Kirjailija
James M. Ward
Kirjat ja teokset yhdessä paikassa: 6 kirjaa, julkaisuja vuosilta 2007-2026, suosituimpien joukossa GiantLands. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
Mukana myös kirjoitusasut: James M Ward
6 kirjaa
Kirjojen julkaisuhaarukka 2007-2026.
This work presents Captain Corbyn Cauldron of the King's own 25th Lancers. The heroic Captain moves through a danger-filled fantasy world. At first, his King's Commission seems a fool's errand, but a great many powerful enemies work toward stopping the hero from carrying out his duty to King and country. Wizards, assassins, Fey elves, and demons all magically plot to destroy Cauldron. Things are never quite what they seem, and Corbyn is no exception to that axiom as he fights and loves his way through his duty. The KING'S COMMISSION is the first in a series of novels on Corbyn Cauldron and his adventures in the fantasy empire of Dulse.
Cruiseliner Hades 7: A Lost 77 Worlds Tale
Guy Martelle; Stephen A. Lee; James M. Ward
Createspace Independent Publishing Platform
2018
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Technology made people afraid. Their future uncertain and their past fading, they struggled, some to embrace their new world, but others fought the changes. Join this story of eight adventurers who come to the Ruins of Juneau to set things right. A Ranger, a bear-like beast, a military man, and five others stepped off a cargo ship. Juneau lay before them. What do they do? This is a science fiction story, first and foremost, so read and enjoy. It is based on how the players brought their characters to life. It is written in my usual style. Cruiseliner Hades 7 was inspired by Stephen A. Lee and James M. Ward, designers of the Lost 77 Worlds role-playing game. They wrote the basic set and then expanded the rules to include adding a large assortment of scenarios. Rise of Juneau is the adventure that I wrote for my friends, but as the final scenario in a 12-city quest, we needed to bring it to fruition on a positive note, hence the role-playing emphasized over door-kicking and monster bashing. This is a fictionalized account of the game that I ran at GaryCon X - the premier RPG event, held in honor of Gary Gygax, the creator of Dungeons & Dragons.
Metamorphosis Alpha 2
James M. Ward; Craig J. Brain; Alex Bates
Createspace Independent Publishing Platform
2017
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METAMORPHOSIS ALPHA, Chronicles from the Starship Warden, Volume 2. A vast starship, a virtual world in itself, carrying colonists, livestock, and the flora and fauna of Terra is struck by a cloud of unknown radiation while en route to a distant star. Chaos reigns when the radiation kills most of the crew, and in the ensuing madness, the knowledge of what the ship is and where its destination lies is lost to the survivors - and there are many survivors. Intelligent mutated animals and plants now populate the vessel, and these compete or perhaps cooperate with the humans aboard. In METAMORPHOSIS ALPHA, you are aboard the stricken starship and struggling to survive, trying to gain knowledge of the strange devices and mechanical apparatus of the vessel, attempting to learn the secrets of the strange "world" you inhabit... Fourteen stories that help bring the world of METAMORPHOSIS ALPHA alive. Led by James M. Ward, the game's original creator, enter the starship Warden, and through the eyes of the authors, enjoy the adventures of the bold as they struggle to complete their quests to understand what their "world" is all about. With stories by James M. Ward Craig Martelle Alex Bates Scott Moon Valerie Emerson Stephen A. Lee Bob Brinkman Scott King Christopher Clark Craig J. Brain E.E. Isherwood Thomas J. Rock Steve Peek Bill Patterson
Metamorphosis Alpha
James M. Ward; Craig J. Brain; Michael Curtis
Createspace Independent Publishing Platform
2017
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Sails & Sorcery: Tales of Nautical Fantasy
Elaine Cunningham; James M. Ward
Fantasist Enterprises
2007
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