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Roy Shilkrot

Kirjat ja teokset yhdessä paikassa: 3 kirjaa, julkaisuja vuosilta 2017-2019, suosituimpien joukossa Mastering OpenCV 4. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

3 kirjaa

Kirjojen julkaisuhaarukka 2017-2019.

Building Computer Vision Projects with OpenCV 4 and C++

Building Computer Vision Projects with OpenCV 4 and C++

David Millán Escrivá; Prateek Joshi; Vinícius G. Mendonça; Roy Shilkrot

Packt Publishing Limited
2019
nidottu
Delve into practical computer vision and image processing projects and get up to speed with advanced object detection techniques and machine learning algorithmsKey FeaturesDiscover best practices for engineering and maintaining OpenCV projectsExplore important deep learning tools for image classificationUnderstand basic image matrix formats and filtersBook DescriptionOpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation.This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books:Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán EscriváLearn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendonça, and Prateek JoshiWhat you will learnStay up-to-date with algorithmic design approaches for complex computer vision tasksWork with OpenCV's most up-to-date API through various projectsUnderstand 3D scene reconstruction and Structure from Motion (SfM)Study camera calibration and overlay augmented reality (AR) using the ArUco moduleCreate CMake scripts to compile your C++ applicationExplore segmentation and feature extraction techniquesRemove backgrounds from static scenes to identify moving objects for surveillanceWork with new OpenCV functions to detect and recognize text with TesseractWho this book is forIf you are a software developer with a basic understanding of computer vision and image processing and want to develop interesting computer vision applications with OpenCV, this Learning Path is for you. Prior knowledge of C++ and familiarity with mathematical concepts will help you better understand the concepts in this Learning Path.
Mastering OpenCV 4

Mastering OpenCV 4

Roy Shilkrot; David Millán Escrivá

Packt Publishing Limited
2018
nidottu
Work on practical computer vision projects covering advanced object detector techniques and modern deep learning and machine learning algorithmsKey FeaturesLearn about the new features that help unlock the full potential of OpenCV 4Build face detection applications with a cascade classifier using face landmarksCreate an optical character recognition (OCR) model using deep learning and convolutional neural networksBook DescriptionMastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks.You’ll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You’ll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You’ll also go beyond the basics of computer vision to implement solutions for complex image processing projects.By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4.What you will learnBuild real-world computer vision problems with working OpenCV code samplesUncover best practices in engineering and maintaining OpenCV projectsExplore algorithmic design approaches for complex computer vision tasksWork with OpenCV’s most updated API (v4.0.0) through projectsUnderstand 3D scene reconstruction and Structure from Motion (SfM)Study camera calibration and overlay AR using the ArUco ModuleWho this book is forThis book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.
Mastering OpenCV 3 -

Mastering OpenCV 3 -

Daniel Lelis Baggio; Shervin Emami; David Millan Escriva; Khvedchenia Ievgen; Jason Saragih; Roy Shilkrot

Packt Publishing Limited
2017
nidottu
Practical Computer Vision Projects About This Book • Updated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3 • Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applications • Project-based approach with each chapter being a complete tutorial, showing you how to apply OpenCV to solve complete problems Who This Book Is For This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book. What You Will Learn • Execute basic image processing operations and cartoonify an image • Build an OpenCV project natively with Raspberry Pi and cross-compile it for Raspberry Pi.text • Extend the natural feature tracking algorithm to support the tracking of multiple image targets on a video • Use OpenCV 3's new 3D visualization framework to illustrate the 3D scene geometry • Create an application for Automatic Number Plate Recognition (ANPR) using a support vector machine and Artificial Neural Networks • Train and predict pattern-recognition algorithms to decide whether an image is a number plate • Use POSIT for the six degrees of freedom head pose • Train a face recognition database using deep learning and recognize faces from that database In Detail As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what we can do with those self-driving cars, face recognition, and even augmented reality applications and games. This is all powered by Computer Vision. This book will put you straight to work in creating powerful and unique computer vision applications. Each chapter is structured around a central project and deep dives into an important aspect of OpenCV such as facial recognition, image target tracking, making augmented reality applications, the 3D visualization framework, and machine learning. You'll learn how to make AI that can remember and use neural networks to help your applications learn. By the end of the book, you will have created various working prototypes with the projects in the book and will be well versed with the new features of OpenCV3. Style and approach This book takes a project-based approach and helps you learn about the new features by putting them to work by implementing them in your own projects.