and cultural debates about poverty, housing and public spending, Nixon presents a unique theological exploration of homeless people, suffering, hope and the human condition.