Kirjailija
M J Gallagher
Kirjat ja teokset yhdessä paikassa: 7 kirjaa, julkaisuja vuosilta 2004-2026, suosituimpien joukossa Mythos. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
Mukana myös kirjoitusasut: M.J. Gallagher
7 kirjaa
Kirjojen julkaisuhaarukka 2004-2026.
Final Fantasy is one of the most iconic and beloved videogame series in the world. Since its inception, its titles have adopted names, themes, and stories from across global mythology. There has been no greater contributor to this than the beliefs of the ancient Greeks. This book embarks on a detailed exploration of the huge extent to which classical lore influenced the writing and design of Final Fantasy VII - arguably the most critically acclaimed of the franchise -, its wider compilation, and the more recent remake project.Which characters can be compared to the gods of Olympus and which share similarities to divine heroes?What are the connections between the Cetra and water, and how do these relate to the underworld?How closely do the summoned beings Hades, Titan, Typhon, and Phoenix match their mythical namesakes?To what degree does Final Fantasy VII Remake incorporate links to the Fates and the Delphic oracle?Following the success of Norse Myths That Inspired Final Fantasy VII, award-winning community author M. J. Gallagher returns to answer these questions and many, many more. Suitable for newcomers and enthusiasts alike. This work is presented as a tribute to the metaseries Compilation of Final Fantasy(R) VII. The author proposes that the speculative comparisons between classical mythology and the Compilation of Final Fantasy(R) VII are unique, and use original thinking and analysis to interpret the inspirations, context, and content of the metaseries. The book has not been approved, licensed, or sponsored by any entity or person involved in creating or producing Final Fantasy(R), the videogames, films, or publications.
Final Fantasy is one of the most iconic and beloved videogame series in the world. Since its inception, its titles have adopted names, themes and stories from across global mythology, including the beliefs of the Vikings. This book embarks on a detailed exploration of how Norse lore in particular influenced the writing and design of Final Fantasy VII - arguably the most critically acclaimed of the franchise - and its wider compilation.Why is Midgar the political centre of the Planet, and Nibelheim the home of Cloud Strife?How are the Odin Materia, the Rune Blade, and Vincent Valentine connected?What are the parallels between Ragnar k and the fall of the Shinra Corporation?These questions and many more will be examined and answered by award-winning community author M. J. Gallagher. Suitable for newcomers and enthusiasts alike.This work is presented as a tribute to the metaseries Compilation of Final Fantasy(R) VII. The author proposes that the speculative comparisons between Norse mythology and the Compilation of Final Fantasy(R) VII are unique, and use original thinking and analysis to interpret the inspirations, context, and content of the metaseries. The book has not been approved, licensed, or sponsored by any entity or person involved in creating or producing Final Fantasy(R), the videogames, films, or publications.
Your Voyage through Wishland will take you to the Four Corners of a wondrous land where adventure awaits! You will visit glorious gardens, dark valleys, outlying islands and deep forest. In each of these tales you'll meet pirates & princesses, dragons, witches and thieves! The Jade-Green Heart takes place in a strange world of magic, where a princess finds herself lost on her quest for her destiny. The Witch's Willow brings you to a beautiful garden, but watch out! for it's the home of a jealous witch! Daughters of the Moon lands you to the Dark Valley where the keepers of light are almost overcome by the Lord of Darkness. Finally, in The Wish-Bird, you'll find yourself nearly shipwrecked on an island ruled by a dragon! Illustrated by the author.
Let's Make a Scene! Short Plays and Scenes for Grade School Performers
M.J. Gallagher
Lulu.com
2014
nidottu
Kids love to play! These short plays and scenes are great for students to use to put on a show. Playmaking is a craft. A play is something you build with your friends! Ask yourself: Who'll direct it? Where do we get the costumes, & props? How will we create the sound effects? Who'll turn on/off the lights? Play scripts are fantastic tools for teaching Group interaction; Creativity & Expression; Technical skills; Language, including ESL And so much more! Includes: "Djinn Rummage": in which self-centered Doreen finds a genie at a rummage sale. "All that Glitters": in which the bumbling Behr Brothers thought they had struck gold when they kidnapped the heiress to the Golden Throne port-a-pottie empire. "Candy is Dandy," a macabre modern take on the classic "Hansel & Gretal." Select scenes from "Cindy Claus Versus the Easter Bunny" (the sequel to "Cindy Claus Saves Christmas"). "Birdbrains," sitcom-style mini-episodes about best friends Sydney ("the Brain") and fun-loving, goofy Bird & their friends!
Things are heating up this winter! In the prequel to Cindy Claus Saves Christmas, Mary Kringle, the sweetest girl at Holiday High, just found out that she's in the running to be crowned Queen of the WinterFest Ball! Well, Glacia the Ice Princess is having none of that! She intends that crown to be on her own frosty, royal head, and she'll stop at nothing to do it. Teaming up with the hapless Foreign Exchange Student from the Hinterland and the richest kid in school who has too much time on his hands, Glacia schemes to destroy Mary Kringle's reputation... as well as anyone else who gets in her way! Roles: 8 male, 7 female. Running time: 45 minutes. It's wacky! It's multicultural! It's super-fun!
So, this leprechaun walks into a bar...Saturday night is booming in the city--except at Kelly's Irish Rose. Moira Kelly is frazzled by the lack of business, a string of bad luck and the presence of her ex-beau, Colm. Still in love with her, Colm wants to help save the saloon...and when he discovers that the strange guy at the end of the bar could be a leprechaun, Colm thinks he's found the answer to their prayers! Unfortunately, not all leprechauns are lucky...Getting Lucky is a romantic fantasy with magic, humor and...murder? Full length play: 4 men, 2 women Running time: 90 minutes.