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Humberto Cervantes

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2 kirjaa

Kirjojen julkaisuhaarukka 2016-2024.

Designing Software Architectures

Designing Software Architectures

Humberto Cervantes; Rick Kazman

PEARSON EDUCATION (US)
2024
nidottu
Learn how to create successful architectural designs and improve your current design practices! Designing Software Architectures, 2nd Edition, provides a practical, step-by-step methodology for architecture design that any professional software engineer can use, with structured methods supported by reusable chunks of design knowledge and rich case studies that demonstrate how to use the methods. The Attribute-Driven Design method may not have changed since this book's first printing, but almost everything else about the industry has. In this newly updated edition, you will find new chapters on supporting business agility through API-centric design, deployability, cloud-based solutions, and technical debt in design. Humberto Cervantes and Rick Kazman illuminate best practices for how architects should design complex systems so you can make design decisions in systematic, repeatable, and cost-effective ways. This book will help you become a better, more confident designer who can create high-quality architectures with ease. The new edition includes: A clear explanation of the Attribute-Driven Design methodNew chapters focused on the technical environments and contexts of contemporary designTwo new case studies on The Hotel Pricing System and Digital Twin PlatformCoverage of current architecture topics like cloud computing, DevOps, and large-scale systemsMethods to make architecture design agile and achievable Register your product at informit.com/register for convenient access to downloads, updates, and/or corrections as they become available.
Designing Software Architectures

Designing Software Architectures

Humberto Cervantes; Rick Kazman

Addison Wesley
2016
sidottu
Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable, repeatable, and cost-effective way. This book introduces a practical methodology for architecture design that any professional software engineer can use, provides structured methods supported by reusable chunks of design knowledge, and includes rich case studies that demonstrate how to use the methods. Using realistic examples, you’ll master the powerful new version of the proven Attribute-Driven Design (ADD) 3.0 method and will learn how to use it to address key drivers, including quality attributes, such as modifiability, usability, and availability, along with functional requirements and architectural concerns. Drawing on their extensive experience, Humberto Cervantes and Rick Kazman guide you through crafting practical designs that support the full software life cycle, from requirements to maintenance and evolution. You’ll learn how to successfully integrate design in your organizational context, and how to design systems that will be built with agile methods. Comprehensive coverage includes Understanding what architecture design involves, and where it fits in the full software development life cycle Mastering core design concepts, principles, and processes Understanding how to perform the steps of the ADD method Scaling design and analysis up or down, including design for pre-sale processes or lightweight architecture reviews Recognizing and optimizing critical relationships between analysis and design Utilizing proven, reusable design primitives and adapting them to specific problems and contexts Solving design problems in new domains, such as cloud, mobile, or big data