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Kirjailija

Kim Goodwin

Kirjat ja teokset yhdessä paikassa: 4 kirjaa, julkaisuja vuosilta 2009-2025, suosituimpien joukossa Careers, Community, and Leadership in the Arts. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

4 kirjaa

Kirjojen julkaisuhaarukka 2009-2025.

Careers, Community, and Leadership in the Arts
Careers, Community, and Leadership in the Arts is a comprehensive guide that unites three essential cultural career development pillars. It examines how arts workers navigate complex and precarious career pathways, highlighting the role of community in shaping sustainable creative work. Grounded in over a decade of research across Australia, England and Asia, this book critically examines issues of employability, career development and leadership within the arts. It explores how effective leadership not only underpins individual career progression, but is also fundamental to the sustainability of arts organisations. Positioning arts leadership within the broader ecology of networks and relationships that characterise the sector, the book considers how individuals build leadership capabilities within their professional and disciplinary contexts. It further highlights the essential role of community in shaping leadership identities, fostering career resilience and offering vital peer support. Adopting an integrated approach, this book provides critical insights and real-world strategies to support researchers, students and practitioners in building creative careers and developmental communities while also focusing on constructing sustainable organisations. Careers, Community, and Leadership in the Arts offers a timely contribution to advancing professional practice and scholarship within the cultural industries.
Careers, Community, and Leadership in the Arts
Careers, Community, and Leadership in the Arts is a comprehensive guide that unites three essential cultural career development pillars. It examines how arts workers navigate complex and precarious career pathways, highlighting the role of community in shaping sustainable creative work. Grounded in over a decade of research across Australia, England and Asia, this book critically examines issues of employability, career development and leadership within the arts. It explores how effective leadership not only underpins individual career progression, but is also fundamental to the sustainability of arts organisations. Positioning arts leadership within the broader ecology of networks and relationships that characterise the sector, the book considers how individuals build leadership capabilities within their professional and disciplinary contexts. It further highlights the essential role of community in shaping leadership identities, fostering career resilience and offering vital peer support. Adopting an integrated approach, this book provides critical insights and real-world strategies to support researchers, students and practitioners in building creative careers and developmental communities while also focusing on constructing sustainable organisations. Careers, Community, and Leadership in the Arts offers a timely contribution to advancing professional practice and scholarship within the cultural industries.
Liftoff!

Liftoff!

Chris Avore; Russ Unger; Kim Goodwin

Rosenfeld Media
2020
nidottu
Liftoff is your guide to leveling up as a design manager and leader. Its experience-driven approach--written by designers for designers--will help you hire and scale teams, develop careers, learn why diversity matters to your business, and solidify design's role in your organization. Liftoff will elevate your skills to lead your team and company to new heights.
Designing for the Digital Age

Designing for the Digital Age

Kim Goodwin; Alan Cooper

John Wiley Sons Inc
2009
nidottu
Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.