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Kirjailija

Larissa Hjorth

Kirjat ja teokset yhdessä paikassa: 24 kirjaa, julkaisuja vuosilta 2008-2025, suosituimpien joukossa Ambient Play. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

24 kirjaa

Kirjojen julkaisuhaarukka 2008-2025.

Digital Media Practices in Households

Digital Media Practices in Households

Larissa Hjorth; Kana Ohashi; Jolynna Sinanan; Heather Horst; Sarah Pink

TAYLOR FRANCIS LTD
2025
nidottu
How are intergenerational relationships playing out in and through the digital rhythms of the household? Through extensive fieldwork in Tokyo, Shanghai and Melbourne, this book ethnographically explores how households are being understood, articulated and defined by digital media practices. It investigates the rise of self-tracking, quantified self and informal practices of care at distance as part of contemporary household dynamics.
Mourning on Mobile Media: Everyday Affective Witnessing
How our mourning rituals on mobile media reflect our social, cultural and emotional lives. From Instagram eulogies of human and animal kin to witnessing mass human destruction on TikTok, mobile media practices play a significant role in contemporary grieving, memorializing, and mourning rituals in an age of permanent crisis. Our devices bear witness to the intimate, affective, embodied, and collective ways we mourn in, and through, contemporary media. In Mourning on Mobile Media, Larissa Hjorth aims to understand the role of mobile media mourning rituals as a reflection of our lives. As disasters, pandemics, and war become more commonplace in and through mobile devices as affective witnesses, how can we learn from mourning practices as a reflection of contemporary media culture? The author argues that through these micronarratives--from eulogies about lost kin to more existential elegies about a loss of habit--we can connect, enhance kinship, and create hope in response to the overwhelming sense of crisis we face today.
Mobile Media Methods

Mobile Media Methods

Larissa Hjorth; Gerard Goggin

JOHN WILEY AND SONS LTD
2024
nidottu
Mobile media such as smartphones, apps, and social media are an integral part of everyday life, used by billions of people around the world. For students and researchers, mobile media also offer a treasure trove of new concepts, methods, and techniques to do research – representing a new phase in digital methods. Across disciplines, researchers rely upon mobile media for quantitative and qualitative projects, to gather data and document sound and images, engage with participants, and disseminate findings. This is the first textbook devoted to explaining these innovative and groundbreaking mobile media methods. Exploring the opportunities and limitations mobile media offer for methods, the book covers a range of topics from mobilities and placemaking to virtual reality and AI, as well as new kinds of mobility such as e-scooters and connected cars. Student-friendly features such as practical guidance on how to gather and analyse data alongside exercises are also included. Underscoring the book throughout is the definition of methods as not just a series of tools and techniques, but as an invitation to rethink how to conceptualize, practice, study and theorize the relationship between research, data and the field. Drawing from the best of mobile and digital communication research, Mobile Media Methods offers a clear, accessible, and practical guide to mobile media methods. It is essential reading and a useful resource for students and scholars of digital technology and research methods.
Mobile Media Methods

Mobile Media Methods

Larissa Hjorth; Gerard Goggin

JOHN WILEY AND SONS LTD
2024
sidottu
Mobile media such as smartphones, apps, and social media are an integral part of everyday life, used by billions of people around the world. For students and researchers, mobile media also offer a treasure trove of new concepts, methods, and techniques to do research – representing a new phase in digital methods. Across disciplines, researchers rely upon mobile media for quantitative and qualitative projects, to gather data and document sound and images, engage with participants, and disseminate findings. This is the first textbook devoted to explaining these innovative and groundbreaking mobile media methods. Exploring the opportunities and limitations mobile media offer for methods, the book covers a range of topics from mobilities and placemaking to virtual reality and AI, as well as new kinds of mobility such as e-scooters and connected cars. Student-friendly features such as practical guidance on how to gather and analyse data alongside exercises are also included. Underscoring the book throughout is the definition of methods as not just a series of tools and techniques, but as an invitation to rethink how to conceptualize, practice, study and theorize the relationship between research, data and the field. Drawing from the best of mobile and digital communication research, Mobile Media Methods offers a clear, accessible, and practical guide to mobile media methods. It is essential reading and a useful resource for students and scholars of digital technology and research methods.
Exploring Minecraft

Exploring Minecraft

Larissa Hjorth; Ingrid Richardson; Hugh Davies; William Balmford

Springer Nature Switzerland AG
2022
nidottu
This book directs critical attention to one of the most ubiquitous and yet under-analyzed games, Minecraft. Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take Minecraft seriously as a cultural practice. The book examines how Minecraft players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of Minecraft. Ultimately, Exploring Minecraft seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.
Creative Practice Ethnographies

Creative Practice Ethnographies

Larissa Hjorth; Anne M. Harris; Kat Jungnickel; Gretchen Coombs

Lexington Books
2021
nidottu
Creative Practice Ethnographies focuses on the intersection of creative practice and ethnography and offers new ways to think about the methods, practice, and promise of research in contemporary interdisciplinary contexts. How does creative practice inform new ways of doing ethnography and vice versa? What new forms of expression and engagement are made possible as a result of these creative synergies? By addressing these questions, the authors highlight the important roles that ethnography and creative practice play in socially impactful research. This book is aimed at interdisciplinary researchers, scholars, and students of art, design, sociology, anthropology, games, media, education, and cultural studies.
Understanding Games and Game Cultures

Understanding Games and Game Cultures

Ingrid Richardson; Larissa Hjorth; Hugh Davies

SAGE Publications Ltd
2021
nidottu
Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.
Understanding Games and Game Cultures

Understanding Games and Game Cultures

Ingrid Richardson; Larissa Hjorth; Hugh Davies

SAGE Publications Ltd
2021
sidottu
Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.
Exploring Minecraft

Exploring Minecraft

Larissa Hjorth; Ingrid Richardson; Hugh Davies; William Balmford

Springer Nature Switzerland AG
2021
sidottu
This book directs critical attention to one of the most ubiquitous and yet under-analyzed games, Minecraft. Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take Minecraft seriously as a cultural practice. The book examines how Minecraft players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of Minecraft. Ultimately, Exploring Minecraft seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.
Ambient Play

Ambient Play

Larissa Hjorth; Ingrid Richardson

MIT Press
2020
sidottu
We often play games on our mobile devices when we have some time to kill-waiting in line, pausing between tasks, stuck on a bus. We play in solitude or in company, alone in a bedroom or with others in the family room. In Ambient Play, Larissa Hjorth and Ingrid Richardson examine how mobile gameplay fits into our day-to-day lives. They show that as mobile games spread across different genres, platforms, practices, and contexts, they become an important way of experiencing and navigating a digitally saturated world. Mobile games become conduits for what the authors call ambient play, pervading much of our social and communicative terrain. We become digital wayfarers, moving constantly among digital, social, and social worlds.Hjorth and Richardson explore how households are transformed by media-how idiosyncratic media use can alter the spatial composition and emotional cadence of the home. They show how mobile games connect domestic forms of play with more public forms of playfulness in urban spaces, how collaborative play (both networked and face-to-face) is incorporated into private and public play, and how touchscreens and haptic play emphasize the perception of the moving body. Hjorth and Richardson invite us to think of mobile gaming as more than a "casual" distraction but as a complex cultural practice embedded into our contemporary ways of being, knowing, and communicating.
Digital Media Practices in Households

Digital Media Practices in Households

Larissa Hjorth; Kana Ohashi; Jolynna Sinanan; Heather Horst; Sarah Pink; Fumitoshi Kato; Baohua Zhou

Amsterdam University Press
2020
sidottu
How are intergenerational relationships playing out in and through the digital rhythms of the household? Through extensive fieldwork in Tokyo, Shanghai and Melbourne, this book ethnographically explores how households are being understood, articulated and defined by digital media practices. It investigates the rise of self-tracking, quantified self and informal practices of care at distance as part of contemporary household dynamics.
Creative Practice Ethnographies

Creative Practice Ethnographies

Larissa Hjorth; Anne M. Harris; Kat Jungnickel; Gretchen Coombs

Lexington Books
2019
sidottu
Creative Practice Ethnographies focuses on the ways in which the collaboration between creative practice and ethnography offers new ways to think with and about the methods, practice and promise of research in contemporary interdisciplinary contexts. How does creative practice inform new ways of doing ethnography and vice versa? What new forms of expression and engagement are made possible as a result of these creative synergies? In sum, we pay particular attention to ways of being in the world that acknowledges creativity, complexities and multiplicities in research. In this book we seek to map why the intersection of ethnography and creative practice matters for doing socially impactful research. This book is aimed at interdisciplinary researchers from art, design, sociology, anthropology, games, media, education, and cultural studies. As interdisciplinary scholars with divergent creative practices who are constantly engaged in, with, and through the field, we are continuously searching through embodied practice ways of working with and reconfiguring the means and modes through which we do research. As such, our work operates at the intersection of ethnography and creative practice and we examine how they coalesce, overlap and interplay. In this book, we examine the doing of creative practice ethnographies through three interdisciplinary heuristics—techniques, translations and transmissions. It is via learnings from the field, in the form of interdisciplinary case studies, that we seek to provide insights into this productive synergy.
Understanding Social Media

Understanding Social Media

Larissa Hjorth; Sam Hinton

SAGE Publications Ltd
2019
nidottu
Exploring questions of both exploitation and empowerment, Understanding Social Media provides a critical conceptual toolbox for navigating the evolution and practices of social media. Taking an interdisciplinary and intercultural approach, it explores the key themes and concepts, going beyond specific platforms to show you how to place social media more critically within the changing media landscape. Updated throughout, the Second Edition of this bestselling text includes new and expanded discussions of: Qualitative and quantitative approaches to researching social mediaDatafication and algorithmic culturesSurveillance, privacy and intimacyThe rise of apps and platforms, and how they shape our experiencesSharing economies and social media publicsThe increasing importance of visual economiesAR, VR and social media playDeath and digital legacy Tying theory to the real world with a range of contemporary case studies throughout, it is essential reading for students and researchers of social media, digital media, digital culture, and the creative and cultural industries.
Understanding Social Media

Understanding Social Media

Larissa Hjorth; Sam Hinton

SAGE Publications Ltd
2019
sidottu
Exploring questions of both exploitation and empowerment, Understanding Social Media provides a critical conceptual toolbox for navigating the evolution and practices of social media. Taking an interdisciplinary and intercultural approach, it explores the key themes and concepts, going beyond specific platforms to show you how to place social media more critically within the changing media landscape. Updated throughout, the Second Edition of this bestselling text includes new and expanded discussions of: Qualitative and quantitative approaches to researching social mediaDatafication and algorithmic culturesSurveillance, privacy and intimacyThe rise of apps and platforms, and how they shape our experiencesSharing economies and social media publicsThe increasing importance of visual economiesAR, VR and social media playDeath and digital legacy Tying theory to the real world with a range of contemporary case studies throughout, it is essential reading for students and researchers of social media, digital media, digital culture, and the creative and cultural industries.
Haunting Hands

Haunting Hands

Kathleen M. Cumiskey; Larissa Hjorth

Oxford University Press Inc
2017
sidottu
Haunting Hands looks closely at the consequences of digital media's ubiquitous presence in our lives, in particular the representing, sharing, and remembering of loss. From Facebook tribute pages during public disasters to the lingering digital traces on a smartphone of the deceased, the digital is both extending earlier memorial practices and creating new ways in which death and loss manifest themselves. The ubiquity of digital specters is particularly evident in mobile media spanning smartphones, iPads, iPhones, or tablets. Mobile media entangle various forms of social, online and digital media in specific ways that are both intimate and public, and yet the use of mobile media in contexts of loss has been relatively overlooked. Haunting Hands seeks to address this growing and important area by helping us to understand the relationship between life, death, and our digital after-lives.
Haunting Hands

Haunting Hands

Kathleen M. Cumiskey; Larissa Hjorth

Oxford University Press Inc
2017
nidottu
Haunting Hands looks closely at the consequences of digital media's ubiquitous presence in our lives, in particular the representing, sharing, and remembering of loss. From Facebook tribute pages during public disasters to the lingering digital traces on a smartphone of the deceased, the digital is both extending earlier memorial practices and creating new ways in which death and loss manifest themselves. The ubiquity of digital specters is particularly evident in mobile media spanning smartphones, iPads, iPhones, or tablets. Mobile media entangle various forms of social, online and digital media in specific ways that are both intimate and public, and yet the use of mobile media in contexts of loss has been relatively overlooked. Haunting Hands seeks to address this growing and important area by helping us to understand the relationship between life, death, and our digital after-lives.
Screen Ecologies

Screen Ecologies

Larissa Hjorth; Sarah Pink; Kristen Sharp; Linda Williams

MIT Press
2016
sidottu
How new media and visual artists provide alternative ways for understanding and visualizing the entanglements of media and the environment in the Asia-Pacific.Images of environmental disaster and degradation have become part of our everyday media diet. This visual culture focusing on environmental deterioration represents a wider recognition of the political, economic, and cultural forces that are responsible for our ongoing environmental crisis. And yet efforts to raise awareness about environmental issues through digital and visual media are riddled with irony, because the resource extraction, manufacturing, transportation, and waste associated with digital devices contribute to environmental damage and climate change. Screen Ecologies examines the relationship of media, art, and climate change in the Asia-Pacific region-a key site of both environmental degradation and the production and consumption of climate-aware screen art and media.Screen Ecologies shows how new media and visual artists provide alternative ways for understanding the entanglements of media and the environment in the Asia-Pacific. It investigates such topics as artists' exploration of alternative ways to represent the environment; regional stories of media innovation and climate change; the tensions between amateur and professional art; the emergence of biennials, triennials, and new arts organizations; the theme of water in regional art; new models for networked collaboration; and social media's move from private to public realms. A generous selection of illustrations shows a range of artist's projects.
Digital Ethnography

Digital Ethnography

Sarah Pink; Heather Horst; John Postill; Larissa Hjorth; Tania Lewis; Jo Tacchi

SAGE Publications Ltd
2015
sidottu
This sharp, innovative book champions the rising significance of ethnographic research on the use of digital resources around the world. It contextualises digital and pre-digital ethnographic research and demonstrates how the methodological, practical and theoretical dimensions are increasingly intertwined. Digital ethnography is central to our understanding of the social world; it can shape methodology and methods, and provides the technological tools needed to research society. The authoritative team of authors clearly set out how to research localities, objects and events as well as providing insights into exploring individuals’ or communities’ lived experiences, practices and relationships. The book: Defines a series of central concepts in this new branch of social and cultural researchChallenges existing conceptual and analytical categoriesShowcases new and innovative methodsTheorises the digital world in new waysEncourages us to rethink pre-digital practices, media and environments This is the ideal introduction for anyone intending to conduct ethnographic research in today’s digital society.
Digital Ethnography

Digital Ethnography

Sarah Pink; Heather Horst; John Postill; Larissa Hjorth; Tania Lewis; Jo Tacchi

SAGE Publications Ltd
2015
nidottu
This sharp, innovative book champions the rising significance of ethnographic research on the use of digital resources around the world. It contextualises digital and pre-digital ethnographic research and demonstrates how the methodological, practical and theoretical dimensions are increasingly intertwined. Digital ethnography is central to our understanding of the social world; it can shape methodology and methods, and provides the technological tools needed to research society. The authoritative team of authors clearly set out how to research localities, objects and events as well as providing insights into exploring individuals’ or communities’ lived experiences, practices and relationships. The book: Defines a series of central concepts in this new branch of social and cultural researchChallenges existing conceptual and analytical categoriesShowcases new and innovative methodsTheorises the digital world in new waysEncourages us to rethink pre-digital practices, media and environments This is the ideal introduction for anyone intending to conduct ethnographic research in today’s digital society.
Online@AsiaPacific

Online@AsiaPacific

Larissa Hjorth; Michael Arnold

Routledge
2015
nidottu
Media across the Asia-Pacific region are at once social, locative and mobile. Social in that these media facilitate public and interpersonal interaction, locative in that this social communication is geographically placed, and mobile in so much as the media is ever-present. The Asia–Pacific region has been pivotal in the production, shaping and consumption of personal new media technologies and through social and mobile media we can see emerging certain types of personal politics that are inflected by the local. The six case studies that inform this book—Seoul, Tokyo, Shanghai, Manila, Singapore and Melbourne—offer a range of economic, socio-cultural, and linguistic differences, enabling the authors to provide new insights into specific issues pertaining to mobile media in each city. These include social, mobile and locative media as a form of crisis management in post 3/11 Tokyo; generational shifts in Shanghai; political discussion and the shifting social fabric in Singapore; and the erosion of public and private, and work and leisure paradigms in Melbourne. Through its striking case studies, this book sheds new light on how the region and its contested and multiple identities are evolving, and concludes by revealing the impact of mobile media on how place is shaped, as well as shaping, practices of mobility, intimacy and a sense of belonging.Employing comprehensive, cross-disciplinary frameworks from theoretical approaches such as media sociology, ethnography, cultural studies and media and communication studies, Online@AsiaPacific will be of huge interest to students and scholars of Asian culture and society, cybercultures, new media studies, communication studies and internet studies.