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Kirjailija
Jason Johnson
Kirjat ja teokset yhdessä paikassa: 42 kirjaa, julkaisuja vuosilta 2003-2024, suosituimpien joukossa Mission Wise. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
Learn how to play hanafuda An in-depth collection of 37 great games, including popular games such as Koi-Koi, Go-Stop, and Hachi-Hachi. Organized into categories by type and difficulty, this step-by-step rulebook includes intuitive scoring samples, visual references, numerous variants, gameplay samples, and quick reference charts.This book features the art of the Sensu hanafuda deck series *Note: The Sensu Edition of the Hanafuda Games rulebook has the same text content as the Hanami Edition.Rulebook Includes the following games: Capture Games are the most popular hanafuda games. Capture games involve capturing cards from a field and creating yaku (special combinations of cards) to score points. Simplified Game for Beginners (Absolute Beginner, 2-4 players) Matching Flowers (Beginner, 2-3 players) Hana-Awase 1 (Beginner, 3-4 players) Hana-Awase 2 (Beginner, 3 players) Mushi (Beginner, 2 players) Six Hundred (Beginner, 2-3 players) Hachi-juu Hana (Beginner, 2-3 players) Min-Hwatu (Intermediate, 2-3 players) Koi-Koi (Intermediate, 2 players) Oni Koi-Koi (Intermediate, 2 players) Higo-Bana (Intermediate, 2-7 players) Tensho, simplified (Intermediate, 2 players) Go-Stop (Expert, 2-7 players) Hachi-Hachi (Expert, 2-7 players) Sudaoshi (Expert, 3 players) Hachi, simplified (Expert, 2 players) Hachi (Expert, 2 players) Tensho (Expert, 2 players) Sequence Games involve playing cards from your hand in sequential order with the objective to empty your hand. Sequence games are a great way to learn hanafuda month order. Poka (Beginner, 2 players) Hiyoko, simplified (Beginner, 2-4 players) Isuri, simplified (Beginner, 2-3 players) Kage (Beginner, 2 players) Hiyoko (Intermediate, 2-4 players) Isuri (Intermediate, 2-3 players) Luck Games are simple, fast-paced, gambling-oriented games. Many of the games in this section were traditionally played with Kabufuda decks. Sutda, simplified (Beginner, 2-10 players) Hiki-Kabu (Beginner, 2-10 players) Oicho-Kabu (Beginner, 2-10 players) Kyo-Kabu (Beginner, 2-10 players) Kingo (Beginner, 2-10 players) Sota (Intermediate, 2-6 players) Sutda (Intermediate, 2-10 players)Fusion Games are a collection of Western-inspired games that we reinterpreted and designed for gameplay with a hanafuda deck. These games provide a familiar platform for Western players to become more comfortable with the hanafuda deck. Seasons (Beginner, 1-4 players) Pyramid (Beginner, 1 players) Solitaire (Intermediate, 1 players) Eight Off (Intermediate, 1 players) Hana-Rumi (Intermediate, 2-4 players) Hana-Gin (Intermediate, 2-4 players)
It was never God's intent for children to be without a family This is why scripture says He assumes the role of father to the fatherless and He sets the lonely in families. This is the heart of God - a good, loving and gracious Father. This is also the basis of His mandate towards us, the Church, to care for vulnerable children and families around us. Our call to care for the vulnerable and orphaned is rooted in God's care of us through Jesus.That's what this book is about - the work of Christ on our behalf in the gospel.ALL IN Orphan Care is a six-session study guide designed to prepare and equip those exploring the call to foster care, adoption or some aspect of supporting families. This multi-faceted curriculum can be used in groups, classes or other equipping environments. It includes: Six sessions on theology, realistic expectations, confronting fears, clarifying your role, etc. Engaging group discussion guides Encouraging personal reflection questions Powerful stories from real-life foster and adoptive families Inspiring articles on some of the most commonly asked questions ...and so much more For bulk orders of 20 or more books, visit www.allinorphancare.com. Discounts apply.
**Now watch the BBC drama Doing Money**‘They took me because I would not be missed’This is the shocking true story of how an ordinary young girl was kidnapped off the street as she walked home and turned into a slave – before fighting for her freedom and finding the courage to help the police in one of the UK’s most shocking modern-day slavery trials. Anna was an innocent student when she was kidnapped, beaten and forced into the sex slave industry. Threatened and tormented by her pimps, she was made to sleep with thousands of men. But she would not allow them to break her. On learning that she would be trafficked from Ireland to Dubai, she found the courage to trick her captors and flee. Later, she would also find that same resilience to help the police bring down her abductors in what has now become one of our biggest windows into the worldwide sex trafficking trade. For the first time, the girl at the centre of the storm reveals the heart-breaking truth.
Foster parents face a unique set of circumstances and experience a wide array of emotions that few can relate to. Their journey is one of equal parts beauty and brokenness, joy and heartache, excitement and exhaustion. There is no textbook on how to be a foster parent, no formula, no simple three-step guide.But there is hope-in God's capacity to bring great beauty out of tragic brokenness. This is the gospel-the lens through which you can filter your foster parenting journey and ultimately find the strength, motivation, and courage you need to be sustained along the way.ReFraming Foster Care is a collection of reflections on the foster parenting journey designed to help you do just that-find hope-and to remind you that your work is worth it and you are not alone.This multi-faceted book can be read alone or used as a group support resource. Every chapter includes: Personal reflection questionsGroup discussion guidesPlan of action exercisesReal-life storiesInspirational quotesWhether your foster parenting journey has just begun or you've been on the road for quite some time, we pray this book can encourage, challenge, and inspire you along the way.For bulk orders of 10 or more books, visit www.reframingfostercare.com. Discounts apply.
Learn how to play hanafuda An in-depth collection of 37 great games, including popular games such as Koi-Koi, Go-Stop, and Hachi-Hachi.Organized into categories by type and difficulty, this step-by-step rulebook includes intuitive scoring samples, visual references, numerous variants, gameplay samples, and quick reference charts.This book features the art of the Hanami hanafuda deck series Rulebook Includes the following games: Capture Games are the most popular hanafuda games. Capture games involve capturing cards from a field and creating yaku (special combinations of cards) to score points. Simplified Game for Beginners (Absolute Beginner, 2-4 players) Matching Flowers (Beginner, 2-3 players) Hana-Awase 1 (Beginner, 3-4 players) Hana-Awase 2 (Beginner, 3 players) Mushi (Beginner, 2 players) Six Hundred (Beginner, 2-3 players) Hachi-juu Hana (Beginner, 2-3 players) Min-Hwatu (Intermediate, 2-3 players) Koi-Koi (Intermediate, 2 players) Oni Koi-Koi (Intermediate, 2 players) Higo-Bana (Intermediate, 2-7 players) Tensho, simplified (Intermediate, 2 players) Go-Stop (Expert, 2-7 players) Hachi-Hachi (Expert, 2-7 players) Sudaoshi (Expert, 3 players) Hachi, simplified (Expert, 2 players) Hachi (Expert, 2 players) Tensho (Expert, 2 players) Sequence Games involve playing cards from your hand in sequential order with the objective to empty your hand. Sequence games are a great way to learn hanafuda month order. Poka (Beginner, 2 players) Hiyoko, simplified (Beginner, 2-4 players) Isuri, simplified (Beginner, 2-3 players) Kage (Beginner, 2 players) Hiyoko (Intermediate, 2-4 players) Isuri (Intermediate, 2-3 players) Luck Games are simple, fast-paced, gambling-oriented games. Many of the games in this section were traditionally played with Kabufuda decks. Sutda, simplified (Beginner, 2-10 players) Hiki-Kabu (Beginner, 2-10 players) Oicho-Kabu (Beginner, 2-10 players) Kyo-Kabu (Beginner, 2-10 players) Kingo (Beginner, 2-10 players) Sota (Intermediate, 2-6 players) Sutda (Intermediate, 2-10 players) Fusion Games are a collection of Western-inspired games that we reinterpreted and designed for gameplay with a hanafuda deck. These games provide a familiar platform for Western players to become more comfortable with the hanafuda deck. Seasons (Beginner, 1-4 players) Pyramid (Beginner, 1 players) Solitaire (Intermediate, 1 players) Eight Off (Intermediate, 1 players) Hana-Rumi (Intermediate, 2-4 players) Hana-Gin (Intermediate, 2-4 players)
Political Consultants and Campaigns: One Day to Sell examines the differences between how political science theory suggests campaigns should be run and how political consultants actually run campaigns. In the wake of consultants who effortlessly move from campaigners to policymakers, the dearth of knowledge about the attitudes, beliefs, and strategies of the consultants themselves is still a glaring absence in the analysis of American politics. How can we purport to know what is happening in American political campaigns if we don't know what is on the minds of the men and women who run them?This book provides a clearer understanding of modern-day political campaigns by revealing what is on the minds of the people who run them. With original data from consultants, campaign managers, and professional campaign schools, author Jason Johnson examines consultant behavior on message formation, policy positioning, candidate recruitment, Internet strategy, and negative advertising and compares these practices to existing political science theory. This groundbreaking research makes Political Consultants and Campaigns: One Day to Sell a must-have resource for all students of American politics, campaign managers, or anyone interested in how political campaigns in America are run.