Kirjailija
Rick Kazman
Kirjat ja teokset yhdessä paikassa: 5 kirjaa, julkaisuja vuosilta 2001-2026, suosituimpien joukossa Designing Software Architectures. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
5 kirjaa
Kirjojen julkaisuhaarukka 2001-2026.
Designing Software Architectures
Humberto Cervantes; Rick Kazman
PEARSON EDUCATION (US)
2024
nidottu
Learn how to create successful architectural designs and improve your current design practices! Designing Software Architectures, 2nd Edition, provides a practical, step-by-step methodology for architecture design that any professional software engineer can use, with structured methods supported by reusable chunks of design knowledge and rich case studies that demonstrate how to use the methods. The Attribute-Driven Design method may not have changed since this book's first printing, but almost everything else about the industry has. In this newly updated edition, you will find new chapters on supporting business agility through API-centric design, deployability, cloud-based solutions, and technical debt in design. Humberto Cervantes and Rick Kazman illuminate best practices for how architects should design complex systems so you can make design decisions in systematic, repeatable, and cost-effective ways. This book will help you become a better, more confident designer who can create high-quality architectures with ease. The new edition includes: A clear explanation of the Attribute-Driven Design methodNew chapters focused on the technical environments and contexts of contemporary designTwo new case studies on The Hotel Pricing System and Digital Twin PlatformCoverage of current architecture topics like cloud computing, DevOps, and large-scale systemsMethods to make architecture design agile and achievable Register your product at informit.com/register for convenient access to downloads, updates, and/or corrections as they become available.
The Definitive, Practical, Proven Guide to Architecting Modern Software--Fully Updated with New Content on Mobility, the Cloud, Energy Management, DevOps, Quantum Computing, and More Updated with eleven new chapters, Software Architecture in Practice, Fourth Edition, thoroughly explains what software architecture is, why it's important, and how to design, instantiate, analyze, evolve, and manage it in disciplined and effective ways. Three renowned software architects cover the entire lifecycle, presenting practical guidance, expert methods, and tested models for use in any project, no matter how complex. You'll learn how to use architecture to address accelerating growth in requirements, system size, and abstraction, and to manage emergent quality attributes as systems are dynamically combined in new ways. With insights for utilizing architecture to optimize key quality attributes--including performance, modifiability, security, availability, interoperability, testability, usability, deployability, and more--this guide explains how to manage and refine existing architectures, transform them to solve new problems, and build reusable architectures that become strategic business assets. Discover how architecture influences (and is influenced by) technical environments, project lifecycles, business profiles, and your own practicesLeverage proven patterns, interfaces, and practices for optimizing quality through architectureArchitect for mobility, the cloud, machine learning, and quantum computingDesign for increasingly crucial attributes such as energy efficiency and safetyScale systems by discovering architecturally significant influences, using DevOps and deployment pipelines, and managing architecture debtUnderstand architecture's role in the organization, so you can deliver more value Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable, repeatable, and cost-effective way. This book introduces a practical methodology for architecture design that any professional software engineer can use, provides structured methods supported by reusable chunks of design knowledge, and includes rich case studies that demonstrate how to use the methods. Using realistic examples, you’ll master the powerful new version of the proven Attribute-Driven Design (ADD) 3.0 method and will learn how to use it to address key drivers, including quality attributes, such as modifiability, usability, and availability, along with functional requirements and architectural concerns. Drawing on their extensive experience, Humberto Cervantes and Rick Kazman guide you through crafting practical designs that support the full software life cycle, from requirements to maintenance and evolution. You’ll learn how to successfully integrate design in your organizational context, and how to design systems that will be built with agile methods. Comprehensive coverage includes Understanding what architecture design involves, and where it fits in the full software development life cycle Mastering core design concepts, principles, and processes Understanding how to perform the steps of the ADD method Scaling design and analysis up or down, including design for pre-sale processes or lightweight architecture reviews Recognizing and optimizing critical relationships between analysis and design Utilizing proven, reusable design primitives and adapting them to specific problems and contexts Solving design problems in new domains, such as cloud, mobile, or big data
Evaluating Software Architectures
Paul Clements; Peter Gordon; Rick Kazman; Mark Klein
Addison Wesley
2001
sidottu
The foundation of any software system is its architecture. Using this book, you can evaluate every aspect of architecture in advance, at remarkably low cost -- identifying improvements that can dramatically improve any system's performance, security, reliability, and maintainability. As the practice of software architecture has matured, it has become possible to identify causal connections between architectural design decisions and the qualities and properties that result downstream in the systems that follow from them. This book shows how, offering step-by-step guidance, as well as detailed practical examples -- complete with sample artifacts reflective of those that evaluators will encounter. The techniques presented here are applicable not only to software architectures, but also to system architectures encompassing computing hardware, networking equipment, and other elements. For all software architects, software engineers, developers, IT managers, and others responsible for creating, evaluating, or implementing software architectures.