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Greg A. Vaughan

Kirjat ja teokset yhdessä paikassa: 20 kirjaa, julkaisuja vuosilta 2012-2025, suosituimpien joukossa Pathfinder Adventure Path: Curse of the Crimson Throne Pocket Edition. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

Mukana myös kirjoitusasut: Greg A Vaughan

20 kirjaa

Kirjojen julkaisuhaarukka 2012-2025.

Pathfinder Adventure Path: Curse of the Crimson Throne Pocket Edition

Pathfinder Adventure Path: Curse of the Crimson Throne Pocket Edition

James Jacobs; Michael Kortes; Tito Leati; Nicolas Logue; Richard Pett; F. Wesley Schneider; Greg A. Vaughan

Paizo Publishing, LLC
2020
peli
The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa's current king is but the latest victim to succumb to this foul legacy. Now, the metropolis teeters on the edge of anarchy, and it falls to a band of new heroes to save Korvosa from the greatest threat it has ever known! This softcover compilation presents the fan-favorite campaign for use with the Pathfinder Roleplaying Game First Edition, including new and revised content and nearly 500 pages packed with mayhem, excitement, and adventure! The Curse of the Crimson Throne Pocket Edition contains: • All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game First Edition. • An in-depth gazetteer of the city of Korvosa as it exists under the rule of its new queen. • An array of new rules options for characters, ranging from campaign traits to spells to magic items. • An expansive appendix with statistics, descriptions, backgrounds, and rules support for the 12 most important NPCs in the campaign. • A bestiary featuring nine monsters from the original Adventure Path. • Dozens of new illustrations, never-before-seen characters, location maps, extensive new encounter locations, and more!
Pathfinder Adventure Path: Wrath of the Righteous Part 4 - The Midnight Isles
An audience with the Crusader Queen leads the heroes through a mysterious portal to an otherworldly fortress that lies betwixt Golarion and the demonic Abyss. Bringing the fight for the Worldwound to its demonic source means dealing with the cultists of Deskari, demon prince of locusts, who infest the castle like a swarm of insects. Beyond the fortress lies the Abyssal realm of the Midnight Isles, lair of the succubus queen Nocticula, wherein lies the final secret of the powerful crystals empowering the Worldwound’s demonic armies with mythic power. Can the heroes navigate the intrigues of three demon lords to strike a critical blow for the forces of good without losing their souls to darkness?The Midnight Isles is a Pathfinder Roleplaying Game adventure for 12th-level characters who have gained five mythic tiers. This volume also includes an extensive gazetteer of the Abyss, and an overview of the cult of Nocticula, along with a bestiary of several monsters and demon lords and part four of Robin D. Laws's Pathfinder Journal novella.
Pathfinder Campaign Setting: Inner Sea Bestiary

Pathfinder Campaign Setting: Inner Sea Bestiary

Jim Groves; James Jacobs; Rob McCreary; Erik Mona; Jason Nelson; Patrick Renie; F. Wesley Schneider; James L. Sutter; Russ Taylor; Greg A. Vaughan

Paizo Publishing, LLC
2012
nidottu
You can never have too many monsters! This sourcebook contains 46 new monsters found in the Inner Sea region — all invented specifically for the Pathfinder Campaign Setting. Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others like the alien vespergaunt or Rahadoum's desert-dwelling whirlmaws have only been obliquely illustrated or mentioned before. And some make their appearance for the first time in print! With monsters ranging in challenge rating from 1/2 (such as the capering monkey goblin or the enigmatic lashuntas) all the way up to beyond CR 20 (including two immense spawn of Rovagug and three powerful outsiders with sinister agendas for the Inner Sea region, like the exiled infernal duke Lorthact), along with three new monstrous templates (the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes), the Inner Sea Bestiary is set to add a host of new favorite beasties to any Pathfinder game!
Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition

James Jacobs; Richard Pett; Nicolas Logue; Wolfgang Baur; Steve Greer; Greg A. Vaughan

Paizo Publishing, LLC
2012
sidottu
The original Pathfinder Adventure Path returns in this complete hardcover edition celebrating five years of Pathfinder and 10 years of Paizo Publishing! Expanded and updated to the current Pathfinder RPG rules, this unprecedented collection brings together six classic Pathfinder adventures to create an entire campaign!The Rise of the Runelords Adventure Path begins with a goblin attack and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight depraved backwoods ogres, stop an advancing army of stone giants, delve deep into ancient dungeons to reclaim weapons of unbelievable power, and finally go up against an all-powerful wizard-king in his ancient mountaintop city. In more than 400 action-packed pages, this special anniversary edition expands the original campaign with new encounters throughout, incorporating five years of community feedback. New monsters, detailed locations, and tons of new art make the Rise of the Runelords Adventure Path the most beautiful and elaborate campaign ever published for the Pathfinder Roleplaying Game!
Pathfinder Campaign Setting: Mythical Monsters Revisited

Pathfinder Campaign Setting: Mythical Monsters Revisited

Jason Nelson; Anthony Pryor; Mike Kenway; Jonathan Keith; Jesse Benner; Greg A. Vaughan

Paizo Publishing, LLC
2012
nidottu
This Pathfinder sourcebook takes a detailed look at ten of the most well-known and well-feared monsters from mythology. Within these pages you'll find entries on creatures from the old world to the new, including the chimera, couatl, griffon, harpy, hydra, kraken, medusa, phoenix, sphinx, and wendigo. With each monster receiving a chapter of their own, details about history, ecology, lairs, variants, and even realworld roots provide all the information you'll need to bolster these classic monsters in your game.
Pathfinder Adventure Path: Crypt of Runes (Revenge of the Runelords 2 of 3) (P2)

Pathfinder Adventure Path: Crypt of Runes (Revenge of the Runelords 2 of 3) (P2)

Bill Fischer; Laura Lynn Horst; Greg A. Vaughan

PAIZO PUBLISHING, LLC
2025
nidottu
The ancient wizard Xanderghul—the most powerful of all the runelords—has returned and seeks revenge upon the world. But before he can be stopped, the cult he created must be confronted in a mysterious dungeon known as the Crypt of Runes. Can the heroes find this place quickly enough to stop the Risen of the Trinity Star from bringing a host of apocalypses to the Saga Lands? “Crypt of Runes” is a Pathfinder adventure for four 15th-level mythic characters. This adventure continues the Revenge of the Runelords Adventure Path, a three-part monthly campaign in which a group of adventurers fight against the evil plans of Runelord Xanderghul—the most powerful of all runelords. This adventure also includes articles about ancient cults and the terrors of the nightmare realm of Leng, powerful new magic items to aid heroes against their foes, and several sinister new monsters."
Pathfinder Kingmaker Adventure Path Special Edition (P2)

Pathfinder Kingmaker Adventure Path Special Edition (P2)

Steven T. Helt; Tim Hitchcock; James Jacobs; Ron Lundeen; Rob McCreary; Jason Nelson; Richard Pett; Tom Phillips; Neil Spicer; Greg A. Vaughan

PAIZO PUBLISHING, LLC
2022
sidottu
Pathfinder’s most-popular campaign ever returns in this massive new deluxe limited-edition hardcover compilation updated to the latest Pathfinder rules! In this new, revised version of the classic Kingmaker Adventure Path campaign, the Stolen Lands have long been the domain of bandits and monsters, but no longer! Your party has been granted a charter to explore these wilds, defeat its dangers, and build a brand new nation. Yet not everyone will welcome you as new neighbors, and powerful supernatural forces have their own plans for the region. Can you defeat your kingdom’s enemies and become leaders of one of the greatest new nations in the world? This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. This hardcover edition of the Kingmaker Adventure Path contains: • Collectible limited edition faux leather cover! • All six chapters of the long out of print and in high demand original Kingmaker Adventure Path, expanded and updated for use with Pathfinder Second Edition. • Hundreds of pages of new content that expands the campaign to cover the full range of levels from 1 to 20. • Works with tie-in Bestiaries (sold separately) to allow easy conversion to Pathfinder First Edition or the Fifth Edition rules of the world’s oldest roleplaying game! • Extensive rules for building and running kingdoms, settlements, and armies, along with narrative-based rules for resolving mass combat encounters. • Eleven new alchemical items and spells to discover. • Sixteen new monsters, ranging from mundane but dangerous wild animals to potent supernatural threats that will challenge even the most powerful of heroes.
Pathfinder Kingmaker Adventure Path (P2)

Pathfinder Kingmaker Adventure Path (P2)

Steven T. Helt; Tim Hitchcock; James Jacobs; Ron Lundeen; Rob McCreary; Jason Nelson; Richard Pett; Tom Phillips; Neil Spicer; Greg A. Vaughan

PAIZO PUBLISHING, LLC
2022
sidottu
Pathfinder’s most-popular campaign ever returns in this massive new hardcover compilation updated to the latest Pathfinder rules! In this new, revised version of the classic Kingmaker Adventure Path campaign, the Stolen Lands have long been the domain of bandits and monsters, but no longer! Your party has been granted a charter to explore these wilds, defeat its dangers, and build a brand new nation. Yet not everyone will welcome you as new neighbors, and powerful supernatural forces have their own plans for the region. Can you defeat your kingdom’s enemies and become leaders of one of the greatest new nations in the world? This hardcover edition of the Kingmaker Adventure Path contains: • All six chapters of the original Kingmaker Adventure Path, expanded and updated for use with Pathfinder Second Edition. • Hundreds of pages of new content that expands the campaign to cover the full range of levels from 1 to 20. • Works with tie-in Bestiaries (sold separately) to allow easy conversion to Pathfinder First Edition or the Fifth Edition rules of the world’s oldest roleplaying game! • Extensive rules for building and running kingdoms, settlements, and armies, along with narrative-based rules for resolving mass combat encounters. • Eleven new alchemical items and spells to discover. • Sixteen new monsters, ranging from mundane but dangerous wild animals to potent supernatural threats that will challenge even the most powerful of heroes.
Aegis of Empires Player's Guide

Aegis of Empires Player's Guide

Greg A. Vaughan

Independently Published
2020
nidottu
Adventure Awaits in the Lost Lands The Aegis of Empires Player's Guide is here Check out the richly detailed history and culture of the Lost Lands Campaign Setting as it plays out on the epic canvas of the Aegis of Empires Adventure Path You'll find evocative lore, history, and background to the peoples and lands of the Kingdom of Foere, the Grand Duchy of Reme, and the Kingdom of the Vast, connecting the lands of Akados from the Crescent Sea and the brooding and blighted city-state of Castorhage in the West to the March of Mountains in the East. See it all from a player's-eye view in vivid detail, bringing together two decades of legends and lore from the adventures and campaign settings of Frog God Games and Necromancer Games, (and created in cooperation with the creators of those adventure epics). This book is perfect for long-time fans of the Lost Lands and ideal to bring new players and GMs into this intricately crafted campaign world, system-neutral and perfect for use with your favorite fantasy RPG You'll find full-color maps of the Lost Lands and the environs of the adventures in this campaign, but beyond that you'll also find an expansive history of nations and timelines showing events through all the ages of the Lost Lands, extensively referenced to show the ongoing story of the Lost Lands and how it has grown over nearly 20 years of products. In addition, you'll find a comprehensive listing of the gods of the Ancient Hyperborean and Modern Foerdewaith pantheons, with rules options and game mechanics for clerics and followers of nearly 80 deities for 5E, Pathfinder Second Edition, and the Pathfinder Roleplaying Game The Aegis of Empires Player's Guide is the perfect accessory for GMs and players alike for playing in the Aegis of Empires Adventure Path or who want to launch their own campaign in this incredible campaign world and the newly revealed Kingdoms of Foere Don't miss out on this treasure trove of Lost Lands lore - grab this 46-page multi-system campaign guide today and Make Your Game Legendary
Pathfinder Adventure Path: Life’s Long Shadows (Extinction Curse 3 of 6) (P2)
Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so-called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming communities in the breadbasket known as the Swardlands, the heroes get a chance to explore the three aeon towers that impart enchanted bounty to the land. Yet all is not well in the Swardlands, as ecological damage and raiding beasts threaten the hardworking farmers and loggers. The heroes must overcome the aeon towers' stony guardians, entrenched xulgath hordes, and a zealous dero murderer before they can confront the xulgaths’ alchemist leader and disrupt his disastrous scheme to use the aeon towers to bring ruin to everyone on the island! “Life's Long Shadows” is a Pathfinder adventure for four 9th-level characters. This adventure, from author Greg A. Vaughan, continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about the bountiful area known as the Swardlands and the malevolent demon lord Zevgavizeb, as well as new monsters and rules. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition Pocket Edition

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition Pocket Edition

James Jacobs; Nicolas Logue; Wolfgang Baur; Greg A. Vaughan; Steve Greer; Richard Pett

Paizo Publishing, LLC
2020
nidottu
Six Lethal Adventures, One Legendary CampaignIn the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town-and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.
Feasting at Lanterngeist (Savage Worlds)

Feasting at Lanterngeist (Savage Worlds)

Tyler Omichinski; Greg A. Vaughan

Createspace Independent Publishing Platform
2018
nidottu
A Feast of Horror A simple harvest festival in an unremarkable village turns horribly, terribly wrong, in a way things can only do when adventurers are involved. A simple disappearance threatens to become a massacre as a hidden menace long slumbering in the bogs prepares to burst forth in the midst of this rustic revel. Will your heroes be able to thwart this menace, or will they too become a part of ravening doom that is the Feasting at Lanterngeist? Feasting at Lanterngeist is a Savage Worlds adventure for Veteran characters, which can be easily inserted into any campaign with a hint of cosmic horror in the background, or to introduce a bit of horror when your heroes might have become a bit complacent. Grab this 24-page adventure setting today and Make Your Game Legendary
Pathfinder Adventure Path: Reign of Winter Part 6 - The Witch Queen’s Revenge
Baba Yaga has been rescued from the clutches of her son Rasputin, but the Queen of Witches remains trapped inside a magical matryoshka doll. Delving into hidden chambers deep within the Dancing Hut, the heroes must open the nesting dolls imprisoning Baba Yaga, but they also must contend with the hut's most dedicated guardians, including the former queens of Irrisen!Concluding the Reign of Winter Adventure Path, The Witch Queen's Revenge is a Pathfinder Roleplaying Game adventure for 15th-level characters. This volume also includes a look at the history and secrets of Baba Yaga (including her stat block as a mythic spellcaster), several new monsters, and the conclusion of Kevin Andrew Murphy's thrilling Pathfinder Journal novella.
Pathfinder Adventure Path: Shattered Star Part 1 - Shards of Sin
In Varisia's bustling frontier town of Magnimar, the Pathfinder Society's newest lodge recruits a team of rookie Pathfinder agents to track down rogue agent Natayla Vancaskerkin — who also happens to be a member of the Varisian criminals known as the Sczarni. Yet, when Magnimar's newest heroes track down the missing woman, they find far more than a Pathfinder on the run, becoming embroiled in a quickly expanding hunt for a fragmented artifact from the height of the ancient empire of Thassilon that will take them to some of the most dangerous corners of Varisia! Shards of Sin is a Pathfinder Roleplaying Game adventure for 1st-level characters. This volume begins the Shattered Star Adventure Path, outlining the fabulous powers of the Sihedron artifact and its seven fragments that form the basis of an epic new campaign. New monsters from the wilds of Varisia fill the Pathfinder Bestiary, while Bill Ward (Return of the Sword) begins a new novella in the Pathfinder's Journal.