Kirjojen hintavertailu. Mukana 12 390 323 kirjaa ja 12 kauppaa.

Kirjailija

Steve Kenson

Kirjat ja teokset yhdessä paikassa: 41 kirjaa, julkaisuja vuosilta 2012-2026, suosituimpien joukossa Modern AGE Mastery Guide. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

41 kirjaa

Kirjojen julkaisuhaarukka 2012-2026.

Fantasy AGE Core Rulebook

Fantasy AGE Core Rulebook

Crystal Frasier; Steve Kenson; Chris Pramas; Malcolm Sheppard; Owen K. C. Stephens

Green Ronin Publishing
2023
sidottu
Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your own—Fantasy AGE is your portal to a new age of adventure!
Modern AGE Mastery Guide

Modern AGE Mastery Guide

Jesse Heinig; Howard David Ingham; Steve Kenson; Malcolm Sheppard; Will Sobel; Nicole Winchester

Green Ronin Publishing
2022
sidottu
Master Modern AGE as a player or Game Master with advanced techniques and new rules. Perfect your Modern AGE game! Unlike traditional “Game Master Guides,” this expansion to the core Modern AGE rules provides advice for both players and Game Masters, ranging from instruction on storytelling and character portrayal to deep dives into the rules of Modern AGE. That includes new game systems, such as alternate character creation, and official rules updates to the Modern AGE Basic Rulebook. Take your game to the next level with the Modern AGE Mastery Guide!
Starfinder RPG Alien Archive Pocket Edition

Starfinder RPG Alien Archive Pocket Edition

John Compton; Adam Daigle; Crystal Fraiser; Amanda Hamon; Jason Keeley; Jonathan H. Keith; Steve Kenson; Isabelle Lee; Lyz Liddell; Rob McCreary; Mark Moreland; Joe Pasini

PAIZO PUBLISHING, LLC
2022
nidottu
Strange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them! Inside Starfinder Alien Archive, you'll find the following: • Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals. • Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain. • New alien technology to help give your character an edge, including weapons, armor, magic items, and more. • A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine. • New rules for magical monster summoning, quick templates to modify creatures on the fly, and more! The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.
Beyond the Ring

Beyond the Ring

Kate Baker; Christine Beard; Jim Cornwell; Crystal Frasier; Steve Kenson; Ian Lemke; Jason Mical; James Semple; Pete Woodworth

Green Ronin Publishing
2022
sidottu
The opening of the Ring gates creates unlimited possibilities for new adventures in The Expanse RPG and Beyond the Ring gives GMs all the tools they need to support stories like the novel Cibola Burn. The Ring gates are open, as The Expanse RPG advances its timeline to the fourth novel in the series, Cibola Burn. The Ring, a massive construct created by the protomolecule out near the orbit of Uranus, is a portal into a strange non-space known as “the Slow Zone.” Centered on an ancient alien station, it connects to more than a thousand other portals to a thousand different star systems, each with one or more worlds shaped by the ancient aliens who created the protomolecule and intended to do the same to Earth. Now they are long gone, and vast frontiers have opened for human settlement and exploration. Beyond the Ring details the Slow Zone, Medina Station, travel through the Ring gates, and some of the many systems found beyond them, along with tools for Game Masters to design their own systems for characters to explore. Beyond the Ring opens up a whole new type of adventure for The Expanse RPG, as characters travel to distant star systems and face unknown perils!
Five & Infinity

Five & Infinity

David Brookshaw; Meghan Fitzgerald; Crystal Fraiser; Jesse Heinig; Steve Kenson; Neall Raemonn Price; Ron Rummell; Malcolm Sheppard

Green Ronin Publishing
2021
peli
A spider goddess seeks a safe exile on Earth. Dark deeds force heroes to an urban hell-literally. A prison planet holds the secret of the illegal soul trade. The Firecrown, once worn by the first and last empress of the Divine Empire, may be on the verge of discovery, inflaming the political ambitions of a horde of demigods. The Earth is destroyed...but that might be a temporary affair. The first adventure book for the Modern AGE RPG, Five and Infinity explores the Metacosm of the Threefold campaign setting. The book's five adventures cover all levels of play and can be run individually or connected as a campaign. Furthermore, it introduces the Infinity Engine, a tool for using random chance and choice to generate both original adventures and new planes of existence. See why Threefold is the flagship setting of the Modern AGE RPG with Five and Infinity!
Threefold Core

Threefold Core

Malcolm Sheppard; David Brookshaw; Meghan Fitzgerald; Crystal Frasier; Jaym Gates; Howard Ingham; Steve Kenson; Alejandro Melchor; Neall Raemonn Price

Green Ronin Publishing
2019
sidottu
A vast new setting for Modern AGE where characters explore countless planes of existence. Play a member of the Sodality, an interplanar society devoted to charting and defending numberous realms, including magical Otherworlds and alternate Earths.
Pathfinder Campaign Setting: Dragons Unleashed

Pathfinder Campaign Setting: Dragons Unleashed

Savannah Broadway; Joseph Carriker; Adam Daigle; Steve Kenson; Patrick Renie; F. Wesley Schneider; Tork Shaw

Paizo Publishing, LLC
2013
nidottu
Dragons invade the world of the Pathfinder RPG in Pathfinder Campaign Setting: Dragons Unleashed! This collection of deadly foes and potent allies reveals 15 of Golarion’s most powerful and influential dragons, from cunning draconic manipulators to great wyrms capable of testing even the most experienced adventurers. Dragons of every chromatic and metallic breed fill this collection, along with mysterious primal dragons and regal imperial dragons. Each entry includes full statistics for running the dragon, details on its history and ambitions, ways to use the dragon in an ongoing campaign, descriptions and maps of the dragon’s lair, the contents of its vast hoard, and more. Unleash Golarion’s ultimate monsters on your game with Pathfinder Campaign Setting: Dragons Unleashed!
Valiant Adventures Gamemaster’s Kit

Valiant Adventures Gamemaster’s Kit

Steve Kenson; Alexander Thomas

Green Ronin Publishing
2025
nidottu
The essential tabletop accessory for the Valiant Adventures Gamemaster. The Gamemaster’s Kit is a key accessory for your Valiant Adventures RPG campaign. It features a sturdy and practical 3-panel hardback screen with all the reference material you need to run the game. The kit also includes 4 quick reference cards and a combat tracker that you can write on with wet or dry erase markers. The Valiant Adventures Gamemaster’s Kit is the perfect complement to the Hero’s Handbook and Worlds of Valiant.
Worlds of Valiant

Worlds of Valiant

Steve Kenson; Alexander Thomas

Green Ronin Publishing
2025
sidottu
The Valiant Adventures Hero’s Handbook gave you the rules to make characters and play the game. Now, its companion volume presents worlds from the Valiant Universe for your games. The Worlds of Valiant sourcebook details eight iconic settings and includes character write-ups for over 80 heroes and villains. These characters are also usable in any Mutants & Masterminds RPG campaign. Gamemasters can run their adventures and campaigns in these Valiant settings: Britannia, The Deadside, Earth, The Faraway, New Japan, Space, The Stalinverse, or The Unknown. Worlds of Valiant also makes a great reference book for comic readers. Jump into the Valiant Universe today! Eight worlds and over 80 characters from the comics for the Valiant Adventures RPG.
Valiant Adventures Hero’s Handbook

Valiant Adventures Hero’s Handbook

Steve Kenson; Alexander Thomas; Crystal Frasier

Green Ronin Publishing
2025
sidottu
The Valiant Adventures Hero’s Handbook is a standalone RPG that brings together the Mutants & Masterminds rules and the Valiant Universe of Bloodshot, Shadowman, and X-O Manowar. Comic fans know the Valiant Universe is home to classic characters like Bloodshot, Shadowman, Faith, Dr. Mirage, and X-O Manowar. Gamers know Mutants & Masterminds is the World’s Greatest Superhero RPG. Now these titanic forces combine to bring you the Valiant Adventures Roleplaying Game. If you’ve ever wanted to be part of the Valiant Universe, now you can! Create your own character or play one from the comics. Adventure in Britannia, The Deadside, Earth, The Faraway, New Japan, Space, The Stalinverse, or The Unknown. The Mutants & Masterminds rules, renowned for their adaptability, have been customized to reflect Valliant’s signature gritty realism and give you an easy way to create your own character. Pick an archetype, make a few quick customization choices, choose a power set, and you’re ready to play! The Valiant Adventures Hero’s Handbook is your starting point, a core rulebook with all the rules you need to play. Pair it with the Worlds of Valiant sourcebook (available separately) to complete the experience.
The Fifth Season RPG Gamemaster's Kit

The Fifth Season RPG Gamemaster's Kit

Steve Kenson; Nell Raban

Green Ronin Publishing
2025
sidottu
The Fifth Season GM's Kit is a collection of resources that helps you run adventures on the tabletop. It provides a sturdy Game Moderator's screen that displays stunts and other essential information. Six quick reference cards provide further assistance with commonly used rules, and a dry-erase friendly game tracker that helps keep encounters organized. The booklet features a new adventure, Ruin-Under by Nell Raban. The Fifth Season RPG GM's Kit is the perfect complement to the game’s core rulebook.
The Fifth Season Roleplaying Game

The Fifth Season Roleplaying Game

Steve Kenson; Joseph Carriker; Tanya DePass; Hiromi Cota; Samantha Day; Monte Lin; Eugenio Vargas

Green Ronin Publishing
2025
sidottu
Green Ronin brings N.K. Jemisin’s Hugo Award-winning Broken Earth trilogy to tabletop roleplaying. N.K. Jemisin’s multiple Hugo Award-winning Broken Earth trilogy comes to tabletop RPGs in The Fifth Season Roleplaying Game! Enter the Stillness, a vast, furious land that is home to thousands of Comms, settlements large and small where people gather for safety in a dangerous and unpredictable world. Each member contributes according to the dictates of their use-caste, and all with one goal: to prepare for the next Fifth Season, those cataclysmic events when Father Earth himself rages against humankind. It is only through the wisdom of the ancient Stone Lore that the people of the Stillness stand a chance of survival. The game gives players a chance to portray the folk of the Stillness, working together to deal with the problems that face their Comm to better prepare for the coming of the next Fifth Season. Players build a Comm together, create characters of that Comm, and face the challenges that the Stillness has to offer. The Fifth Season RPG is powered by a customized version of Green Ronin’s popular Adventure Game Engine (AGE), the same rules system as The Expanse, Modern AGE, Blue Rose, and Fantasy AGE RPGs. If you’ve played any AGE RPG before, you already know the core of the rules. Can you survive in the Broken Earth? Find out in The Fifth Season Roleplaying Game!
Vigilante’s Handbook

Vigilante’s Handbook

Alexander Thomas; Steve Kenson; Crystal Frasier

Green Ronin Publishing
2025
nidottu
All that is required for evil to flourish is for good folk to do nothing. When society fails—when corruption or hatred or apathy take root—the helpless and the marginalized suffer first. And all too often heroes must rise from the ranks of the dispossessed, not to impose their will on others, but to provide the same safety and justice so many others take for granted. The Vigilante’s Handbook is a sourcebook of street-level action and adventure for your Mutants & Masterminds campaign. This book provides everything you need to stand up and push back against the overwhelming corruption and inequality that threatens so many, often without the deep pockets or impressive powers the four-color heroes rely on. This sourcebook features guidelines for creating street-level vigilantes, from low-powered brawlers to high-powered but maligned heroes who work from the shadows, and optional rules for overwhelming enemies with your menacing presence or fearsome reputation and for gauging and tracking your hero’s reputation. Vigilante’s Handbook also looks at what kinds of predators prowl the urban jungle, from corrupt cops and politicians to criminal masterminds and assassins, and introduces a flexible template system, separating your villains’ role from their powers. The world of Earth-Prime is also expanded with a gazetteer of Ferroburg, a city of corruption and struggle in desperate need of heroes. Welcome to a world where your compassion, your human decency, and your ability to take a punch mean more than your satellite headquarters and fancy costumes. Welcome to the streets.
Modern AGE Powers

Modern AGE Powers

Steve Kenson; Malcolm Sheppard; Meghan Fitzgerald; Matthew Foreman; Oz Mills; Jack Norris; Chase Schneider

Green Ronin Publishing
2025
nidottu
The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures. Now Modern AGE Powers is here with the definitive expansion of the game’s extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from technologically superpowered heroes to cyberpunk post-humans. Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.
Swords of the Shadow Planet RPG

Swords of the Shadow Planet RPG

Malcolm Sheppard; Jesse Heinig; Steve Kenson; Khaldoun Khelil; Travis Legge; Todd Miller; Jack Norris; Anthony Pryor

Green Ronin Publishing
2025
nidottu
Sword & Planet adventure for the 21st Century! Swords of the Shadow Planet is a complete roleplaying game introducing players to Duar, a lost world hidden from the eyes of Earth. Play sun worshiping aerial nomads, Neandertals transported from Earth’s past, heroes of living stone, or intelligent dinosaurs as they unravel the mysteries of the Shadow Planet. Make characters in minutes with the easy-to-learn DARE System and get started right away using the included adventure Scoundrel From Zevar. Is Duar in our solar system? Is it even in our time? Explore its secrets in Swords of the Shadow Planet!
Sol System: A Sourcebook for The Expanse RPG

Sol System: A Sourcebook for The Expanse RPG

Kate Baker; Christine Beard; Keith Garrett; Steve Kenson; Ian Lemke; Brian McDaniel; Jason Mical; Pete Woodworth

Green Ronin Publishing
2024
nidottu
As the pressure rises and the exodus through the ring gates continues, opportunities abound for shrewd crews willing to take risks on Earth, Mars, and in The Belt. The changes brought about by the discovery of the protomolecule continue to disrupt the status quo, and tensions between the factions are white hot. Sol System provides information on the governments, corporations, and factions that vie for power and influence, along with expanded rules for trade and running corporations and other organizations. This beautifully illustrated sourcebook opens new ways to play and exciting new details on humanity’s homes. Sol System also offers a plethora of new adventure opportunities—political intrigue, spies, strange cults!—and sets the stage for the Free Navy Conflict sourcebook.
Cthulhu Awakens Game Master’s Kit

Cthulhu Awakens Game Master’s Kit

Steve Kenson; Chris Pramas; Malcolm Sheppard

Green Ronin Publishing
2024
sidottu
The Cthulhu Awakens Game Master's Kit is a collection of resources that help you smoothly deliver terror and adventure to your players. It provides a sturdy Game Master's screen that displays stunts and other essential information. Four quick reference cards provide further assistance with commonly used rules, and a dry-erase friendly combat tracker that helps you follow violent moments of triumph, or doom. The secrets of the Game Master’s Kit are revealed in Unexpurgated Texts, a booklet detailing a dozen fell grimoires and their modern counterparts, each in an expanded, 2-page format listing the eldritch workings and other strange secrets each of them contains. The Cthulhu Awakens Game Master's Kit is the perfect complement to the game’s core rulebook.
Mutants & Masterminds: Deluxe Hero's Handbook

Mutants & Masterminds: Deluxe Hero's Handbook

Steve Kenson

Green Ronin Publishing
2023
sidottu
Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Mutants & Masterminds Deluxe Hero’s Handbook is the revised and expanded core rulebook of the game’s Third Edition, detailing everything you need to have your own superheroic adventures. The character creation system lets you make the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero’s powers with modifiers to create an almost endless range of superhuman abilities. The Deluxe Hero’s Handbook includes a Quickstart Character Generator and two brand-new adventures.