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Ray Rischpater

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11 kirjaa

Kirjojen julkaisuhaarukka 2001-2020.

Application Development with Qt Creator

Application Development with Qt Creator

Lee Zhi Eng; Ray Rischpater

Packt Publishing Limited
2020
nidottu
Explore Qt Creator, Qt Quick, and QML to design and develop applications that work on desktop, mobile, embedded, and IoT platformsKey FeaturesBuild a solid foundation in Qt by learning about its core classes, multithreading, File I/O, and networkingLearn GUI programming and build custom interfaces using Qt Widgets, Qt Designer, and QMLUse the latest features of C++17 for improving the performance of your Qt applicationsBook DescriptionQt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator.You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator.By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language.What you will learnCreate programs from scratch using the Qt framework and C++ languageCompile and debug your Qt Quick and C++ applications using Qt CreatorImplement map view with your Qt application and display device location on the mapUnderstand how to call Android and iOS native functions from Qt C++ codeLocalize your application with Qt LinguistExplore various Qt Quick components that provide access to audio and video playbacksDevelop GUI applications using both Qt and Qt QuickWho this book is forIf you are a beginner looking to harness the power of Qt and the Qt Creator framework for cross-platform development, this book is for you. Although no prior knowledge of Qt and Qt Creator is required, basic knowledge of C++ programming is assumed.
Microsoft Mapping Second Edition

Microsoft Mapping Second Edition

Carmen Au; Ray Rischpater

APress
2015
nidottu
This 200 page revised edition of Microsoft Mapping includes the latest details about SQL Server 2014 and the new 3D and Streetside-capable map control for Windows 10 applications. It contains updated chapters on Microsoft Azure and Power Map for Excel plus a new chapter on Bing Maps for Universal Windows. The book tells a story, from beginning to end, of planning and deploying a single geospatial application built using Microsoft technologies from end-to-end.Readers are expected to have basic familiarity with the fundamentals of developing for Microsoft platforms (some understanding of basic SQL, C#, .NET, and WCF); as readers work through the book they will build on their existing skills so that they will be able to deploy geospatial applications for social networking, data collection, enterprise management, or other purposes.Microsoft Mapping Second Edition provides:The only full book for developers who want to create location-aware apps using the Windows 10 platformFully working code samples that show the concepts in use with ASP.NET 4.5 and Windows 10.Complete solutions to the common problems of geospatial development: visualization, hosting and localization of services are all explained.Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability.Unique coverage of how the Bing Maps API can be implanted within Windows and Windows Phone applications for Windows 10 applications to provide a robust service tailored to the capabilities of each device.Coverage of the new Windows 10 Bing Maps control, which supports viewing Streetside and aerial data.
Application Development with Qt Creator -

Application Development with Qt Creator -

Ray Rischpater

Packt Publishing Limited
2014
nidottu
This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!
Microsoft Mapping

Microsoft Mapping

Ray Rischpater; Carmen Au

APress
2013
nidottu
Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today’s mobile world location-aware apps are becoming the norm rather than the exception.In Microsoft Mapping author Ray Rischpater showcases Microsoft's Bing Maps API and demonstrates how its integration features make it by far the strongest mapping candidate for business that are already using Windows 8 or the .NET Framework. Whether you want to build a new app from scratch of add a few modest geospatial features to your existing website Ray's carefully chosen examples will provide you with both the inspiration and the code you need to achieve your goals.
Beginning Nokia Apps Development

Beginning Nokia Apps Development

Daniel Zucker; Ray Rischpater

APress
2010
nidottu
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.
Beginning Java  ME Platform

Beginning Java ME Platform

Ray Rischpater

APress
2008
nidottu
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning Java™ ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning Java™ ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.
eBay Application Development

eBay Application Development

Ray Rischpater

APress
2004
nidottu
HOW WOULD YOU LIKE to have a piece of the action involving one of today’s largest online marketplaces? Perhaps you’ve got an idea for an innovative electronic storefront, but don’t want to build the back end or try to build the marketing campaign you need to attract the millions of users that you know you’ll please. Or maybe you’re looking to integrate your enterprise with an existing e-tailer. Or perhaps you have another idea altogether, and just need the customers to support it. Look no further than eBay. With the eBay Software Developer’s Kit (SDK) and lower-level Web-based Application Programming Interface (API), you can craft applications that tap eBay’s vast product, server, and customer resources. Your application can be hosted on a Web server, your customers’ desktop workstations, or on the latest mobile gadgets such as a Personal Digital Assistant or smart phone. eBay Application Development shows you how to do just that. After reading this book, you’ll understand what the eBay interfaces provide through both their SDK and their API; how you can partner with eBay to design, develop, certify, and deploy your application; and most important, the technical nuts-and-bolts behind actually writing applications that use both the SDK and API. Ur innehållet: Introducing the eBay Software Platform.- Reviewing the Fundamentals.- Managing Users with the eBay SDK.- Managing Items with the eBay SDK.- Using the Integration Library.- Reviewing Internet Programming (HTTP and XML).- Introducing the eBay API.- Using the eBay API.
Software Development for the QUALCOMM BREW Platform
Software Development for the QUALCOMM BREW Platform provides a soup-to-nuts examination of what it takes to design, develop, and deploy commercially viable applications for the QUALCOMM BREW platform. This new platform for wireless development is the solutions for delivering video and color games onto cell phones as you have seen in television advertisements. QUALCOMM Binary Runtime Environment for Wireless (BREW) is a development platform that allows software developers to create applications that operate on all handsets that utilize the QUALCOMM CDMA chipsets. With over a million BREW-enabled handsets having shipped in the first year of BREW's availability and successful deployment with both a major domestic carrier (Verizon Wireless, with over five million subscribers) and overseas carriers (Telesp and KTF, with other carriers presently running trials with BREW), BREW is poised to become an important player in the wireless handset space. BREW offers a number of key advantages over other software environments for today's handsets to both carriers and software developers, including secure application licensing, integrated billing for application purchases, and down-to-the-metal APIs for high-performance applications including multimedia and gaming applications. Software Development for the QUALCOMM BREW Platform will begin with an introduction to BREW and how it differs from its competitors (J2ME, Palm OS, Symbian, and Pocket PC Phone Edition). After this orientation, the reader learns about what it takes to develop applications for BREW - not just development tools, but the methodology required to bring an application to a carrier for distribution.
Wireless Web Development

Wireless Web Development

Ray Rischpater

APress
2002
nidottu
Wireless Web Development , Second Edition, provides a substantial business and engineering background for wireless developers, covering facets of wireless Web software development for today's mobile platforms. Today's wireless technologies - including wireless HTML, WAP 2.0, XML, Palm's WCA, and iMode - are discussed in detail, with examples of each. Moreover, Ray Rischpater places a special emphasis on the differences between the Web and the wireless Web, helping the reader understand the engineering and human interface issues that they must address when creating wireless Web applications. By providing details about technologies that have emerged since the first edition was written (iMode, the growing emphasis on XML in wireless, and WAP 2.0), as well as relegating to historical status those technologies that have failed the test of time (Microsoft Mobile Channels and HDML), the book improves on the first edition.
Wireless Web Development with PHP and WAP
As web accessibility through wireless devices becomes increasingly popular, developers are challenged to maintain the high level of interactivity and flexibility that users are accustomed to on their PCs. Fortunately, the language tools used to create conventional web pages can also be implemented in the wireless arena. Rischpater's Wireless Web Development with PHP and WAP is a comprehensive guide to doing exactly this. It illustrates how one of the web's most popular scripting languages, PHP, can be used alongside the wireless web's standard languages, namely WML and WMLScript, to create truly dynamic and powerful wireless applications.