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Gary Bennett

Kirjat ja teokset yhdessä paikassa: 7 kirjaa, julkaisuja vuosilta 2009-2019, suosituimpien joukossa Objective-C for Absolute Beginners. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

7 kirjaa

Kirjojen julkaisuhaarukka 2009-2019.

Swift 5 for Absolute Beginners

Swift 5 for Absolute Beginners

Stefan Kaczmarek; Brad Lees; Gary Bennett

APress
2019
nidottu
Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school.Many people have a difficult time believing they can learn to write iOS apps. Swift 5 for Absolute Beginners will show you how to do so. You'll learn Object-Oriented Programming (OOP) and be introduced to User Interface (UI) design following Apple’s Human Interface Guidelines (HIG) using storyboards and the Model-View-Controller (MVC) pattern before moving on to write your own iPhone and Apple Watch apps from scratch.What You’ll LearnWork with Swift classes, properties, and functionsExamine proper User Interface (UI) and User Experience (UX)designUnderstand Swift data types: integers, floats, strings, and booleansUse Swift data collections: arrays and dictionariesReview Boolean logic, comparing data, and flow controlUse the Xcode debugger to troubleshoot problems with your appsStore data in local app preferences and Core Data databases Who This Book Is ForAnyone who wants to learn to develop apps for the Mac, iPhone, iPad, and Apple Watch using the Swift programming language. No previous programming experience is necessary.
Objective-C for Absolute Beginners

Objective-C for Absolute Beginners

Stefan Kaczmarek; Brad Lees; Gary Bennett; Mitch Fisher

APress
2018
nidottu
Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer toolsIf you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Fourth Edition is the place to start.What You'll LearnUnderstand the fundamentals of computer programming: variables, design data structures, and working with file systemsExamine the logic of object-oriented programming:how to use classes, objects, and methodsInstall Xcode and write programs in Objective-CWho This Book Is ForAnyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary.
Developing for Apple TV using tvOS and Swift

Developing for Apple TV using tvOS and Swift

Gary Bennett; Brad Lees; Stefan Kaczmarek

APress
2015
nidottu
Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on “Swift” introduction to the new tvOS SDK with a collection of app projects to try out.You’ll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you’ll also learn how to store Apple TV app data in iCloud.The new Apple TV is here, and it’s open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away.What you will learn:How to use stack views in tvOSHow to use collection views and split view controllersHow to store Apple TV app data in iCloudHow to create native apps for books, photos, and music on the Apple TVWho this book is for:Intermediate iOS developers who want to create native Apple TV apps using the new tvOS SDK.
Swift for Absolute Beginners

Swift for Absolute Beginners

Gary Bennett; Brad Lees

APress
2014
nidottu
The professional development team that brought you two editions of Objective-C for the Absolute Beginners and have taught thousands of developers around the world to write some of the most popular iPhone apps in their categories on the app store, have now leveraged their instruction for Swift.Swift for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school.Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first two iOS books, along with their free online instruction and free online forum to create an excellent training book.Topics include:How to be successful at learning SwiftUsing Swift Playgrounds to learn iOS development quicklyWhat is Object Oriented ProgrammingWhat are Swift classes, properties, and functionsProper user interface and user experience designSwift data types: integers, floats, strings, booleansHow to use Swift data collections: arrays and dictionariesBoolean logic, comparing data, and flow controlWriting iPhone apps from scratchAvoiding Swift pitfallsMany students have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers.
Objective-C for Absolute Beginners

Objective-C for Absolute Beginners

Gary Bennett; Brad Lees; Mitchell Fisher

APress
2010
nidottu
It seems as if everyone is writing applications for Apple’s iPhone and iPad, but how do they all do it? It’s best to learn Objective-C, the native language of both the iOS and Mac OS X, but where to begin? Right here, even if you’ve never programmed before! Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone, or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you’ll learn to think in programming terms, how to use Objective-C to build program logic, and how to write your own applications and apps. With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective-C. Since the introduction of Apple’s iPhone, the authors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store.
The Sunderland AFC Miscellany

The Sunderland AFC Miscellany

Paul Days; Gary Bennett

The History Press Ltd
2009
nidottu
The Sunderland AFC Miscellany - a book on the Black Cats like no other, packed with quotes, stats, stories and legend. We take a look back at what has made Sunderland what it is today - the players and characters who have been associated with Sunderland over the years and the events that have shaped the club. Literally overflowing with Sunderland trivia, tables, song lyrics and facts - from club record holders to dramatic last games of the season, and from Raich Carter to Niall Quinn, taking in the ups and downs of Sunderland's chequered history - this really is the only trivia book any Sunderland fan could ever need. Can you afford not to own a copy?
iPhone Cool Projects

iPhone Cool Projects

Wolfgang Ante; Gary Bennett; Benjamin Jackson; Neil Mix; Steven Peterson; Matthew Rosenfeld; Michael Ash; David Peterson; Doug Jackson; James Bennett

APress
2009
nidottu
The iPhone and iPod touch have provided all software developers with a level playing field—developers working alone have the same access to consumers as multinational software publishers. Very cool indeed! To make your application stand out from the crowd, though, it has to have that something extra. You must learn the skills to take your apps from being App Store filler to download chart-topping blockbusters. Developers with years of experience helped write this book. Spend some time understanding their code and why they took the approach they did. You will find the writing, illustrations, code, and sample applications second to none. No matter what type of application you are writing, you will find something in this book to help you make your app that little bit cooler. The book opens with Wolfgang Ante, the developer behind the Frenzic puzzle game, showing how timers, animation, and intelligence are used to make game play engaging. It moves on to Rogue Amoeba's Mike Ash explaining how to design a network protocol using UDP, and demonstrating its use in a peer-to-peer application—a topic not normally for the faint of heart, but explained here in a way that makes sense to mere mortals. Gary Bennett then covers the important task of multithreading. Multithreading can be used to keep the user interface responsive while working on other tasks in the background. Gary demonstrates how to do this and highlights traps to avoid along the way. Next up, Canis Lupus (aka Matthew Rosenfeld) describes the development of the Keynote-controlling application Stage Hand, how the user interface has evolved, and the lessons he has learned from that experience. Benjamin Jackson then introduces two open source libraries: cocos2d, for 2D gaming; and Chipmunk, for rigid body physics (think “collisions”). He describes the development of ArcadeHockey, an air hockey game, and explains some of the code used for this. Neil Mix of Pandora Radio reveals the science behind processing streaming audio. How do you debug what you can't see? Neil guides you through the toughest challenges, sharing his experience of what works and what to watch out for when working with audio. Finally, Steven Peterson demonstrates a comprehensive integration of iPhone technologies. He weaves Core Location, networking, XML, XPath, and SQLite into a solid and very useful application. Software development can be hard work. Introductory books lay the foundation, but it can be challenging to understand where to go next. This book shows some of the pieces that can be brought together to make complete, cool applications.