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Kirjailija

Ron Lundeen

Kirjat ja teokset yhdessä paikassa: 46 kirjaa, julkaisuja vuosilta 2014-2025, suosituimpien joukossa Starfinder RPG Armory Pocket Edition. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

46 kirjaa

Kirjojen julkaisuhaarukka 2014-2025.

Pathfinder Lost Omens: Travel Guide (P2)

Pathfinder Lost Omens: Travel Guide (P2)

Rigby Bendele; Dana Ebert; Dustin Knight; Aaron Lascano; Ron Lundeen; Stephanie Lundeen; Ianara Natividad; Dave Nelson; Jessica Redekop; Nathan Reinecke; Mikhail Rekun; Erin Roberts

PAIZO PUBLISHING, LLC
2022
sidottu
See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With this book, you can learn about Inner Sea cuisine and art, experience the thrills of Inner Sea sports, and uncover the secrets of Inner Sea myths and magic. The Travel Guide features dozens of illustrations to show you the fine details of the latest fashion or put you into the center of one of the Inner Sea's greatest festivals. Come learn everything about the Inner Sea and prepare yourself for a journey through an unforgettable region with the Lost Omens Travel Guide!
Pathfinder Lost Omens Character Guide Special Edition (P2)

Pathfinder Lost Omens Character Guide Special Edition (P2)

John Compton; Sasha Lindley Hall; Amanda Hamon; Mike Kimmel; Luis Loza; Ron Lundeen; Matt Morris; Patchen Mortimer; Andrew Mullen; Mikhail Rekun; Michael Sayre; Owen K. C. Stephens

PAIZO PUBLISHING, LLC
2022
sidottu
An adventurer's life can be difficult, but long journeys and heavy burdens are easier when you have company. This guide to the world of Pathfinder presents the people and organizations that can help—or hinder—heroes like you! The Lost Omens Character Guide features new heritages and feats for existing ancestries, as well as three brand–new ancestries for unusual heroes forging a place for themselves in an uncertain age. Join five of Golarion's most influential organizations, fight alongside the rank–and–file members provided in these pages, or clash against them in pursuit of your own passions and goals! This must-have 136-page guidebook for characters of all types introduces three new ancestries to Pathfinder Second Edition—the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk—provides 10 new heritages for the game's core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world's most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder Lost Omens World Guide Special Edition (P2)

Pathfinder Lost Omens World Guide Special Edition (P2)

Tanya DePass; James Jacobs; Lyz Liddell; Ron Lundeen; Liane Merciel; Erik Mona; Mark Seifter; James L. Sutter

PAIZO PUBLISHING, LLC
2022
sidottu
This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder Adventure Path: Broken Tusk Moon (Quest for the Frozen Flame 1 of 3) (P2)
For generations, the Broken Tusk following has roamed their small patch of the Realm of the Mammoth Lords in relative peace. Now, to avoid annihilation from a maniacal war horde, they must flee into the unknown. If the Broken Tusks are to survive their flight, a team of their best scouts will need to chart a safe path through an unforgiving wilderness. Along the way, they’ll uncover the mysteries of a powerful artifact that promises to change the course of history. “Broken Tusk Moon” is a Pathfinder adventure for four 1st-level characters. This adventure begins the Quest for the Frozen Flame Adventure Path, a three-part monthly campaign in which the heroes lead a band of nomadic hunter-gatherers across a brutal primordial landscape. This adventure also includes a catalog of the characters’ band, the Broken Tusks; new spells, feats, and items perfect for trappers and foragers; and new prehistoric creatures to befriend or bedevil your players. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure: Night of the Gray Death (P2)
Galt’s executioners are the masked and mysterious Gray Gardeners. Held above the laws of the chaotic nation, these grim killers soak the revolution-wracked land in dread and blood. They behead the guilty and innocent alike with their magical guillotines, but few possess the courage to stand against them. Powerful heroes must infiltrate the Gray Gardeners and put an end to their reign of terror. As the heroes race from haunted crypts to the elegant opulence of an ill-fated masque, the midnight chime will bring salvation or doom to a nation. Night of the Gray Death is a deluxe adventure in Gothic horror for 16th-level characters written by Ron Lundeen. It exposes the secrets of the Gray Gardeners with new monsters, new magic items, and new challenges to test the mightiest heroes. Mysteries and intrigue abound during the Night of the Gray Death!
Starfinder Adventure Path: Planetfall (Horizons of the Vast 1 of 6)
With the discovery of an uncharted, resource-rich, and uninhabited planet in the Vast, several factions begin a joint settlement effort, and the heroes are given the chance to be the scouts and administrators of one such charter. As they explore the surrounding wilderness and grow their new settlement, they must contend with all manner of problems, from wild animal attacks to dissatisfied settlers. And the planet holds mysteries beyond counting!"Planetfall" is a Starfinder Roleplaying Game adventure for four 1st-level characters. This adventure begins the Horizons of the Vast Adventure Path, a six-part, bimonthly campaign in which the heroes are at the forefront of exploring and charting a world filled with mystery. This volume also includes a new system for expanding a fledgling settlement on a new planet, a player's guide, and a selection of strange alien creatures.Each bimonthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Pathfinder Lost Omens Ancestry Guide (P2)

Pathfinder Lost Omens Ancestry Guide (P2)

David Calder; James Case; Jessica Catalan; Eleanor Ferron; Lyz Liddell; Luis Loza; Ron Lundeen; Patchen Mortimer; Andrew Mullen; Samantha Phelan; Jessica Redekop; Mikhail Rekun

Paizo Publishing, LLC
2021
sidottu
Remember who you are! The Age of Lost Omens is filled with people of all types, including more than just those of common ancestries. Lost Omens Ancestry Guide places the spotlight on the uncommon and rare ancestries of the Inner Sea (like geniekin, androids, kitsune, sprites, and more!), providing information on their cultures and place in the world. The book also expands on the rules options for these ancestries and versatile heritages. Finally, Lost Omens Ancestry Guide also features new ancestries and versatile heritages including some that are brand new, as well as old favorites from throughout Golarion!Written by: Calder CaDavid, James Case, Jessica Catalan, Eleanor Ferron, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Andrew Mullen, Samantha Phelan, Jessica Redekop, Mikhail Rekun, David N. Ross, Mark Seifter, Owen K.C. Stephens, Isabelle Thorne, Linda Zayas-Palmer
Starfinder Adventure Path: Dominion’s End (Devastation Ark 3 of 3)
Upon gaining access to the hostile starship known as Ark Prime, the heroes find themselves immersed in propaganda designed to show the might and superiority of the ancient empire that launched the vessel eons ago. Once they break free of the brainwashing, they can fight past robots, holographic constructs, and alien supersoldiers awoken from stasis to confront Ark Prime's evil AI. In the end, the heroes must decide what to do with hundreds of other sleeping citizens of a formerly dangerous civilization. Their important decision could affect the future of the galaxy! “Dominion's End” is a Starfinder Roleplaying Game adventure for four 18th-level characters. This adventure concludes The Devastation Ark Adventure Path, a three-part, monthly campaign in which the players stop the threat of an ancient alien civilization in Starfinder's first high-level adventures! This volume also includes a catalog of technomagical relics from the ancient Sivv Dominion as well as a selection of ferocious alien threats. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Pathfinder Adventure Path: Assault on Hunting Lodge Seven (Agents of Edgewatch 4 of 6) (P2)
The Agents of Edgewatch Adventure Path continues! Armed with the identity of a powerful Norgorber cultist belonging to the so-called Twilight Four, the agents infiltrate a soiree of alchemists and poisoners in order to apprehend the sinister Infector in his underground hideout. But before they can get their high-ranking criminal back to headquarters, foul weather and bureaucratic obstructions force them to hole up in the abandoned Hunting Lodge Seven, where they must barricade themselves against mysterious assailants and assassins intent on getting at their prisoner. Can the heroes stave off the assault long enough to see the Infector put behind bars? And what occult mysteries will they uncover when they pursue their next lead, a foray into the haunted old amusement park called Harrowland? “Assault on Hunting Lodge Seven” is a Pathfinder adventure for four 12th-level characters. This adventure continues the Agents of Edgewatch Adventure Path, a six-part monthly campaign in which players take on the role of city watchdogs and dole out justice to Absalom's most nefarious criminals. This volume also includes new rules and inspiring details about the legends of the mysterious Harrow, tales of some of the countless mortals aspiring to divinity via the Test of the Starstone, and a mob of new monsters and villains for urban fantasy campaigns. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure: The Slithering (P2)

Pathfinder Adventure: The Slithering (P2)

Ron Lundeen

Paizo Publishing, LLC
2020
nidottu
In the cosmopolitan trading city of Kibwe, at the edge of the Mwangi Expanse, innocent people struck by a terrible curse known as the slithering are melting into malevolent oozes. The heroes are at the epicenter of this slimy curse and might be the only ones capable of recovering the ancient magic required to break it. Tracking the course of the slithering through Kibwe's colorful markets and shrines, the heroes must untangle the curse's origin and discover the role the nefarious Aspis Consortium plays in the unfolding conspiracy. The mysteries the heroes uncover might usher in a new era of plenty and prosperity for Kibwe, if the heroes can survive the slithering to experience it! The Slithering is a deluxe adventure for 5th-level characters written by Ron Lundeen. Featuring terrifying new monsters, repulsive new rules and magic items, and an in-depth look at one of the most exciting cities in the jungle-choked Mwangi Expanse, The Slithering provides a wealth of secrets and dangers!
Starfinder Adventure Path: The God-Host Ascends (Attack of the Swarm! 6 of 6)
The heroes have sent the Swarm into disarray, but the entity called the God-Host still stands on the verge of completing its plans. To ensure an end to the threat, the heroes at last return to their overrun homeworld—but this time with the might of an entire military behind them! Only by finally defeating the massive God-Host can the PCs break the will of the Swarm army and bring peace back to Suskillon! “The God-Host Ascends” is a Starfinder Roleplaying Ga.me adventure for four 11th-level characters. This adventure concludes the Attack of the Swarm! Adventure Path, a six-part, monthly campaign in which the heroes fight back against a ruthless and nigh-unstoppable alien invasion.This volume also includes an article on continuing the Adventure Path's story with new threats, an assortment of new military vehicles, and a selection of new Swarm monsters and other deadly threats. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Pathfinder Lost Omens Character Guide [P2]

Pathfinder Lost Omens Character Guide [P2]

John Compton; Sasha Lindley Hall; Amanda Hamon; Mike Kimmel; Isabelle Lee; Luis Loza; Ron Lundeen; Morris Matt; Patchen Mortimer; Andrew Mullen; Mikhail Rekun; Michael Sayre

Paizo Publishing, LLC
2019
sidottu
Countless peoples populate the lands of the Age of Lost Omens, fighting for their collective pride, a greater cause, or simply to eke out survival in an untamed and magical world. The Pathfinder Lost Omens Character Guide dives into the myriad cultures and organizations you can encounter or join in your journey, breathing life into both your character and the many allies and enemies you’re bound to meet along the way. This must-have guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game—the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk—provides 10 new heritages for the game’s core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world’s most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!
Pathfinder Adventure Path: Tomorrow Must Burn (Age of Ashes 3 of 6) [P2]
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult’s strings—a mysterious merchant’s guild called the Scarlet Triad. Following clues and utilizing another portal found below their castle on Hellknight Hill, the heroes come to the recently founded nation of Ravounel, where they must stand against the Scarlet Triad as the group attempts to establish an underground slave trade. But as the heroes clash more and more with the Scarlet Triad, it becomes increasingly apparent the slavers have even more sinister plans for the Inner Sea region—plans that must be stopped! Age of Ashes is the first Adventure Path using the brand new rules for the Pathfinder RPG. This third adventure is for 9th-level characters, and also includes a gazetteer to the newly formed nation of Ravounel, an exploration of the dragons of the world, a wealth of new options for player characters to discover (from magic items, spells, and feats, to a new class archetype), and more than half a dozen new monsters! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Lost Omens World Guide (P2)

Pathfinder Lost Omens World Guide (P2)

Tanya DePass; James Jacobs; Lyz Liddell; Ron Lundeen; Liane Merciel; Erik Mona; Mark Seifter; James L. Sutter

Paizo Publishing, LLC
2019
sidottu
This comprehensive 136-page hardcover overview of the world of Pathfinder provides everything you need to know for a lifetime of adventure in the Age of Lost Omens! The god of prophecy is dead, leaving heroes just like you to carve their own destinies out of an uncertain future! The Lost Omens World Guide is your key to understanding the big picture and your hero’s role within it! A gorgeous two-sided giant poster map of the Pathfinder world provides a beautiful accompaniment to a gazetteer featuring 10 geographically and thematically contiguous regions that combine to create a fantasy world packed with diverse and deadly possibilities! Each region also includes suggested character backgrounds and archetypes to more deeply root your character in their surroundings. Designed for both players and Game Masters, this indispensable guidebook is your first look at the future of the Pathfinder world!
The Horseshoe Calamity

The Horseshoe Calamity

Ron Lundeen

Independently Published
2019
nidottu
Cold as Winter's HeartOn the frozen frontier far from civilization, a recently-disturbed shrine to an evil god has brought chaos and conflict to a community of centaurs and humans. The humans blame the centaurs' greed for the plague of undead, and the centaurs seek a powerful magic item-starting with a single horseshoe-to put the threat to rest. Will the spirit of chaos bring all-out war or can both sides face down an ancient menace that threatens to destroy them all? The Horseshoe Calamity is a 7th-level adventure for the brand-new Pathfinder Second Edition that can be played on its own or as a snowy side-trek to a larger winter-themed campaign, including new monsters, new magic items, and more Grab this 24-page adventure today and Make Your Game Legendary
Starfinder Adventure Path: The Blind City (Dawn of Flame 4 of 6)
Trapped in the DarkWhen the heroes seek an expert to translate an ancient, eldritch tablet, a sinister cult strikes from out of the shadows, intent on destroying the relic and all who know of its existence. After facing off against these zealots and deciphering the tablet, the heroes learn of another deep-sun locale called Ezorod-and the evil elder entity that has focused its attention there. The heroes quickly discover that the tablet is both a map and a key to Ezorod, allowing them to enter and explore this weird and lightless oubliette. There they will encounter ghastly creatures and uncover sophisticated technology that could advance sun-diving by light-years. But even if the PCs manage to escape the deadly solar dungeon, they'll be forced to wonder about the malevolent being they have unleashed upon the galaxy-even as they receive a mysterious message heralding a future confrontation!This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes:• “The Blind City,” a Starfinder adventure for 7th-level characters, by Ron Lundeen.• A peek into several cults of the galaxy, along with a cult hunter character theme, by Lyz Liddell.• A catalog of strange gear from across known space, including bizarre artifacts, by Leo Glass.• An archive of fiery threats-some of which burn both the body and the soul-from cruel dimensional shamblers to the mischievous magmins, by David Gregoire, Violet Hargrave, and Ron Lundeen.• Deck plans and statistics for an efreeti warship and a survey of a world in the Vast that shines its own light into the void, both by Ron Lundeen.
Pathfinder Adventure Path: The Dead Roads (Tyrant’s Grasp 1 of 6)
In a Land of Bones and SoulsA n unknown cataclysm thrusts the heroes into the Boneyard, where souls are judged after death... but the heroes aren't dead! Trapped in a tomb that isn't their own, they must use their wits and might to escape. The grim and otherworldly psychopomps who serve as the shepherds of souls are divided on what to do with these unexplained arrivals. The heroes must negotiate treacherous psychopomp politics and journey through a landscape of gloom and nightmare before walking the Dead Roads that can lead them home!This volume of Pathfinder Adventure Path launches the Tyrant's Grasp Adventure Path and includes:• “The Dead Roads,” a Pathfinder RPG adventure for 1st-level characters, by Ron Lundeen.• Tips, tools, and tricks drawn from the Boneyard and its grim denizens, by Matt Morris.• An exploration of races inevitably linked to death, including dhampirs, duskwalkers, mortics, and shabtis, by Mikhail Rekun.• An extensive timeline of the events leading up to the Tyrant's Grasp Adventure Path, and insight into the true nature of the Whispering Tyrant's new weapon, by Crystal Frasier.• A bestiary of monsters drawn from the lands and lore of the dead, including a skeletal tree that protects the spirits of the dead, a voracious extraplanar parasite, a leader among the malicious tooth fairies, and people who straddle the line between the living and the dead, by Ron Lundeen, Kyle T. Raes, and Mike Welham.
Starfinder Adventure Path: The Reach of Empire (Against the Aeon Throne 1 of 3)
Hired to transport supplies to a new Pact Worlds colony in the Vast, the heroes discover that the Azlanti Star Empire has invaded and occupied the colony with a small military force. The heroes must liberate the colony from its merciless oppressors, only to learn that the Azlanti have taken both an experimental starship drive and one of the colonists—an old friend of the heroes—back to the Star Empire! “The Reach of Empire” is a Starfinder Roleplaying Game adventure for four 1st-level characters. The adventure begins the Against the Aeon Throne Adventure Path, a 3-part, monthly campaign in which players visit and explore some of the worlds of the sinister Azlanti Star Empire. It also includes a gazetteer of the Pact Worlds colony of Nakondis, a collection of new starships and starship options used by the Imperial Fleet of the Azlanti Star Empire, and a selection of new monsters from alien worlds. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Pathfinder Adventure Path: Twilight Child (War for the Crown 3 of 6)
The Worst in OthersDark shadows haunt the trade city of Yanmass, spreading chaos even as the city's leaders debate which royal heir to support in the growing civil war. Their soldiers are vanishing, bandits attack without fear, and a mysterious plague of nightmares rattles the populace-are these troubles random, or part of a larger conspiracy? And what role do the mysterious Twilight Child and the cultlike following he has attracted play in the chaos?This volume of Pathfinder Adventure Path continue the War for the Crown Adventure Path and includes:• “The Twilight Child,” a Pathfinder adventure for 7th-level characters, by Ron Lundeen.• A gazetteer of the city of Yanmass, the caravan hub of northern Taldor catering to travelers from across two continents, by Ron Lundeen.• An ecology of the mysterious and bureaucratic servants of death known as psychopomps, by F. Wesley Schneider.• A thoughtful exploration of resurrection, the strange role it plays in the world of Golarion, and how the various gods react to this violation of the natural order, by Patchen Mortimer.• A collection of strange beasts that roam the Whistling Plains, from the thieving grassling to the explosive bloodplate burster, by Ron Lundeen, Andrew Mullen, Richard Pett, and David Schwartz.
Pathfinder Adventure Path: Ruins of Azlant 5 of 6 - Tower of the Drowned Dead
We All Float Down hereAfter learning that a powerful and ancient enemy is planning to steal a doomsday weapon and use it against humanity, the adventurers visit a ruined undersea tower belonging to an undead survivor of the cataclysm that destroyed ancient Azlant. In pursuit of the veiled master they believe has infiltrated the tower, the heroes make their way through the submerged ruin, fighting against the tower's magical defenses and undead occupants. Can the heroes learn the location of the facility and escape alive to confront the veiled master, or will they end up entombed in the drowned tower?This volume of Pathfinder Adventure Path continues the Ruins of Azlant Adventure Path and includes:•“Tower of the Drowned Dead,” a Pathfinder adventure for 13th-level characters, by Ron Lundeen.•The secrets of seven ruined sites on the shattered continent of Azlant, by Erik Mona.•An exploration of four Azlanti ruins in the Inner Sea region, by Isabelle Lee.•A bestiary of new aquatic monsters, by Nathan King, Ron Lundeen, Kalervo Oikarinen, and David Schwartz.