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David Waller

Kirjat ja teokset yhdessä paikassa: 27 kirjaa, julkaisuja vuosilta 2008-2024, suosituimpien joukossa Marketing. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

27 kirjaa

Kirjojen julkaisuhaarukka 2008-2024.

Cambridge International AS & A Level IT Coursebook with Digital Access (2 Years)

Cambridge International AS & A Level IT Coursebook with Digital Access (2 Years)

Ceredig Cattanach-Chell; Neil Rickus; David Waller; Paul Long; Sarah Lawrey; Victoria Ellis

Cambridge University Press
2024
muu
This coursebook supports students as they develop advanced IT skills and look towards present and future issues in technology. A variety of activities, including practical activities, help students build an understanding of key concepts and practise skills. Questions throughout each chapter encourage independent learning, while opportunities for reflection support metacognitive thinking. This third edition brings important IT topics to life, with engaging features to spark discussions about technology and society. Suitable for the Cambridge International AS & A Level Information Technology syllabus (9626) for examination from 2025. Answers are available to teachers and learners via Cambridge GO.
Marketing

Marketing

Greg Elliott; Sharyn Rundle-Thiele; David Waller

John Wiley Sons Australia Ltd
2012
nidottu
Marketing 2nd edition is the ideal text for the undergraduate Introductory Marketing course in the Asia-Pacific region. Significantly, it is an original work rather than being an adaptation of a US text. The 1st edition of this text was the most successful ‘ground-up' Introductory Marketing text ever released in the local market. Building on the strengths of the popular 1st edition, the text and its extensive accompanying digital resources are designed to engage students in the study of marketing. A diverse range of organisations, goods and services from Australia, New Zealand and the Asian region are featured to illustrate key concepts, coupled with detailed coverage of the latest marketing theory, research and thinking. This text provides a thorough analysis of contemporary marketing and is an essential guide to best practice.
Cambridge International AS & A Level IT Digital Teacher's Resource Access Card

Cambridge International AS & A Level IT Digital Teacher's Resource Access Card

Victoria Ellis; Bernie Fishpool; David Waller

Cambridge University Press
2024
lisenssiavain
This digital teacher?s resource is the perfect tool to support your day-to-day lesson planning. It includes background knowledge, lesson activities, homework and assessment inspiration, as well as support for end-of-chapter projects. Discover additional support to help you teach the syllabus with confidence, including advice for common misconceptions and guidance on how to apply key teaching approaches. This digital teacher?s resource supports the Cambridge International AS & A Level Information Technology syllabus (9626) for examination from 2025. You can access your digital resource via Cambridge GO, where you will also find suggested answers for all questions in the coursebook and workbook.
Cambridge International AS & A Level IT Practical Skills Workbook with Digital Access (2 Years)
This print and digital workbook includes practical task exercises for students to practise new skills they are learning throughout the course. Practical tasks gradually increase in difficulty and cover all sub-sections of the practical chapters within the coursebook to test students' knowledge and understanding. Students are supported by fully worked examples providing an example of 'What a good answer looks like.' The workbook contains additional self-assessment and reflection opportunities alongside key learning intentions, complementing the coursebook for the Cambridge International AS & A Level Information Technology syllabus (9626). Answers to activities are available to teachers via Cambridge GO.
Cambridge IGCSE™ ICT Coursebook with Digital Access (2 Years)

Cambridge IGCSE™ ICT Coursebook with Digital Access (2 Years)

David Waller; Victoria Wright; Denise Taylor

Cambridge University Press
2021
muu
Support teachers and learners through the Cambridge IGCSE™ Information & Communication Technology syllabuses (0983/0417). This coursebook with digital access strengthens practical skills and allows learners to apply theory to real-life scenarios, building core skills they will use in all areas of life. A three-tiered approach to practical tasks develops fundamental skills with 'Getting started' and 'Practice' tasks, and stretches more confident students with 'Challenge' tasks. Students are given a taste of the industry through 'ICT in context', adding relevancy to students' learning. As well as this, learners develop autonomous learning skills through the 'Reflection' feature, encouraging students to evaluate their learning journey. Answers are freely accessible to teachers on the Cambridge GO platform.
Pearson REVISE Edexcel GCSE Combined Science (Foundation): Revision Pack - for 2025 and 2026 exams

Pearson REVISE Edexcel GCSE Combined Science (Foundation): Revision Pack - for 2025 and 2026 exams

Stephen Hoare; Catherine Wilson; David Waller

Pearson Education Limited
2020
muu
Our new Catch-Up GCSE Pack for Combined Science Foundation has been designed to help students work independently or in-class, with or without tutor/teacher guidance to cover all the specification content they have missed during school closures. This Catch-Up Pack includes: A straightforward diagnostic test, to help students quickly and easily identify skills and topics they need to cover, matched to a Pearson Revise Revision Guide and Workbook. A Pearson Revise Revision Guide with clear, concise reminders of the essential facts and key skills for all the Pearson Edexcel GCSE topics. A Pearson Revise Revision Workbook with guided support, hints and practice questions to allow students to work independently and build confidence. A custom catch-up plan to help students plan revision and get back on track quickly. A matching chart to find the relevant topics to revise in the Revision Guide and Workbook.
Pearson Edexcel (9-1) Computer Science Student Book (Edexcel GCSE Computer Science 2016)

Pearson Edexcel (9-1) Computer Science Student Book (Edexcel GCSE Computer Science 2016)

Ann Weidmann; Cynthia Selby; David Waller

Pearson Education Limited
2020
nidottu
The Pearson Edexcel GCSE (9-1) Computer Science Student Book is aligned to the 2020 specification, bringing Computer Science to life with real-world examples, and providing support for the new practical on-screen assessment. The Pearson Edexcel GCSE (9-1) Computer Science 2020 Student Book offers: • plenty of practical activities for programming that follow the PRIMM pedagogy • real world examples and case studies of Computer Science in Action to help make the content relevant and inspiring to students • worked examples and activities using the PLS or ‘Programming Language Subset’ (Python) for a simple and comprehensive approach to programming • simplified content to make it as accessible as possible. This Student Book also helps students with concise and productive exam preparation. This includes: • exam questions at the end of every section to consolidate knowledge • extensive Preparing for the exam material, including student answers and examiner commentary, plus example exam questions using only the Pearson Edexcel command words • data files to support the on-screen assessment, which can be found in the interactive scheme of work.
GCSE Computer Science for OCR Student Book with Digital Access (2 Years) Updated Edition
Written for the OCR GCSE Computer Science updated specification (J277) for first teaching from 2020. This print and digital student book has been updated and reordered and uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges and real-life examples that demonstrate how computer science relates to everyday life with practice questions. Our new reflection feature helps students to reflect on their progress and see where they could improve. Answers can be found in the teacher's resource.
GCSE Computer Science for OCR Student Book Updated Edition

GCSE Computer Science for OCR Student Book Updated Edition

David Waller

Cambridge University Press
2020
pokkari
Written for the OCR GCSE Computer Science updated specification (J277) for first teaching from 2020. This print student book has been updated and reordered and uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges and real-life examples that demonstrate how computer science relates to everyday life with practice questions. Our new reflection feature will help students to reflect on their progress and see where they could improve. Answers can be found in the teacher's resource.
Pearson Edexcel International GCSE (9-1) Computer Science Student Book

Pearson Edexcel International GCSE (9-1) Computer Science Student Book

David Waller; Ann Weidmann; Alex Hadwen-Bennett; Jason Welch; Chris Charles; Shaun Whorton

Edexcel Limited
2020
muu
Written specifically for Pearson Edexcel International GCSE 9-1 in Computer Science Student Book with 3-year access to digital ActiveBook (eBook) Developed for international students Fully matched to the latest Pearson Edexcel specification Designed to supply students with the best preparation possible for the examination Online Teacher Resource Pack also available, providing further planning, teaching and assessment support Written by a highly experienced author team, Pearson Edexcel International GCSE (9–1) Computer Science Student Book provides comprehensive coverage of the latest Pearson Edexcel specification. The Student Book has been developed with progression, international relevance and support at its core. With differentiated exercises, exam practice, a glossary of key terminology and signposted transferable skills throughout, this resource will ensure the best possible learner outcomes. Also reviewed by a language specialist to ensure the book is written in a clear and accessible style. Three-year access to the eBook is included.
Iron Men

Iron Men

David Waller; Norman Foster

Anthem Press
2019
nidottu
In the early nineteenth century, Henry Maudslay, an engineer from a humble background, opened a factory in Westminster Bridge Road, a stone’s throw from the Thames. His workshop became in its day the equivalent of Google and Apple combined, attracting the country’s best in engineering talent. Their story of innovation and ambition tells how precision engineering made the industrial revolution possible, helping Great Britain become the workshop of the world.
The Reputation Game

The Reputation Game

David Waller; Rupert Younger

Oneworld Publications
2018
pokkari
Your reputation affects everything, the opportunities that come your way in business and in life – learn the rules to life’s most important game… ‘A must-read.’ Biz Stone, Co-founder of Twitter It’s a game you’re already playing, whether you like it or not. You can choose to ignore it and remain at the mercy of what others say about you, or you can take the time to learn how it works. For those who do the potential benefits are unlimited. Through pioneering research and interviews with a host of major figures ranging from Jay-Z and LinkedIn co-founder Reid Hoffman to Bernie Madoff and Man Booker prize-winning Hilary Mantel, The Reputation Game reveals the key mechanisms that make and remake our reputations, providing the essential guide to the most important game in business and in life.
The Reputation Game

The Reputation Game

David Waller; Rupert Younger

Oneworld Publications
2017
sidottu
Your reputation affects everything, the opportunities that come your way in business and in life – learn the rules to life’s most important game… ‘A must-read.’ Biz Stone, Co-founder of Twitter It’s a game you’re already playing, whether you like it or not. You can choose to ignore it and remain at the mercy of what others say about you, or you can take the time to learn how it works. For those who do the potential benefits are unlimited. Through pioneering research and interviews with a host of major figures ranging from Jay-Z and LinkedIn co-founder Reid Hoffman to Bernie Madoff and Man Booker prize-winning Hilary Mantel, The Reputation Game reveals the key mechanisms that make and remake our reputations, providing the essential guide to the most important game in business and in life.
Iron Men

Iron Men

David Waller; Norman Foster

Anthem Press
2016
sidottu
In the early nineteenth century, Henry Maudslay, an engineer from a humble background, opened a factory in Westminster Bridge Road, a stone’s throw from the Thames. His workshop became in its day the equivalent of Google and Apple combined, attracting the country’s best in engineering talent. Their story of innovation and ambition tells how precision engineering made the industrial revolution possible, helping Great Britain become the workshop of the world.
GCSE Computer Science for AQA Student Book with Digital Access(2 Years)
A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications. Written for the AQA GCSE Computer Science specification for first teaching from 2016, this print Student Book and enhanced digital bundle is designed to help students master underlying computing principles and concepts, and develop their computational thinking, programming and problem-solving skills. Interactive worksheets consolidate students' learning and rich digital content including animations help relate computer science to everyday life. This resource allows students to annotate text. Accessible online and on tablet devices through the Cambridge Reader app (iOS and Android).
GCSE Computer Science for AQA Student Book

GCSE Computer Science for AQA Student Book

David Waller

Cambridge University Press
2016
pokkari
A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications. Written for the AQA GCSE Computer Science specification for first teaching from 2016, this print Student Book uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges that build on learning objectives, and real-life examples that demonstrate how computer science relates to everyday life. Remember features act as revision references for students and key mathematical skills relevant to computer science are highlighted throughout. A digital Cambridge Elevate-enhanced Edition and a free digital Teacher's Resource are also available.
Edexcel GCSE (9-1) Computer Science Student Book

Edexcel GCSE (9-1) Computer Science Student Book

Ann Weidmann; David Waller

Pearson Education Limited
2016
pokkari
The Pearson Edexcel GCSE (9-1) Computer Science Student Book will support you through your GCSE in computer science with a scenario-based approach to problem solving and computational thinking. The content is designed to inspire and motivate by helping you to relate and apply your skills to real-world contexts and make learning relevant.