Kirjojen hintavertailu. Mukana 12 119 043 kirjaa ja 12 kauppaa.

Kirjailija

Jason Nelson

Kirjat ja teokset yhdessä paikassa: 115 kirjaa, julkaisuja vuosilta 2012-2024, suosituimpien joukossa Mythic Monsters: Guardians of Good. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

115 kirjaa

Kirjojen julkaisuhaarukka 2012-2024.

Star Empires

Star Empires

Jason Nelson; Matt Daley

Createspace Independent Publishing Platform
2018
nidottu
To Rule the Stars This amazing expansion for the Starfinder Roleplaying Game allows your heroes to stake their claim as princes of the universe and suzerains of the stars Star Empires brings you extensive rules for founding colonies of your own and expanding them to form an empire, with a flexible and modular system that applies to territorial expansion on a single planet to interstellar empires that span multiple systems. Build colonies from simple modules to sprawling metropolises, fine-tuning the balance of law and corruption, industry and culture, prosperity and popularity Develop your own governmental ethos, exploring and expanding your domain and issuing edicts to manage your empire's economy and stability while keeping your citizens loyal and productive. You can play with a simple, abstract system or use any number of optional rules to develop trade, diplomacy, and more, and Star Empires also includes a modular system for mass combat in a sci-fi setting, allowing you to build armies to defend your colonies from invading enemies or raise a mighty crusade to crush the resistance of any system in your path. Your heroes have explored new worlds, uncovered interplanetary conspiracies, and boldly gone where no one has gone before, but in between your adventures and endless weeks cruising the spaceways now they can return home to their shining capital to build their own sci-fi society, from conquering techno-legions to peaceful utopia Grab this incredible 100-page Starfinder supplement today and Make Your Game Legendary
Mythic Monsters: Mythos

Mythic Monsters: Mythos

Jonathan Keith; Jim Groves; Jason Nelson

Createspace Independent Publishing Platform
2013
nidottu
The fifth volume in our Mythic Monsters series, "Mythic Monsters: Mythos" brings you a dozen and one alien horrors from beyond the stars Twelve of your favorite eldritch abominations are here, updated for the mythic rules, and when we say updated we mean complete stat blocks, yes, but more than that every unearthly and indescribable Thing from Beyond has its own unique and exciting new mythic abilities, from an mythic shantak's disemboweling flyby to the temporal retribution of a mythic hound of Tindalos This product includes mythic versions of familiar alien horrors like the gibbering mouther and shoggoth as well as more obscure alien creatures like the faceless stalker and moon-beast, covering CRs from 4 to 24. In addition to a dozen existing otherworldly foes, "Mythic Monsters: Mythos" also enumerates every creature from the official "Pathfinder Roleplaying Game Bestiaries" (and a few more besides) that qualifies for the mythos descriptor, as well as mythic path abilities for alien alchemy and the mysterious Elder Signs, plus four mythic alchemical compounds to spice up the laboratory of your favorite deranged researcher of the cosmos. To top it all off, "Mythic Monsters: Mythos" introduces an entirely new 13th mythic monster, the swift and deadly mythic greater byakhee, a star-spanning mount, minion, and menace perfect for the summoning rituals of your local cosmic cultists The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they've seen it all or know the standard monster stats as well as you do. That look of surprise and "What was THAT?" will warm any GM's heart.
Pathfinder Campaign Setting: Inner Sea Bestiary

Pathfinder Campaign Setting: Inner Sea Bestiary

Jim Groves; James Jacobs; Rob McCreary; Erik Mona; Jason Nelson; Patrick Renie; F. Wesley Schneider; James L. Sutter; Russ Taylor; Greg A. Vaughan

Paizo Publishing, LLC
2012
nidottu
You can never have too many monsters! This sourcebook contains 46 new monsters found in the Inner Sea region — all invented specifically for the Pathfinder Campaign Setting. Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others like the alien vespergaunt or Rahadoum's desert-dwelling whirlmaws have only been obliquely illustrated or mentioned before. And some make their appearance for the first time in print! With monsters ranging in challenge rating from 1/2 (such as the capering monkey goblin or the enigmatic lashuntas) all the way up to beyond CR 20 (including two immense spawn of Rovagug and three powerful outsiders with sinister agendas for the Inner Sea region, like the exiled infernal duke Lorthact), along with three new monstrous templates (the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes), the Inner Sea Bestiary is set to add a host of new favorite beasties to any Pathfinder game!
Pathfinder Campaign Setting: Giants Revisited

Pathfinder Campaign Setting: Giants Revisited

Jason Nelson; Brian R. James; Ryan Costello; Ray Vallese; Russ Taylor; Jesse Benner

Paizo Publishing, LLC
2012
nidottu
This Pathfinder sourcebook explores the societies, ecologies, mythologies, and secrets of ten of the most memorable races of giant-kind, including hill giants, stone giants, frost giants, fire giants, cloud giants, storm giants, rune giants, marsh giants, taiga giants, and cyclopes. Each chapter includes full statistics for a sample leader or jarl, as well as new rules like feats, spells, and magical items crafted not just by these towering monsters, but by those who seek to fight against them.
Pathfinder Campaign Setting: Mythical Monsters Revisited

Pathfinder Campaign Setting: Mythical Monsters Revisited

Jason Nelson; Anthony Pryor; Mike Kenway; Jonathan Keith; Jesse Benner; Greg A. Vaughan

Paizo Publishing, LLC
2012
nidottu
This Pathfinder sourcebook takes a detailed look at ten of the most well-known and well-feared monsters from mythology. Within these pages you'll find entries on creatures from the old world to the new, including the chimera, couatl, griffon, harpy, hydra, kraken, medusa, phoenix, sphinx, and wendigo. With each monster receiving a chapter of their own, details about history, ecology, lairs, variants, and even realworld roots provide all the information you'll need to bolster these classic monsters in your game.
Pathfinder Kingmaker Companion Guide (P2)

Pathfinder Kingmaker Companion Guide (P2)

Alexander Augunas; Russ Brown; Jeremy Corff; Steven T. Helt; Eric Hindley; James Jacobs; Victoria Jaczko; Jeff Lee; Tom McQueen; Jason Nelson; Chris Perrin; Richard Pett

PAIZO PUBLISHING, LLC
2022
sidottu
The heroes of the Stolen Lands can use all the help they can get! The Kingmaker Companion Guide presents seven fully detailed companions inspired by the Kingmaker video game, ready to provide all sorts of assistance, each accompanied by a fully detailed personalized adventure to go along with their story. Notes on how an additional six companions can aid your adventures, extensive rules for camping and cooking strange and even magical meals to bolster your characters’ abilities, and a fully detailed system to incorporate weather and hazards like blizzards, flash floods, tornadoes, supernatural storms, and more into your campaign make the Kingmaker Companion Guide a must-have expansion for your Kingmaker Adventure Path or indeed any Pathfinder campaign! Each companion character introduces a plethora of new character options to further enhance and bolster your characters’ abilities and options, including over a dozen feats, nearly a dozen spells, ten new alchemical and magical items, three dozen new exploration and downtime activities, and much, much more!