Kirjojen hintavertailu. Mukana 12 595 353 kirjaa ja 12 kauppaa.

Kirjailija

Matthew Goodall

Kirjat ja teokset yhdessä paikassa: 3 kirjaa, julkaisuja vuosilta 2011-2021, suosituimpien joukossa Ka Aroha Au I A Koe Ki Toku Ngakau. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

3 kirjaa

Kirjojen julkaisuhaarukka 2011-2021.

Pathfinder Module: Plunder & Peril

Pathfinder Module: Plunder & Peril

Matthew Goodall; Alex Greenshields; Ben McFarland; Steven Helt

Paizo Publishing, LLC
2014
nidottu
When the infamous captain of the Magpie Prince sails into port with a bizarre treasure map and the promise of fantastic riches, scalawags of every stripe fight to join her crew. With the heroes aboard, the pirate vessel sets forth on a race around the treacherous isles of the Shackles, dodging enemy pirates, scouring shipwrecks, and bilking the denizens of the deep. But treachery and danger lie beyond every horizon and it’s up to the heroes to decide whether they’ll win their promised treasure or a watery grave! Plunder & Peril shares in the stories of the new Pathfinder Adventure Card Game: Skull & Shackles, giving Pathfinder fans three exciting, new quests that can stand alone or build upon either the award-winning card game or the swashbuckling Skull & Shackles Adventure Path. Includes a giant poster map!
Pathfinder Campaign Setting: Lands of the Linnorm Kings

Pathfinder Campaign Setting: Lands of the Linnorm Kings

Colin McComb; Matthew Goodall; Rob McCreary; Jonathan Keith

Paizo Publishing, LLC
2011
nidottu
This in-depth gazetteer explores the legendary Lands of the Linnorm Kings, a northern realm of larger-than-life adventure where Viking kings earn the right to rule by defeating enormous, primeval dragons — linnorms. From the rugged western islands of the Ironbound Archipelago to the battleworn expanse known as Hagreach in the east, this Pathfinder setting sourcebook contains detailed treatments of all the major locales in the region. Numerous adventure sites and campaign themes are explored in detail, such as remote troll-haunted ruins, mysterious locations linked to the eerie realm of the fey, and even a sample linnorm hunt. Rules on weregild (fees for hostages or slain enemies), effigies (mundane and magical ways to strike fear into your enemies), and reputation in this ferocious land are explored, as are several new monsters and pre-built enemy NPCs, such as remorseless longship captains, berserkers, new trolls, and the most powerful linnorm in the land — dread Fafnheir!