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Roderick Smith

Kirjat ja teokset yhdessä paikassa: 10 kirjaa, julkaisuja vuosilta 2004-2016, suosituimpien joukossa iPhone Advanced Projects. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

10 kirjaa

Kirjojen julkaisuhaarukka 2004-2016.

Beginning iPhone Games Development

Beginning iPhone Games Development

PJ Cabrera; Peter Bakhirev; Ian Marsh; Ben Smith; Eric Wing; Scott Penberthy; Stuart Marsh; Roderick Smith

APress
2010
nidottu
iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.
iPhone Advanced Projects

iPhone Advanced Projects

David Mark; Dylan Bruzenak; Joachim Bondo; Owen Goss; Peter Honeder; Ray Kiddy; Steve Finkelstein; Tom Harrington; Jonathan Saggau; Noel Llopis; Ben Smith; Joe Pezzillo; Florian Pflug; Roderick Smith

APress
2009
nidottu
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben “Panda” Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.
Organisational Learning

Organisational Learning

Roderick Smith

Routledge
2016
sidottu
Organizational Learning: An Integrated HR and Knowledge Management Perspective draws on a broad and multi-disciplinary base to look at the origins and practice of organizational learning. It critically considers the nature of organizational knowledge as a social construct; pedagogical issues around learning as individuals, groups, teams and whole organisations; and technological issues around the development of knowledge-based information systems. Supporting case studies are provided throughout the book, and readers will also benefit from a companion website which expands on the key themes of the text. Organizational Learning will enable readers to develop and implement strategies for ensuring long-term access to the embedded knowledge and experience of an organization. This textbook will be invaluable reading for undergraduate and postgraduate students on organizational learning, HRM and knowledge management courses.
Organisational Learning

Organisational Learning

Roderick Smith

Routledge
2016
nidottu
Organizational Learning: An Integrated HR and Knowledge Management Perspective draws on a broad and multi-disciplinary base to look at the origins and practice of organizational learning. It critically considers the nature of organizational knowledge as a social construct; pedagogical issues around learning as individuals, groups, teams and whole organisations; and technological issues around the development of knowledge-based information systems. Supporting case studies are provided throughout the book, and readers will also benefit from a companion website which expands on the key themes of the text.Organizational Learning will enable readers to develop and implement strategies for ensuring long-term access to the embedded knowledge and experience of an organization. This textbook will be invaluable reading for undergraduate and postgraduate students on organizational learning, HRM and knowledge management courses.
More iPhone Cool Projects

More iPhone Cool Projects

Ben Smith; Danton Chin; Leon Palm; Dave Smith; Charles Smith; Claus Hoefele; Saul Mora; Arne de Vries; Joost van de Wijgerd; Scott Penberthy; Ben Kazez; Roderick Smith; Stephen Chin

APress
2010
nidottu
Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps. Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.
SharePoint 2010 User's Guide

SharePoint 2010 User's Guide

Seth Bates; Anthony Smith; Roderick Smith

APress
2010
nidottu
Microsoft SharePoint Foundation 2010 and SharePoint Server 2010 provide a collection of tools and services you can use to improve user and team productivity, make information sharing more effective, and facilitate business decision–making processes. In order to get the most out of SharePoint 2010, you need to understand how to best use the capabilities to support your information management, collaboration, and business process management needs. This book is designed to provide you with the information you need to effectively use these tools. Whether you are using SharePoint as an intranet or business solution platform, you will learn how to use the resources (such as lists, libraries, and sites) and services (such as publishing, workflow, and policies) that make up these environments. Information and process owners will be given the knowledge they need to build and manage solutions. Information and process consumers will be given the knowledge they need to effectively use SharePoint resources. In this book, Seth Bates and Tony Smith walk you through the components and capabilities that make up a SharePoint 2010 environment. Their expertise shines as they provide step-by-step instructions for using and managing these elements, as well as recommendations for how to best leverage them. As a reader, you’ll then embrace two common SharePoint uses, document management and project information management, and walk through creating samples of these solutions, understanding the challenges these solutions are designed to address and the benefits they can provide. The authors have brought together this information based on their extensive experience working with these tools and with business users who effectively leverage these technologies within their organizations. These experiences were incorporated into the writing of this book to make it easy for you to gain the knowledge you need to make the most of theproduct.
Enterprise Mac Administrators Guide

Enterprise Mac Administrators Guide

Charles Edge; Zack Smith; Beau Hunter; Roderick Smith

APress
2009
nidottu
Charles Edge, Zack Smith, and Beau Hunter provide detailed explanations of the technology required for large-scale Mac OS X deployments and show you how to integrate it with other operating systems and applications. Enterprise Mac Administrator's Guide addresses the growing size and spread of Mac OS X deployments in corporations and institutions worldwide. In some cases, this is due to the growth of traditional Mac environments, but for the most part it has to do with "switcher" campaigns, where Windows and/or Linux environments are migrating to Mac OS X. However, there is a steep culture shock with these types of migrations. The products that are used are different, the nomenclature is different, and most importantly the best practices for dealing with the operating system are different. Apple provides a number of tools to help automate and guide IT toward managing a large number of Mac OS X computers—it has since before Mac OS X was initially released. However, if you want to put together all of the pieces to tell a compelling story about how to run an IT department or a deployment of Macs, you need to compile information from a number of different sources. This book will provide explanations of the technology required. Provides complete solutions for the large- and medium-scale integration of directory services, imaging, and security Complete guide for integrating Macs and Mac OS X into mixed environments with confidence and no down time One-stop volume for IT professionals who need the technical details to get their job done as efficiently and effectively as possible
Foundation Form Creation with Adobe LiveCycle Designer ES
Form creation is key to information processing and forms workflow is a key concept within Adobe LiveCycle Enterprise Suite. Adobe LiveCycle Forms ES is a stand-alone product that also comes bundled with Adobe LiveCycle Enterprise Suite. This is the first and only book about this new product specifically created for the design, creation, and processing of dynamically interactive forms. Foundation Form Creation with Adobe LiveCycle Designer ES is written for users of all abilities, with introductory material for beginners and advanced techniques for more experienced users. It discusses both the best-practices of designing forms that work and the specifics of implementing them efficiently for data collection—the full life cycle of working with forms. Adobe LiveCycle is all about creating efficient workflows for processing information, and this book demonstrates the full power of the various workflows available for collecting data using one of the most ubiquitous tools available—forms. Complete and thorough coverage of Adobe LiveCycle Designer ES Workflows for the design, implementation, and processing of forms Create and deploy interactive XML-based forms as HTML, PDF, or SWF Integrate forms with third-party tools
Textpattern Solutions

Textpattern Solutions

Cody Lindley; Kevin Potts; Robert Sable; Roderick Smith; Mary Fredborg

APress
2007
nidottu
Textpattern is a powerful, PHP-based content management system that allows you to build pretty much any kind of data-driven website quickly and easily. It is very popular among designers and developers alike, and has an active community of users. Sound good? Well, you're in luck—this book shows you how to use every aspect of Textpattern to a professional standard. Textpattern (and this book) appeals to two main groups of people: Firstly, the web designer who has mastered the fundamentals of XHTML and CSS and wants to create sites that have fresh and dynamically changing information, but is not familiar with server-side coding and databases. Never fear—Textpattern enables you to integrate your XHTML knowledge, inserting dynamic aspects into your already solid site design. Secondly, PHP developers who are looking for a content management system upon which to build additional functionality and want a hand with the design aspects of their site. Again, Textpattern fills in those holes. The book leaves no stone unturned. It starts by introducing you to Textpattern and guiding you through its very simple installation process. After the core features of the administrative interface are explored, the book dives into building sites with TXP, using CSS, articles, forms, pages, and more to create fully customized templates. Development follows next, looking at installing plugins and building your own custom plugins to further enhance your Textpattern-based site. The book concludes with several case studies to provide ideas and inspiration, including a weblog, an e-commerce site, and an online review directory.
The Definitive Guide to Samba 3

The Definitive Guide to Samba 3

Roderick Smith

APress
2004
nidottu
The Definitive Guide to Samba 3 is a thorough tutorial and reference to Samba 3.0, the forthcoming revision of the networking and client/server software package that allows non-Windows machines (such as Unix, Linux, FreeBSD, MacOS X, and Solaris) to seamlessly interoperate and reciprocally share resources such as files, printers, and data services with Microsoft Windows. This book describes how to configure and maintain a network of heterogeneous machines, all interconnected with Samba. Professional system administrators can use this book as well as advanced hobbyists who want to network Unix, Linux, FreeBSD, and Mac OS X computers with Windows computers. Using Samba, any of those machines can be centralized servers to any other machine. The book includes the latest release of Mac OS X named Panther. Ur innehållet: Understanding SMB/CIFS; Samba and SMB/CIFS; Obtaining, Installing, and Running Samba; Global Samba Configuration; Configuring File Shares; Configuring Printer Shares; Managing Samba Accounts; Configuring a Master Browser; Configuring a Net BIOS Name Server; Configuring a Domain Controller; Securing Samba; Samba Interactions with Other Protocols; Using GUI Configuration Tools; Using Samba Scripts; Migrating a Windows Domain to Samba Control; Samba Backups; Troubleshooting Samba; Using SMB/CIFS Clients; Appendix A. Samba Configuration Options. CD-romskiva ingår