Kirjojen hintavertailu. Mukana 12 595 353 kirjaa ja 12 kauppaa.

Kirjailija

Steven S Long

Kirjat ja teokset yhdessä paikassa: 17 kirjaa, julkaisuja vuosilta 2002-2019, suosituimpien joukossa Pulp Hero. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

17 kirjaa

Kirjojen julkaisuhaarukka 2002-2019.

Dark Champions

Dark Champions

Steven S Long

Hero Games
2019
pokkari
Dark Champions discusses and describes the modern-day action-adventure genre for gaming, covering everything from costumed vigilante crimefighters, to spies, to cops, to military action stories, to weird conspiracies, and beyond. It shows how to create characters, campaigns, abilities, weapons, and other elements of the genre using the HERO System rules. It includes: -a complete review of the modern-day action-adventure genre in all its many forms, with guidelines and suggestions for simulating each part of the genre in the HERO System. -an extensive section on creating Dark Champions characters, including two dozen Package Deals for various criminal, espionage, law enforcement, and military careers, information and expanded rules for popular Skills and Perks, and "Super-skill? abilities for cinematic characters -combat and adventuring rules for modern-day action games -detailed chapters on firearms, weapons, and equipment for modern-day characters, including rules for designing and using your own weapons and gear -information about criminalistics and forensic science, organized crime, terrorism, and other subjects -advice for GMs about creating and running Dark Champions campaignsWhatever type of modern-day games you enjoy, and however you like to play them, Dark Champions helps you make them even better
Pulp Hero

Pulp Hero

Steven S Long

Hero Games
2019
pokkari
THRILLING PULP ADVENTURE The Twenties and Thirties were a golden age of adventure as two-fisted heroes and daring explorers came to life in the pages of pulp magazines. Now you can create roleplaying games and characters set in this thrilling era Pulp Hero discusses and describes the Pulp genre for gaming, covering everything from masked crimefighters, to globetrotting adventurers, to daring pilots, to eerie menaces... and beyond It shows how to create characters, campaigns, abilities, weapons, and other elements of the genre using the HERO System rules. It includes: -a thorough examination of the Pulp genre and its subgenres, with guidelines and suggestions for simulating all the elements and aspects of the genre in the HERO System.-a month-by-month timeline of the 1920-39 period, with items arranged by subject for easy reference-a detailed description of the world of the Pulp era, from the streets of New York City and London, to the jungles of Africa, to the tropical islands of the South Seas, to the clubs of Shanghai-an extensive section on creating Pulp Hero characters, including over three dozen Package Deals representing characters? professions and backgrounds, information and expanded rules for popular Skills and Perks, and ?Heroic Talents? abilities for Pulp characters-the guns, vehicles, and gear of the Pulp era ? including the amazing creations of Weird Science -advice for GMs about creating and running Pulp Hero campaigns, including Heroic Action Points rules for simulating the incredible luck and amazing coincidences that help Pulp heroesGet ready for the amazing adventures of Pulp Hero
The Ultimate Base

The Ultimate Base

Steven S Long

Hero Games
2019
pokkari
Whether it's a castle, a gadget-filled secret headquarters, a starbase in deep space, or something even more unusual, a Base provides both resources for the Player Characters and adventure ideas for the GM. The Ultimate Base is your guide to creating any sort of Base using the HERO System rules, whether it's a two-room apartment or an entire world.
Hero System 5th Edition, Revised

Hero System 5th Edition, Revised

Steven S Long

Hero Games
2019
pokkari
The Ultimate Gamer's ToolkitWidely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules Unlike any other roleplaying game, the HERO System provides you with unfettered flexibility, allowing you to exercise your own creativity without hindrance. Build any character, power, gadget, skill, weapon, ability, or vehicle you can think of It's the ultimate gamer's toolkit, allowing you to do what you do best: create great characters and games. Whatever you want to do, in any genre, time period, or setting, the HERO System lets you do it The 5th Edition, Revised includes: - The complete HERO System 5th Edition rules, revised and updated to to address commonly-asked questions, improve clarity, and make the rulebook easier to use - Hundreds of options for Hero gamers, allowing you to better create and define characters, abilities, vehicles, and more - Over 300 example powers, gadgets, abilities, weapons, and spells for all genres - A dozen sample characters, from all the major genres, along with guidelines about how to use the HERO System for each genre - A detailed, comprehensive index
Fantasy Hero (5th Edition)

Fantasy Hero (5th Edition)

Steven S Long

Hero Games
2007
pokkari
WONDROUS WORLDS OF FANTASY Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, kingdoms, and other elements of Fantasy with the HERO System rules.It includes: -a complete review of the Fantasy genre, from the most mundane Low Fantasy and Urban Fantasy tales to wondrous and bizarre High Fantasy and Epic Fantasy sagas, with guidelines and suggestions for simulating each part of the genre using the HERO System rules-an extensive section on creating Fantasy characters in the HERO System, including over five dozen Package Deals for major character races, backgrounds, and professions-Fantasy-specific combat and adventuring rules, including expanded rules for weapons, sieges, and mass combat-a detailed chapter on magic, describing how to create magic systems, spells, and enchanted items, with dozens of examples to get you started-discussions about Fantasy civilizations and cultures, with guidelines for economies and currencies, travel times and methods, religion, and much more-a comprehensive chapter on gamemastering Fantasy gamesWhatever type of Fantasy game you like to play, and however you like to play it, Fantasy Hero helps you make it even better Fantasy Hero is usable as a stand-alone product, but does not include the HERO System rules, only discussions of how to apply those rules. For the rules themselves, you'll need the HERO System 5th Edition core rulebook.
Champions Powers

Champions Powers

Steven S Long

Hero Games
2019
pokkari
There are thousands of possible superpowers that a hero or villain could have - and you'll find them all in Champions Powers If you need to create a Champions character quickly and easily, or are looking for inspiration for a character, this book provides you with just what you need.Champions Powers includes: -complete descriptions of superpowers in nearly fifty categories, including Acid, Cyberkinesis, Fire/Heat, Gravity, Matter Manipulation, Shape Alteration, Sonic, Time, and Weather-a "power template" for each power, making it easy to determine the basics of a power at a glance, but also including a complete HERO System write-up of the power for copying to a character sheet- multiple versions of most powers, so you can easily tailor a power to suit the character or ability you have in mind- writeups and rules explanations both for common superpowers (fire blasts, teleportation, force fi elds) and for unusual powers such as bodyjacking, inertia alteration, refl ex copying, and power transferenceWhatever type of character you have in mind, Champions Powers has plenty of ideas and options to make him even better
Champions Universe

Champions Universe

Steven S Long; Darren Watts

Hero Games
2019
pokkari
A Universe Of Superheroic Adventure Champions Universe is the official Hero Games setting for Champions, the HERO System game of superpowered roleplaying. The Champions Universe is a compelling world, filled with unique and intriguing details to make campaigns more exciting and fun.
Fantasy Hero 6th Edition

Fantasy Hero 6th Edition

Steven S Long

Hero Games
2019
pokkari
Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms -- all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.
Champions

Champions

Steven S Long; Aaron Allston

Hero Games
2019
pokkari
Champions, the world's greatest superhero roleplaying game Champions 6th Edition for the HERO System is the ultimate guide to creating heroes, having superheroic adventures, and creating superhero campaigns. Soar through the skies, fight villains, and save humanity from all kinds of fiendish menaces
Champions Villains Volume One

Champions Villains Volume One

Steven S Long

Hero Games
2019
pokkari
A superhero needs just the right villains to make his adventures exciting. Whether you want world-threatening master villains, teams of supercriminals, or solo villains to oppose your heroes, you'll find what you're looking for in Champions Villains, a trilogy of books describing over 300 of the most important, powerful, and fun supervillains of the Champions Universe This book, Volume 1, describes Master Villains - the costumed criminals with enough power to conquer humanity, take on entire superhero teams singlehandedly, and affect the course of entire campaigns. Some of the fiendish foes you'll find between its covers include: -Dr. Destroyer -Gravitar -Istvatha V'han -King Cobra -Mechanon -Menton -Shadow Destroyer -the Slug -Takofanes the Archlich -Teleios, the Perfect Man -Tyrannon the Conqueror -the Warlord -Dr. Yin Wu Besides those villains and more, you'll find information on their minions, bases, resources, and evil schemes. So prepare yourself for the most dangerous enemies your heroes will ever face in Champions Villains
Hero System Advanced Player's Guide 2
The HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expands on those rules, offering more information and options for dedicated HERO System gamers. But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules, optional and variant rules, and rules expansions for your HERO System games It includes: * rules for resolving Skill use like combat, and for changing combat to work like the Skill system * new Powers including Extradimensional Space, Object Creation, Probability Alteration, Replay, and Time Stop * Social Combat rules and guidelines, including three sample systems ready for use in any campaign * expanded Focus creation rules With the Advanced Player's Guide II, it's even more fun to Be A Hero
Champions Beyond

Champions Beyond

Steven S Long

Hero Games
2011
pokkari
SUPERHEROING AMONG THE STARS Evil and injustice aren't confined to Earth. It's a big galaxy out there, full of threats and enemies for superheroes to battle. Champions Beyond is your guide to outer space, other planets, and aliens in the Champions Universe - worlds and worlds of adventure It includes: -A review of humanity's history with aliens, including information on and Templates for the alien species humans have encountered -A look at what's happening on the Moon and the planets of Earth's solar system -A detailed description of Malva, the most advanced planet in the Galaxy, including the famed Malvan Arena and its super-gladiators -Information on the major alien menaces currently confronting humanity: the Hzeel, the Qularr, the Gadroon, and the Elder Worm -A description of the Star*Guard, the Galaxy's greatest defenders of justice and freedom -The secrets of the Galaxy revealed, including information on aliens humanity hasn't met, the secret origin of the Progenitors, the truth behind Selenus, and more
Hero System Equipment Guide (6th Ed)
The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures.
Hero System Martial Arts

Hero System Martial Arts

Steven S Long

Hero Games
2005
pokkari
Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.
Hero System Skills

Hero System Skills

Steven S Long

Hero Games
2005
pokkari
SKILLFUL GAMING No matter what genre you choose or setting you use for your HERO System campaign, one constant is Skills. Virtually every character, from the most powerful superhero to the weakest peasant, has at least a few Skills, and some characters depend on them every adventure to get things done and keep themselves alive. The Ultimate Skill is your guide to Skills in the HERO System, with advanced, expanded, and optional rules covering every aspect of Skills and Skill use. It includes: expanded rules for buying Skills, including altering their costs and purchasing lots of them easily advanced rules for Skill modifiers covering every genre and setting expanded rules covering everything about Skills including rules for learning Skills, Skill Versus Skill Contests, degrees of success and failure, Complementary Skills, extended tasks, team Skill use, and much more detailed descriptions of every Skill in the HERO System rules including common uses, historical information, appropriate modifiers, equipment used, time required, expanding or altering the Skill to suit different types of campaigns, and genre-by-genre applications optional new Skills Whatever game or type of campaign you play, The Ultimate Skill is filled with information to make it and your characters better and more exciting
Hero System Bestiary

Hero System Bestiary

Steven S Long

Hero Games
2002
pokkari
No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and characters.