Kirjojen hintavertailu. Mukana 12 390 323 kirjaa ja 12 kauppaa.

Kirjailija

Yvonne Rogers

Kirjat ja teokset yhdessä paikassa: 3 kirjaa, julkaisuja vuosilta 2012-2017, suosituimpien joukossa HCI Theory. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

3 kirjaa

Kirjojen julkaisuhaarukka 2012-2017.

Research in the Wild

Research in the Wild

YVONNE ROGERS; Paul Marshall

Springer International Publishing AG
2017
nidottu
The phrase "in-the-wild" is becoming popular again in the field of human-computer interaction (HCI), describing approaches to HCI research and accounts of user experience phenomena that differ from those derived from other lab-based methods. The phrase first came to the forefront 20-25 years ago when anthropologists Jean Lave (1988), Lucy Suchman (1987), and Ed Hutchins (1995) began writing about cognition being in-the-wild. Today, it is used more broadly to refer to research that seeks to understand new technology interventions in everyday living.A reason for its resurgence in contemporary HCI is an acknowledgment that so much technology is now embedded and used in our everyday lives. Researchers have begun following suit—decamping from their usability and living labs and moving into the wild; carrying out in-situ development and engagement, sampling experiences, and probing people in their homes and on the streets.The aim of this book is to examine what this new direction entails and what it means for HCI theory, practice, and design. The focus is on the insights, demands and concerns. But how does research in the wild differ from the other applied approaches in interaction design, such as contextual design, action research, or ethnography? What is added by labeling user research as being in-the-wild? One main difference is where the research starts and ends: unlike user-centered, and more specifically, ethnographic approaches which typically begin by observing existing practices and then suggesting general design implications or system requirements, in-the-wild approaches create and evaluate new technologies and experiences in situ(Rogers, 2012). Moreover, novel technologies are often developed to augment people, places, and settings, without necessarily designing them for specific user needs. There has also been a shift in design thinking. Instead of developing solutions that fit in with existing practices, researchers are experimenting with new technological possibilities that can change and even disrupt behavior. Opportunities are created, interventions installed, and different ways of behaving are encouraged. A key concern is how people react, change and integrate these in their everyday lives. This book outlines the emergence and development of research in the wild. It is structured around a framework for conceptualizing and bringing together the different strands. It covers approaches, methods, case studies, and outcomes. Finally, it notes that there is more in the wild research in HCI than usability and other kinds of user studies in HCI and what the implications of this are for the field.
Interaktionsdesign

Interaktionsdesign

Jennifer Preece; Yvonne Rogers; Helen Sharp

Studentlitteratur AB
2016
nidottu
Interaktionsdesign: bortom människa–dator-interaktion ger ett tvärvetenskapligt, praktiskt och processorienterat synsätt på människa–dator-interaktion. Boken beskriver grundläggande -principer och tekniker för interaktionsdesign och ger framför allt -exempel på hur dessa kan tillämpas.Bokens fokus ligger på hur interaktiva produkter som utvecklar och förbättrar människors sätt att kommunicera, interagera och arbeta ska utformas. Den ger exempel på tekniska frågor men ger även perspektiv på sociala och etiska frågor inom ämnet. Detta gör boken lämplig för såväl kurser inom interaktionsdesign, människa–dator-interaktion, informationsdesign, webbdesign och ubiquitous computing som kurser med en mindre teknisk inriktning. Boken innehåller även intervjuer med ledande forskare och utvecklare inom MDI vilket ger läsaren inblick i aktuella och fram-tida trender.I den här svenska översättningen av den fjärde utgåvan av Inter-action Design har en grundlig revidering och uppdatering gjorts. För att återspegla områdets dynamiska karaktär har nya exempel, bilder, fallstudier, dilemman osv. inkluderats. Ett helt nytt kapitel har tillkommit, ”Interaktionsdesign i praktiken”, vilket behandlar hur praktiska UX-metoder, som agil UX och lean UX, alltmer -används inom handeln och affärsvärlden.
HCI Theory

HCI Theory

Yvonne Rogers

Springer International Publishing AG
2012
nidottu
Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena. To begin with, the nascent field of HCI followed the scientific method borrowing theories from cognitive science to test theories about user performance at the interface. But HCI has emerged as an eclectic interdiscipline rather than a well-defined science. It now covers all aspects of human life, from birth to bereavement, through all manner of computing, from device ecologies to nano-technology. It comes as no surprise that the role of theory in HCI has also greatly expanded from the early days of scientific testing to include other functions such as describing, explaining, critiquing, and as the basis for generating new designs. The book charts the theoretical developments in HCI, both past and present, reflecting on how they have shaped the field. It explores both the rhetoric and the reality: how theories have been conceptualized, what was promised, how they have been used and which has made the most impact in the field -- and the reasons for this. Finally, it looks to the future and asks whether theory will continue to have a role, and, if so, what this might be. Table of Contents: Introduction / The Backdrop to HCI Theory / The Role and Contribution of Theory in HCI / Classical Theories / Modern Theories / Contemporary Theory / Discussion / Summary